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Latest Comments by NeptNutz
Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
20 March 2019 at 1:47 pm UTC

Okay, since Assassin's Creed Odyssey is the showcase title here, let's assume the target for Google is:

90 million PS4
40 million Xbone
20 million enthusiast-ready PC
------------------------------
150 million core gamers

We know Fortnite Battle Royale has blasted past 200 million users, so I don't think it's hard to imagine Google getting 150 million Chrome browser users out of this very quickly. However, what will be the price equilibrium between net-zero hardware investment and dodgy internet connections? It certainly needs to work well enough, for long enough, to convert the curious into the paying customer.

As for all this speculative talk of a Steam streaming service, Gabe Newell shot down game streaming many years ago.

Quote"So there are these $50 sort of things that output [media] from a PC somewhere in your house. There’s Miracast, and Shield from Nvidia, and so on. Those will be the cheap way to do it, and they’ll be high quality in the home. I spent a bunch of time when [OnLive] first started coming out, saying at the end of the day that trying to do that over [the internet] is the wrong idea. It’s the nature of how you build distributed applications; it’s why AT&T lost and the internet won. AT&T said "let's put all the intelligence into the network and at the center of the network." This is a battle that’s been fought many times."
https://www.theverge.com/2013/1/8/3852144/gabe-newell-interview-steam-box-future-of-gaming

Since then, the Internet hasn't changed enough to change that position. The thing that has changed is Google's infrastructure and the "edge" of the cloud moving closer and closer to end users. Alas, Stadia! However, edge computing is really only for end users who don't know the difference between a PC and a carburetor. Assuming Stadia gets enough "buy-in" and people warm up to the ecosystem, what hardware remedy could possibly step in to fill the gap(s) between the edge of the cloud and the core, twitch-reflex, button-mashing gamers? PS4, Xbone, or PC?

Imagine, one afternoon you are happily twiddling away on Stadia playing the latest AAA hit game. Suddenly—without warning—everyone comes home on holiday and your game stream turns to absolute shit! What is a core gamer to do? Well, if you find yourself wanting to drive in the express toll lane during rush hour, there seem like two possibilities: pay for a more exclusive ISP tier (assuming there is one), or have some local Linux/Vulkan hardware and a pre-loaded binary at the ready.

Like with cars, think of this new era as hybrid gaming. It's not for everybody.

Like with PS NOW and Plus, and even timed platform exclusives, not everything has to end up as a "good vs. evil" binary choice.

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
20 March 2019 at 2:18 am UTC Likes: 1

Does anyone remember when they could link their Steam account to OnLive and play there? Considering the millions of people this service simply won't work for, it's not hard to envision a "Digital + Blu-ray"-type tier here (only "Streaming + Digital" now), where Steam fulfills the download and Google links the Steam version. This is how it works with PS NOW and PlayStation Plus: you can "just" stream, you can "just" load and save locally, or you can combine the two and have your progress connected.

Steam has plenty of fails where Google excels, and Google has plenty of fails where Steam excels. It's a pretty good match really.

Besides, after DOOM (2016) running on Vulkan, NOBODY is going to stream that!

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
19 March 2019 at 8:02 pm UTC

That feeling when OnLive begins to trend with #Stadia ...

Google announce ‘Stadia’, their new cloud gaming service built on Linux and Vulkan
19 March 2019 at 7:01 pm UTC Likes: 2

Suddenly, the Atari VCS doesn't seem so underpowered anymore.

The Linux-powered Atari VCS is getting upgraded to AMD Ryzen, shipping dates pushed back
18 March 2019 at 11:18 pm UTC Likes: 4

Assuming they actually get the form factor in place, the killer feature with this thing is going to be the 4K HDCP + a pretty good casual console.

Streaming apps are DESPERATELY needed for PC, and if Linux can be the one to deliver that, all the better! Of course, that probably means using Chrome, or similar, if anyone is going to install their own system, but I reckon many Linux users have made that deal with the devil anyway.

Valve announces new networking APIs for developers and Steam Link Anywhere
14 March 2019 at 7:31 pm UTC

This is clearly a push into edge computing, IoT and the dawn of 5G.

It makes perfect sense considering Steam users comprise the most powerful distributed-computing platform the world over.

Ryan Gordon is re-working "sdl12-compat", a tool to provide SDL2 to software using SDL1.2
12 March 2019 at 10:13 pm UTC

dubigrasuA "Half Life 3" folder on his desktop
That little 2-second reveal was just a little bit too convenient if you ask me.

1) middle of video
2) "Oopsie!" (as if R.G. would mess that up before recording...)
2.1) obvious misdirection with icons
2.2) folder matches background color


Valve's card game Artifact has lost almost all players and designer Richard Garfield has left
11 March 2019 at 9:20 pm UTC

Sounds to me like Artifact borked both its F2P and monetization opportunities.
I don't know about marketing missteps. Otherwise, how does one explain Apex Legends?

https://en.wikipedia.org/wiki/Apex_Legends

https://www.polygon.com/2019/3/4/18249837/apex-legends-50-million-players

Obviously, 130 million primed and ready "OK" buttons across Xbone and PS4 is nothing to sneeze at.

Valve is getting back to focusing on gaming, with non-gaming videos being retired
20 February 2019 at 5:18 pm UTC

This was a good move - 'Core Competency' indeed. However, I recall browsing past an independent film or two which looked absolutely stunning! It's sad if those films have lost some much-needed exposure.

On a wider scale, I'm not sure Steam could compete in this sector. HDR is absolutely murdering the HTPC, and the amount of hoops in the daisychain one must jump through to get anywhere close to what most commodity televisions can do now is prohibitively expensive.

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