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Latest Comments by minidou
Oxygen Not Included will expose the surface in a new update that's now in beta
4 June 2018 at 7:56 am UTC

One of the greatest colony sim (Haven't tried Rise to Ruins), along with rimworld.

Appreciate our content? Please support us if you can
27 May 2018 at 12:07 am UTC Likes: 3

QuoteThis year, we’ve already put up well over 800 articles for all sorts of wonderful Linux games!

Honestly, I would settle for less content. Custom rss for patrons allowing to filter news about promises of linux support (that, surprise, turns out to be dropped), and differentiating news about game update, game launch, WIP/EA game update would be great.

Microsoft is rumoured to be looking to buy Valve, EA and others
30 January 2018 at 9:02 pm UTC Likes: 2

Microsoft is hoarding 130 billion dollars overseas for reference.

But I don't see how Gabe Newell (and other co-owners of Valve) would sell it. He already has more money than he can possibly spend.

A look at DwarfCorp, a game about profit and exploration
16 October 2017 at 8:59 pm UTC

QuoteDwarfCorp [Official Site]

Is this supposed to link to something? All I get is a certificate error into 404.

[EDIT] http://www.dwarfcorp.com/site/ works

Rocket League to get a huge Autumn Update, come see what's new including what's coming later
13 September 2017 at 8:41 pm UTC Likes: 2

QuoteWasteland and Starbase ARC will be redesigned to fit the standard set by other playing fields. The developers originally wanted to give some more variety, but since it's becoming a digital sport, they want a proper standard for players on the layout.
I'm still sad about the lack of flexibility from the player base and sometimes the aggressivity of pro players towards variety in maps.

Competitive game doesn't mean there has to be a single map with different textures. I wish there was new maps promoting different playstyles and strategies, otherwise watching pro games might eventually get boring.

QuoteLAN support

The technology is finally there!

CRYENGINE 5.4 Preview released, includes Vulkan support
27 July 2017 at 9:39 am UTC

Quoting: slaapliedjeI recall reading that Crytek wasn't paying their employees for like months at a time as well. Kind of weird that had some really successful games, then just sort of started disappearing. I mean if Valve didn't have Steam, with how long in between game releases, I think they'd be hurting for it as well.

Many employees left crytek to work on star citizen engine.

I thought cryengine was dead (crytek even).

Quoting: TheRiddick
Quoting: ShmerlWill it help Star Citizen, or Lumberyard is now independent from Cry Engine?

It should, there is nothing stopping them from pulling in Vulkan support from CryEngine, infact Chris said in the past they were waiting for the Cry team to do it.

But they forked a while ago and then made the (small) switch to Lumberyard and worked on 64bit a lot. There might not be much in common nowadays. Not sure they'll benefit much.

They used to be supporters of DX12 but admitted they switch their focus on Vulkan earlier this year, so they might already have been working with crytek or have their own work for Vulan.

Key reseller G2A is being told to clean up their act, or lose AAA publishing deals
7 April 2017 at 6:28 pm UTC Likes: 1

kill second hand market, a bigger illegal market will thrive

allow people to sell back they're unused games and G2A will be reduced to peanut

Unreal Tournament updated, weapon animations overhauled and AI improvements
28 March 2017 at 9:46 pm UTC Likes: 1

I wonder if they're cool with us making an unofficial launcher