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Latest Comments by D34VA_
VKD3D-Proton version 2.12 adds NVIDIA Reflex support
18 March 2024 at 11:27 am UTC

Quoting: EhvisStill not entirely sure what reflex is supposed to bring me. Any suggestions for testing it?
Use a camera and a wired input device. Record in high framerate (proper slow motion). The time between input and action can be determined by comparing the time between press and apparent action over frames per logical second.

FlatOut: Ultimate Carnage updated with Steam Deck support and no more DRM
7 March 2024 at 4:59 pm UTC Likes: 2

Anyone who has played both FlatOut and Burnout: Is this series comparable? Some of my best memories are of Burnout 3 and Revenge. Does Flatout scratch a similar itch?

Check out BoohaBlox Arcade, a free Puzzle League / Tetris Attack like game
1 January 2024 at 3:20 pm UTC Likes: 1

Quoting: Fully_BuggedHappy New Year everyone!

One of our last message about **Boohablox - Arcade** here, (for we are pretty much done with this arcade version now).
https://fully-bugged.itch.io/boohablox/devlog/658792/update-version-110

We release this 1.1.0 version, with mostly a new mode we called PRO. This mode is more rewarding in terms of points, but harder for most common players like me. It allows the normal mode (by default) to be more permissive and fun too.

Thx again for this first article, allowing many Linux players to try the game. Let's hope many more players will play (and enjoy) it in the future ;).

Cheers !
You rock! Going to reserve some time to play a few rounds!

KDE Plasma 6.0 Beta 2 is available for testing
22 December 2023 at 12:10 am UTC

I can't wait for this to be pushed to the Steam Deck!

Check out BoohaBlox Arcade, a free Puzzle League / Tetris Attack like game
17 December 2023 at 5:54 pm UTC Likes: 1

Quoting: Fully_BuggedThe 1.0.2 update is pushed and now available
https://fully-bugged.itch.io/boohablox/devlog/648248/update-version-102

This includes:

Main changes:
  • Fixed game speed score multiplier.

  • Fixed alpha on UI panels

  • 3 new languages (Deutsch, Magyar, Norsk)

Controls:
  • Speed up Cursor's Delayed Auto Shift.

  • Can now use Spacebar to confirm selection in Menus.

  • Added new Keyboard bindings (swap Z-X) (raise C-V).

  • Fixed bug with Cursor when user presses conflicting directions (e.g UP/DOWN).

Minor changes:
  • Fixed empty frame on first game launch (time for resources to load)

  • Replaced Font to be less glitchy in "window" mode.

  • Minor Menus tweaks (height adjustments).

  • Added game's version numbers in Credits' menu.


Let us know what you think, and thx again for checking it out if you do!

Huzzah! Thanks for making the menus more intuitive/convenient!

PipeWire 1.0 is out now for modern Audio and Video on Linux
28 November 2023 at 5:04 am UTC Likes: 4

Quoting: sonic2kkMy main experience with PipeWire is likely extremely insulting to what a lot of people use it for, but I switched over to it on a whim because some older native Linux games required ALSA, and I had read it was better to use PipeWire as a drop-in ALSA replacement, so I just went ahead and switched fully over to PipeWire because it gave me a much more hassle-free way to have ALSA and PulseAudio support. It was just a case of switching the packages over and installing the relevant package on Arch.

Maybe the fact that I was able to just switch over to PipeWire, and install its ALSA extension to get older native games to play audio, without noticing any difference, is a selling point to PipeWire?

Either way, the way audio plugins work on any OS is a mystery to me. But PipeWire seems to get a lot of praise as a way to facilitate proper multimedia for sandboxed application distribution, allowing an interface for audio and video sharing agnostic of X11/Wayland/XWayland (i.e. for the likes of browsers and web apps and Electron apps to allow video and screen sharing with audio too), and allowing a much more cohesive Linux Desktop audio experience with virtually no disruption to the desktop users, who may not even know they're using PipeWire.

I don't fully understand what PipeWire is or the nitty-gritty benefits but I can't say I've had any regrets about switching over to it, nor have I noticed anything working differently -- Aside from it being seamless to fix that ALSA issue.

That's a perfectly valid use case.

Check out BoohaBlox Arcade, a free Puzzle League / Tetris Attack like game
28 November 2023 at 4:37 am UTC Likes: 1

Quoting: Fully_Bugged
Quoting: D34VA_Are there plans to add more music/stages?
Yes and No
No - because This version is pretty much done, polished and working well.
but Yes - Because it's actually our goal to do a more complete and deeper version with even more content (game mode, bonus, story, GFX, musics...), but it will not be the "Arcade" version then, and it's more for in few months with everything to start to create yet.

Okay, so there will be a more Tetris Attack type experience, but even better? Okay!

Check out BoohaBlox Arcade, a free Puzzle League / Tetris Attack like game
27 November 2023 at 2:49 am UTC

Quoting: Fully_Bugged
Quoting: D34VA_I played a lot of Tetris Attack for the SNES back in the 1990s. This is right up my alley!

We hoped you had a chance to try it and that you liked it. :)
On our side, We should propose a new very small update soon with minor rare bugs and small improvements.

It plays really well, overall! I do have a small gripe with the menu accept being different from the swap button, but other than that, it's a solid Tetris Attack clone on a mechanical level.

Are there plans to add more music/stages?

Check out BoohaBlox Arcade, a free Puzzle League / Tetris Attack like game
23 November 2023 at 7:23 pm UTC Likes: 2

I played a lot of Tetris Attack for the SNES back in the 1990s. This is right up my alley!