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Latest Comments by dvd
An update on the status of Linux support for the sci-fi RPG 'Encased' now it's in Early Access
28 September 2019 at 9:04 am UTC

Quoting: Beamboom
Quoting: NezchanLooks remarkably like the upcoming Wasteland 3 in a lot of ways, although it's pretty likely that wasn't on purpose.

... I'd add several other titles to that comparison, to be frank. Birds eye perspective, turn based, text dialogue... Isn't that what pretty much all are?
One could very well start wondering if there isn't a pre-made template they all are using.

Pretty much the same way you could say this for all Witcher/TES/<your generic mainstream action rpg here> titles, all the minecrafty games, all the online shooters and all the fps games, oh and all the platformers, racers, etc...

ATOM RPG had another massive update recently adding in an Isometric mode
28 September 2019 at 8:59 am UTC

Quoting: razing32Honestly i may be the weirdo ne out but i would prefer russian voices with english subtitles.
Feels more reallistic/immersive given the location the action takes place.

You're not the only one. It always bugs me a lot when everyone speaks english in a videogame, even more if they add some silly made up english accent to it. But i guess the bottom line is that americans won't buy games that aren't entirely english, and the rest just lap it up anyway.

A recent bad example of this is hitman, where all the games before Absolution had non-english voices too, but last 2 games are english only.

ATOM RPG had another massive update recently adding in an Isometric mode
23 September 2019 at 2:04 pm UTC

Quoting: devland
Quoting: NanobangI scratch my head over what an isometric view might bring to the game, what's the attraction? I'm not knocking it, but doesn't ATOM already have an aerial-view of things?

They're appealing to the nostalgia of Fallout 1 & 2 players.

You can't really blame them though, many games have succesfully appealed to some kind of nostalgia. It's not the next fallout (TES), with ever dumbed down story and mechanics, which could be considered mainstream. That said, even as i liked the game overall, there are many smaller and bigger things that could've made this game much better for many players that like this sort of game. I think it's their first game, and for that, i think it's very good.

Richard Stallman has resigned from the Free Software Foundation and MIT
18 September 2019 at 5:27 am UTC

Quoting: orochi_kyoThe only sin Stallman committed here is to forgot that PEOPLE CANT HAVE AN OPINION THESE DAYS, you have to shut the f/*c up or follow the hypocrite standard of having the same opinion of the all SJW media.

And you cant tell anyone what you really think, we live in a de-facto censorship, not email, not social networks, anyone!!. Remember that guy that told a joke to his friend on the ear about "big dongle" in a computer conference and a feminist just heard him and make it public? He lost his job. And the SJW media was fine with it.

Human relationships are overrated. SJWs destroyed freedom of speech. It doesnt matter if opinions are unpopular or arent political correct, you should respect them and not make a fuss about it.

You are hung up on a bunch of right wing nonsense. If you are an amercian, be glad you are living in a state that somewhat supports your rights. The kind of rhetoric you and a bunch of others support here leads to you taking the proverbial dongle sooner or later.

On the topic: I always really admired Stallman for what he did, and i think he is the single person whose work was invaluable for the free software community. However, I was schocked when i read up on this topic. Why would he go on commenting about this topic at all? It has nothing to do with his field, and given that, he still commented on it, even though he must've known this is a rather political and emotional matter and he and his movement can only lose on it.

Steam Play arrived on Linux one year ago, some thoughts
21 August 2019 at 6:07 am UTC Likes: 1

I'd also like to think that slowly developers and even the publishers will push towards open libraries/standards, because if they have employees trained in them, they will simply reach more customers with no additional effort, like porting, required.

Steam Play arrived on Linux one year ago, some thoughts
21 August 2019 at 6:02 am UTC Likes: 1

Quoting: Solitary
Quoting: subSubscription model. Some people might like that. Tbh, depending on the price I would probably use a subscription model with Steam.

You still have to buy those games on Stadia. The subscription is to get additional features and maybe some games on the side. It's just another store front, one where you don't get to play those bought games locally. Personally I believe that Valve will eventually make their own streaming service on top of the existing game library and with the help of Proton be able to stream whatever you own without need for the game to be specifically ported for the platform as is the case of Stadia. Even in current state of Linux/Proton gaming, such a streaming service would crush Stadia on the spot.

Not really, Valve doesn't have smartphones, which are probably the #1 target they expect this to shine. (since it is basically video streaming with some input gathered. They will just put up pairing with a controller on a smartphone and you have your google powered "nintendo switch" just with all the pc games you can imagine).

I think Valve is probably trying to make moves on the desktop and/or console front, where the customers will not appreciate if their games are streamed.

Facepunch Studios confirm their plan for the Linux version of Rust, to be split from Windows & Mac
15 August 2019 at 7:01 am UTC Likes: 4

Quoting: ageres
Quoting: g000hI feel like commenting that there are lots of other Studios (mainly AAA) which haven't made the effort to release a Linux game at all (or very rarely). And yet, thanks to Proton and WINE, plenty of Linux gamers are buying from those Studios and helping to line their pockets. It would seem appropriate to detest those companies *more*.
Those studios just don't care about Linux. Garry Newman hates Linux and Linux gamers. The former is better, obviously.

Whatever his opinion of "Linux" might be, it is not fair to say he or Facepunch hate linux gamers. My understanding is that they kept the linux version up to date as long as they could, and even with this decision they at least provided some clarification of wheter they are prepared to support or not. They have done far more than the studios that never release their games on "linux".

A three-way look at Rocket League on Linux, with D9VK versus Linux Native
5 August 2019 at 5:47 am UTC

Quoting: Guest
Quoting: dvdWhat we need most is middleware using cross-platform, standard tools and APIs like Vulkan, that in the long run enable developers to put out their games on multiple platforms at a lot lower cost. That would make porting unnecessary and a thing of the past. That said, it's at this point still a long way off, as there are only a handful of the expensive games that are made with such tools, like id software or croteam games.
It's Android, more than anything else, that encourages game makers, middleware writers, and game engine makers to use Vulkan. Being able to use MoltenVK for iOS also helps. Any other use is way down the list.

Well that's probably true, since Microsoft pushes DX hard and the majority of developers probably know it a lot better than the alternatives. For us it only matters because if these software reach a point where they utilize standard technologies (i mean by that ones not tied to a specific company) there will be no need of porting in today's sense, and maintaining code across all the targeted platforms becomes easier. (I'm not too familiar with consoles, but i assume that all of those except the xbone use either OGL or Vulkan)

A three-way look at Rocket League on Linux, with D9VK versus Linux Native
3 August 2019 at 1:18 pm UTC Likes: 1

What we need most is middleware using cross-platform, standard tools and APIs like Vulkan, that in the long run enable developers to put out their games on multiple platforms at a lot lower cost. That would make porting unnecessary and a thing of the past. That said, it's at this point still a long way off, as there are only a handful of the expensive games that are made with such tools, like id software or croteam games.

NVIDIA releases the GeForce RTX 2060 and 2070 "SUPER" GPUs, along with a new Linux driver
10 July 2019 at 4:13 pm UTC

Quoting: Guest
Quoting: dvdAlso, getting stuff into the kernel and distributions is going a way above putting out a blob that may or may not work with your version of a kernel. (Plus they made an effort to incorporate most of their software (aside the firmware) to the larger linux ecosystem).

Then I was very lucky that it always worked for me, even with the betas on arch. Mesa on the other hand was VERY buggy with native linux games not so long ago - your kernel didn't matter.

Really? Maybe that was because AMD only started to push the open stack very recently, until then they had a separate driver much like nvidia. Ever since they made the effort to develop their open stack it's been very solid.