This is a kind of mix of a Project Maiden review and an interview with its creator Kevin Cole, in which we discuss his first two games, as well as his experiences with crowdfunding and game development.
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A Linux user for more than 15 years, I've just recently rediscovered the passion for gaming. Couldn't have chosen a better time than now: the [second](http://www.gamingonlinux.com/articles/linux-techdemo-available-for-race-the-sun-.1752#4850) Golden Age of Linux gaming.
Kevin Cole, the developer of the successfully Kickstarted action puzzle platformer Project Maiden, strikes again with a new crowdfunding campaign for a totally different second project: Haque, a retro-looking old-school roguelike RPG.
Summer has arrived in the Northern Hemisphere and it's been quite noticeable so far, both in the raise of temperatures and the decline of crowdfunding projects.
Another year has gone by for The Funding Crowd, so it's time to look back at these last 12 months and see what have they brought us and what's the promise for the next year.
It's been already three weeks since our last article, so it's time for a new issue of The Funding Crowd, the 47th!
Grey Cubes is a Breakout-style arcade game that was released last month and it is being featured right now on IndieGameStand's pay-what-you-want deal.
Welcome to the Palladium issue of The Funding Crowd! Yep, 46 appears to be a reasonably interesting number: it's a semiprime, i.e. a natural number which is a product of two primes (2x23), it's the designation of Messier object in the Puppis Constellation, it's the number of human chromosomes and finally, it has nothing to do with Douglas Adams.
Welcome to a web page as vast as space and as timeless as infinity. This is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man's fears and the summit of his knowledge. This is the dimension of imagination. It is an area which we call... The Funding Crowd #44.
After its galactic 42nd issue, The Funding Crowd is back with a shorter, but by all means not less interesting instalment.
Finally we come to issue #42, which seems an appropriate occasion to come clean and confess that we are not really The Funding Crowd, but merely A Funding Crowd. Didn't you hear that we come in six-packs?
Since earlier yesterday and till next Friday a new Insomnia Promo is taking place at GOG.com, the first one since this store started supporting Linux.
The Funding Crowd is back! After reviewing some of our favorite projects from last year, let's take a look at what 2015 has to offer so far.
The TFC team has devoted this post-holiday quiet period to looking back at some notable projects that were funded in 2014.
Welcome to The 40th Funding Crowd! Yep, if it were a person, it would probably be struggling with its mid-life crisis. But since it isn't, it comes stronger than ever with an issue full of content.
Welcome to TFC#39! Back to a fortnightly schedule and that timing turned out to be super important! Why? Read this new issue if you want to find out.
Welcome to a much delayed and slightly shortened The Funding Crowd #38! We are back after a two-month hiatus with renewed energies and, what's most important, with a bigger team.
The Funding Crowd Needs You! New volunteers are required to keep this column going as the current team just can't.
Welcome to a new issue of The Funding Crowd! It looks like the summer lull is definitely over, as tons of interesting and good-looking projects are knocking at our doors in search of our pledges.
Welcome to The Funding Crowd, issue #36! Summer is still going on in the boreal hemisphere, but make no mistake: boreal has nothing to do with boring, so here we come to bring you the games which are most worthy of your hard-earned money!
Welcome to The Funding Crowd #35! We have some wonderful projects to cover this issue, so read on to discover what they are about!
- Terraria dev Re-Logic donates $100K to Godot Engine and FNA, plus ongoing funding
- Microsoft - keep your filthy hands off Valve, leak shows MSFT would buy Valve
- Robot Gentleman dev of 60 Seconds! blasts Unity, switches to Godot and increases funding
- Godot Engine hits over 50K euros per month in funding
- Unity nuked their Terms of Service on GitHub as 'views were so low'
- > See more over 30 days here
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