Latest Comments by Liam Dawe
11 years ago this month GOL was created, Happy Birthday to GamingOnLinux
2 Jul 2020 at 9:38 am UTC Likes: 1
2 Jul 2020 at 9:38 am UTC Likes: 1
Thanks for the kind words everyone :)
It's a pleasure to have such a great community.
It's a pleasure to have such a great community.
11 years ago this month GOL was created, Happy Birthday to GamingOnLinux
1 Jul 2020 at 5:00 pm UTC Likes: 10
1 Jul 2020 at 5:00 pm UTC Likes: 10
Quoting: Guest@Liam: if you had to pick maybe the top 5 moments in GOL's history so far, which would they be?Hmm. That's seriously tough because there's been so many and I would say a few of them are listed in the ups and downs in the article. My number 1 though, is of course Steam coming to Linux back on 2013 because it changed everything.
FMV mystery thriller 'Jessika' will launch on August 25
1 Jul 2020 at 11:20 am UTC Likes: 3
1 Jul 2020 at 11:20 am UTC Likes: 3
Quoting: DrMcCoyIt would be helpful to say which native language it was originally in. :PThey've not actually stated that clearly, I assume German since it's where the studio is from and the only other mentioned language in the Steam sidebar info. Will update when they reply.
Papercraft styled tactical RPG 'Wildermyth' adds Legacy campaigns
30 Jun 2020 at 12:54 pm UTC Likes: 1
30 Jun 2020 at 12:54 pm UTC Likes: 1
Quoting: NezchanSo I get to put characters in a Legacy pool and recruit them for Legacy campaigns. That's all well and good, but I still don't know what a Legacy campaign even is, and how it's different from a regular campaign. Could you illuminate?Have expanded on that a little. In short: pick from old characters that lived and got sent to Legacy, new stories with them and difficulty changed based on who you pick and stuff like that. Very cool idea.
Cadmus is a new Linux UI for managing microphone noise suppression
30 Jun 2020 at 12:26 pm UTC Likes: 2
30 Jun 2020 at 12:26 pm UTC Likes: 2
Quoting: PatolaWill we ever have RTX Voice [External Link] working on Linux? This recent trend of hardware manufacturers offering some features only for Windows worries me. Same thing with DLSS, and I am afraid might be the case with the recent AMD GPU scheduling [External Link].No idea about RTX Voice, but DLSS was recently added to the Linux NVIDIA driver in 450.51.
7 Days to Die 'Alpha 19 Experimental' is out with HD Zombies
30 Jun 2020 at 11:39 am UTC
30 Jun 2020 at 11:39 am UTC
Quoting: AllocOhhhhh! Didn't see that Unity update noted in the changelog, could well be a lot more solid then!Quoting: Liam DaweAs for Vulkan, I assume that's because Unity's Vulkan renderer in the Unity version used by 7 Days to Die was still rough.In my experience it already became quite a bit more solid with the update to 2019.2 in A19.
7 Days to Die 'Alpha 19 Experimental' is out with HD Zombies
30 Jun 2020 at 10:54 am UTC
Hopefully the dynamic music can be added in too. As for Vulkan, I assume that's because Unity's Vulkan renderer in the Unity version used by 7 Days to Die was still rough.
30 Jun 2020 at 10:54 am UTC
Quoting: AllocSeriously Liam? The Food and Health bars made it into your top 5 of changes? ;DNever said it was my top, was just listing stuff changed ;)
Hopefully the dynamic music can be added in too. As for Vulkan, I assume that's because Unity's Vulkan renderer in the Unity version used by 7 Days to Die was still rough.
Cadmus is a new Linux UI for managing microphone noise suppression
29 Jun 2020 at 4:15 pm UTC Likes: 6
29 Jun 2020 at 4:15 pm UTC Likes: 6
Quoting: PatolaI hope you desk is still usable after the spanking...A few dents after the test but it's old, wobbly and probably should be replaced anyway.
After a rough launch, Mists of Noyah seems to be turning things around
29 Jun 2020 at 10:26 am UTC
29 Jun 2020 at 10:26 am UTC
Winner has been sent their key, thanks everyone.
Supraland stops supporting Linux shortly after leaving GOG entirely
28 Jun 2020 at 1:12 pm UTC Likes: 1
Vulkan progressing would be a vital step towards taking away platform-specific stuff, sure enough but we're still years away from that because of how long the ecosystem around a newer API takes to build up and that's without taking into account how MSFT continues to aggressively push DirectX - just look at what happened recently with DirectX 12 Ultimate.
Frankly, game streaming through a browser is more what takes away the specific-platform stuff when it comes to the consumer side (depending on how it's all done exactly).
28 Jun 2020 at 1:12 pm UTC Likes: 1
Quoting: GuestExactly. Like what mirv said, Wine/Proton is a translation layer that will forever be playing cat and mouse catch-up. You can't realistically see Wine/Proton as a direct target for game developers, the actual target is still Windows and DirectX in that case and they remain closed source. Having a translation layer doesn't change that because it's completely unofficial. Add to that, the translation that goes on absolutely is a platform-specific thing for Linux and all the issues that constantly come with it. Some of these issues may reduce over time but there's tons of them right now.Quoting: BeamboomExcept that Apple is going to an arm based architecture, Ubuntu does do things different to other distros (I've come across some library naming fun with that already), and wine (or if you'd prefer, "Proton") is always a catch-up to a single platform, yet is also trying to implement multiple versions of that platform.Quoting: Liam DaweReally? I think proton is quite the demonstration of the opposite?Quoting: GuestFrankly my dream is that ultimately one day the OS you run will become irrelevant and then the "native gaming" nonsense goes away for good.That's realistically not something we're going to see in any of our lifetimes.
Also, as the platforms grow closer and closer together (Apple changing to x86 architecture, Windows implementing Ubuntu in their environment, cross platform tools emerging, implementation and a better attitude towards open standards, etc), I'd argue that all pointers indicate that indeed LibertyPaulM's dream is pretty damn well on the way!
So it's still very much relevant which platform is underneath.
Vulkan progressing would be a vital step towards taking away platform-specific stuff, sure enough but we're still years away from that because of how long the ecosystem around a newer API takes to build up and that's without taking into account how MSFT continues to aggressively push DirectX - just look at what happened recently with DirectX 12 Ultimate.
Frankly, game streaming through a browser is more what takes away the specific-platform stuff when it comes to the consumer side (depending on how it's all done exactly).
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- Unity CEO says an upcoming Beta will allow people to "prompt full casual games into existence"
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