Performance impact of Mesa glthread

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Mesa glthread

Mesa developers are looking for feedback about which games benefit from Mesa's glthread implementation (OpenGL multithreading), also known as threaded dispatch. The functionality is disabled by default, but games known to benefit from this feature are then whitelisted in global mesa configuration file. This functionality is available for all Mesa drivers (RadeonSI, R600, Nouveau, Intel). Help them figure out the impact on your favorite games.

Read more at OpenGL multithreading in Mesa is ready for wider testing and Call for community testing: OpenGL multithreading is ready. Some developer comments can be found at Phoronix forum.

For testing, you need at least Mesa 17.2.0 git master as of 2017-07-09 or later (check your version). Bleeding edge builds for popular distributions:

You can also build Mesa yourself. See the example guide.

Before testing, review the list of games that are already whitelisted and don't need further testing:

How to test

Enabling glthread

By default, it's off. To enable it, you can run the game from terminal with an environmental variable set:

$ mesa_glthread=true /path/to/your/game/executable

In steam, you can go into Properties -> Set Launch Options and use

mesa_glthread=true %command%

You can also modify a .desktop launcher for a game:

Exec=env mesa_glthread=true /path/to/your/game/executable

Alternatively, you can modify /etc/drirc accordingly.

Measuring FPS

If your game doesn't have a benchmark mode, go to an (ideally static) game location and observe the FPS on the screen.

Please note that the first execution of a game with updated drivers shows more stuttering (and therefore has lower average FPS in benchmarks) due to recompilation of shaders. Perform the test at least twice to verify results.

How to show a FPS counter:

  • Steam: If you run a game through Steam, simply enable FPS counter in Settings -> In-Game -> In-game FPS counter.
  • GALLIUM_HUD: Use GALLIUM_HUD=fps environment variable to show a FPS overlay. The basic command is:
    $ GALLIUM_HUD=fps /path/to/your/game/executable

    (as usual, replace game executable with %command% if you're setting this in Steam).

    If you want to combine that with enabling glthread on a command line, it would look like:

    $ mesa_glthread=true GALLIUM_HUD=fps /path/to/your/game/executable

    Even more advanced usage is with:

    $ mesa_glthread=true GALLIUM_HUD=fps,API-thread-offloaded-slots+API-thread-direct-slots+API-thread-num-syncs /path/to/your/game/executable

    which adds 3 more HUD charts. The API charts on the HUD show glthread counters. If they are 0 while playing (not in menu or during loading), glthread is force-disabled. Even if you enable glthread, Mesa can still decide to disable it for compatibility. In order to have a good chance of having higher performance, API-thread-offloaded-slots must be 2x or higher than API-thread-direct-slots. It's recommended to have a slower CPU compared to the GPU.

Disabling vsync

Don't forget to disable vsync (vertical synchronization), either in game options or via vblank_mode=0 environment variable. If your maximum FPS stay on your monitor refresh rate (usually 60 Hz/FPS), it's quite likely the vsync is enabled. An example command line then looks like:

$ vblank_mode=0 mesa_glthread=true GALLIUM_HUD=fps /path/to/your/game/executable

Finding the executable name

It's important to find the correct executable name so that Mesa can detect when this particular game is running. The easiest way is probably to run htop, the process is likely to consume lots of CPU and it will be somewhere on top (or you can use F5 Sorted view to see which child processed are spawned by steam, or GOG's start.sh script). Another option is to look at ps aux output.

Configuring game graphics settings

Mesa glthread can only help you when the CPU is the bottleneck of rendering, not when you're GPU-limited. So don't run in 4K on Ultra settings, if you get 30 FPS, because you'll be likely GPU-limited and you'll see no difference. Use graphics settings which yield reasonably high FPS (as you'd really like to play, e.g. 60-100 FPS), because then there's better chance you get CPU-limited and glthread can make some difference.

Results template

Use the following structure to document results. Several results for the same game (from different people) are useful - glthread might behave differently on different hardware.

Game name Executable name Improves performance Performance description Tester name Date tested Hardware used Mesa version
Bioshock Infinite (EXAMPLE!) bioshock.i386 yes/no/force-disabled 50% average FPS increase on max details in benchmark (70 -> 105 FPS) YOUR_NICK YYYY-MM-DD Radeon R9 270X, Core i5-4570 17.2.0-0.67.git7896dee.fc26

Improves performance = force-disabled means glthread can't be enabled even if you specify mesa_glthread=true. That can be discovered by using GALLIUM_HUD. See Measuring FPS.

Results

Game name Executable name Improves performance Performance description Tester name Date tested Hardware used Mesa version
Amnesia: The Dark Descent Amnesia.bin.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-02 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Armikrog Armikrog.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-02 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Baldur's Gate: Enhanced Edition BaldursGate force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-02 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Baldur's Gate II: Enhanced Edition BaldursGateII force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-02 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Bastion Bastion.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-02 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
CaesarIA caesaria.linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-02 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Crusader Kings II ck2 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
DiRT Showdown dirt.i386 yes average fps is absolutely equal but when benchmarking there are no more framedrops = no more microstuttering Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Europa Universalis IV eu4 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
GZDoom gzdoom force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) The King of Toasters 2017-08-10 Radeon HD 7950, Intel Core i5-3570k Mesa 17.3.0-devel (git-82ba384c10) Arch Rolling
GZDoom gzdoom-alpha force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) The King of Toasters 2017-08-10 Radeon HD 7950, Intel Core i5-3570k Mesa 17.3.0-devel (git-82ba384c10) Arch Rolling
Hitman HitmanPro yes avg framerate gain of ~18% with glthread activated, less microstuttering Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Knights and Merchants: Remake KaM_Remake.exe force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Knights and Merchants: Classic Version KM_TPR.exe force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Shadow Tactics: Blades of the Shogun Shadow Tactics no no effects on fps for me Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Stellaris stellaris yes avg fps improved by ~5% Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Tomb Raider TombRaider yes avg fps improved by ~10%, much less frame drops Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Transport Fever TransportFever yes avg fps improved by ~29% Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Villagers (32 bit) Villagers.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
Villagers (64 bit) Villagers.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-d0540d5b85) Arch Rolling
FORCED FORCED.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-18 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
FORCED FORCED.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero), modify run_steam.sh to FORCED.x86_64 to run 64bit version Styx85 2017-07-18 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Valhalla Hills ValhallaHills-Linux-Shipping no avg framerates drop ~10% with glthread activated. Styx85 2017-08-01 Radeon RX 480, AMD Athlon II X4 640 esa 17.3.0-devel (git-d0540d5b85) Arch Rolling
0 A.D. pyrogenesis force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-10 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
OpenRA openra force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-10 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Hard West HardWest.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-18 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Massive Chalice MC force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-17 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Knights of the Old Republic II KOTOR2 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-18 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Metro 2033 Redux metro no Runned several test runs with the PTS, there is a minimal framerate drop, ingame though much less microstuttering Styx85 2017-07-19 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Metro: Last Light Redux metro no Runned several test runs with the PTS, there is again a minimal framerate drop like in Metro 2033 Redux Styx85 2017-07-19 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Master of Orion MasterOfOrion.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-19 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Oddworld: New 'n' Tasty NNT.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-19 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Dreamfall Chapters Dreamfall Chapters yes Gallium_HUD fps counter goes up from ~60fps to ~82fps in fullHD, maxed out settings Styx85 2017-07-18 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Saints Row 2 saintsrow2.i386 yes Steam Overlay FPS counter: activated 10-75 fps // deactivated 5-78 fps, much smoother gameplay while driving, less stuttering but still laggy as hell Styx85 2017-07-10 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-6c7b7aa3d8) Arch Rolling
Saints Row 2 saintsrow2.i386 yes increases FPS in selected static scenes, most I saw was 28 -> 38 FPS (35% up), usually less (10-15%) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Saints Row: The Third SaintsRow3.i386 yes Steam Overlay FPS counter: activated 14-82 fps // deactivated 11-75 fps, much smoother gameplay and much less micro-stuttering Styx85 2017-07-10 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-6c7b7aa3d8) Arch Rolling
Sid Meier's: Civilization Beyond Earth CivBE yes Steam Overlay FPS counter: activated 11-18 fps ingame // 45-55 fps in the diplomacy window // deactivated 7-18 fps ingame, 35-55 fps in the diplomacy window, a little bit higher minimum framerates without much impact on the game for me. At least no regression. Still crashing randomly without correlation the Gl threading. Styx85 2017-07-10 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-6c7b7aa3d8) Arch Rolling
Renowned Explorers: International Society abbeycore_steam yes Average ingame FPS goes up by ~11% (Measurement compared by GALLIUM_HUD_PERIOD=0.07 GALLIUM_HUD_DUMP_DIR=/home/%USER%/test/ with and without glthread, graphs and mean calculated with libreoffice calc) Styx85 2017-07-26 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-dacb319777) Arch Rolling
Trine trine1_linux_32bit force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-26 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-dacb319777) Arch Rolling
War for the Overworld WFTOGame.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-26 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.3.0-devel (git-dacb319777) Arch Rolling
Black Mesa bms_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-10 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Mad Max MadMax no Steam Overlay FPS counter: activated 25-51 fps // deactivated 25-51 fps, no impact on gameplay, but otherwise no regression. Video settings profile very high. Styx85 2017-07-10 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-6c7b7aa3d8) Arch Rolling
Age of Wonders III AoW3 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-16 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Battle Worlds: Kronos BattleWorldsKronos.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Styx85 2017-07-16 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Half Life 2: Lost Coast hl2_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero), but on the other hand when running the integrated video stresss test framerates are reproducible improving from ~138 fps to ~142 fps. Did another test with the PTS test profile at 2560*1440, settings maxed out. Framerate stays const. at 103 fps. Styx85 2017-07-17 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Big Pharma Big Pharma.x86 no with and without glthread const. ~70fps Styx85 2017-07-16 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Bioshock Infinite bioshock.i386 yes framerate goes up from ~30fps to ~90 fps, +200% Styx85 2017-07-16 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Jotun Jotun.x86 no settings maxed out at 2560*1440@144Hz , ingame option to turn of vsync has to be set to activated to turn it off + vblank_mode=0. Framerates go down from 250-520fps to 200-470fps Styx85 2017-07-17 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Jotun Jotun.x86_64 no settings maxed out at 2560*1440@144Hz , ingame option to turn of vsync has to be set to activated to turn it off + vblank_mode=0 +%command%_64 for 64bit bin. Framerates go down from 280-520fps to 250-470fps Styx85 2017-07-17 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-f25c7f9f3e) Arch Rolling
Grim Fandango Remastered GrimFandango no framerate goes down from ~130fps to ~110 fps, no other impact Styx85 2017-07-16 Radeon RX 480, AMD Athlon II X4 640 Mesa 17.2.0-devel (git-373f707fbb) Arch Rolling
Borderlands: The Pre-Sequel BorderlandsPreSequel yes Steam Overlay FPS counter: activated 90-150 fps // deactivated 70-120 fps. Smutnysmok 2017-07-10 Radeon RX 580, Ryzen R1700 Mesa 17.2.0-devel (git-6c7b7aa3d8)) Archlinux
Life is Strange LifeIsStrange.sh no No change, max settings Smutnysmok 2017-07-10 Radeon RX 580, Ryzen R1700 Mesa 17.2.0-devel (git-6c7b7aa3d8)) Archlinux
Bioshock Infinite bioshock.i386 yes Steam Overlay FPS counter: activated 70-150 fps // deactivated 37-70 fps. Max settings Smutnysmok 2017-07-10 Radeon RX 580, Ryzen R1700 Mesa 17.2.0-devel (git-6c7b7aa3d8)) Archlinux
Total War: SHOGUN 2 Shogun2 no No change, no regression Smutnysmok 2017-07-10 Radeon RX 580, Ryzen R1700 Mesa 17.2.0-devel (git-6c7b7aa3d8)) Archlinux
The Witcher 2 witcher2 yes Improves framerate, when vertical sync is off (+around 10-15fps). With vsync on, keeps it more stably at 60fps (my monitor refresh rate). Shmerl 2017-07-10 AMD RX 480, Intel i7-4770 Mesa 17.2.0-devel (git-277621bbb7) Debian/testing
12 Labours of Hercules Hercules no No change. Gameplay FPS around 900. moilami 2017-07-11 ASUS HD 7970, Intel i5-3570K Mesa 17.2.0-devel (git-1707110730.7250cb~gd~z), Ubuntu 17.04
Bioshock Infinite bioshock.i386 yes 51 -> 62 avg FPS (21% up) in benchmark with High preset ripper 2017-07-11 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Total War: SHOGUN 2 Shogun2 no No change. 48 FPS with ultra settings on the world map. moilami 2017-07-11 ASUS HD 7970, Intel i5-3570K Mesa 17.2.0-devel (git-1707110730.7250cb~gd~z), Ubuntu 17.04
Natural Selection 2 ns2_linux2 no no change in FPS on max settings in selected static scenes ripper 2017-07-11 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Metro: Last Light Redux metro no 7% decrease in avg FPS (57 -> 53 FPS) in benchmark mode on medium settings ripper 2017-07-12 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Total War: ATTILA Attila no No change. 32 FPS with maxed settings on battle map. moilami 2017-07-12 ASUS HD 7970, Intel i5-3570K Mesa 17.2.0-devel (git-1707111930.9d681a~gd~z), Ubuntu 17.04
Counter Strike: Global Offensive csgo_linux64 no using http://steamcommunity.com/sharedfiles/filedetails/?id=500334237&searchtext=benchmark, i got 91.23 fps without glthread on and 92.25 with it on, ingame playing dust 2 deathmatch i noticed no difference all settings maxed, no anti aliasing, multi threaded rendering enabled texture filtering 8x. carrionbear 2017-07-12 MSI RX470 4GB, AMD FX-6300 Mesa 17.2.0-devel(oibaf ppa), Ubuntu 17.10 Artful Aardvark daily
Rocket League RocketLeague yes using gallium hud, each half second recording the framerate to a file, and then putting that file into libreoffice calc and averaging all of the output i got 61.2 without glthread enabled and 68.4 with glthread enabled. the game also seemed much smoother with glthread enabled, in critical places the framerate didnt drop so badly and it overal seemed to stay in the 100+ range but there were probably outliers bringing the average down. i played a single player exhibition match on the snowy stadium with no bots for five minutes each time, basically just driving in circles and scoring and trying to fly. all settings maxed, no antiliasing, no vsync, no changes to camera settings (so the fov was 90). carrionbear 2017-07-12 MSI RX470 4GB, AMD FX-6300 Mesa 17.2.0-devel(oibaf ppa), Ubuntu 17.10 Artful Aardvark daily
This War of Mine force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
FORCED force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Hand of Fate force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Little Inferno force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Magicka 2 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Mount & Blade: Warband mb_warband_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Serious Sam 3: BFE Sam3 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Stacking Stack.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
The Stanley Parable stanley_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
The Swapper TheSwapper.bin.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Trine trine1_linux_32bit force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
XCOM: Enemy Unknown game.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
XCOM: Enemy Within game.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Worms Clan Wars WormsClanWars.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Octodad: Dadliest Catch OctodadDadliestCatch force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Super Splatters Splatters.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-13 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Valhalla Hills ValhallaHills-Linux-Shipping no no change in FPS on both lowest and max settings ripper 2017-07-11 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Dungeon Defenders DungeonDefenders-x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Killing Floor killingfloor-bin force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Left 4 Dead 2 hl2_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
PAYDAY 2 payday2_release no 76 -> 66 (-13%) FPS when standing before the safe house. API-thread-offloaded-slots always zero, API-thread-direct-slots high numbers. ripper 2017-07-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Dungeons 2 Dungeons2.x86_64 no no noticeable difference in FPS when starting skirmish mode ripper 2017-07-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Else Heart.Break() ElseHeartbreak force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Half-Life 2 hl2_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Half-Life: Source hl2_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Serious Sam Fusion 2017 (beta) Sam2017 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
A Story About My Uncle ASAMU force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Syder Arcade SyderArcade.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Windward Windward.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Ziggurat Ziggurat.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Amnesia: The Dark Descent Amnesia.bin.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Antichamber UDKGame-Linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Door Kickers DoorKickers force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Overlord overlord.i386 yes 95 -> 115 (21% up) FPS when looking at rotating stones at the start of the game, 80 -> 100 FPS (25% up) in Mellow Hills ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Overlord 2 overlord2.i386 yes 80 -> 100 (25% up) FPS when looking at the village in tutorial, 85 -> 100 FPS (18% up) when chasing children away ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Penumbra: Overture penumbra.bin force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Puddle Puddle force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Rochard Rochard force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Solar Flux solarflux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Splice Splice.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Waking Mars wakingmars force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Zen Bound 2 ZenBound2.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Beat Hazard BeatHazard_Linux2 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Capsized NePlusUltra.bin.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Costume Quest Cq.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
GALAK-Z Galak-Z.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Gratuitous Space Battles GSB.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Psychonauts Psychonauts force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Ravensword: Shadowlands rs2.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Soul Axiom SoulAxiom.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Steel Storm: Burning Retribution steelstorm64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Tiny and Big: Grandpa's Leftovers tinyandbig force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Two Worlds: Epic Edition TwoWorlds.exe force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Dota 2 dota2 no no difference in FPS in two timedemo demos, including different graphics settings ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Oil Rush OilRush_x86 yes 140 -> 160 (14% up) FPS in main menu, 92 -> 102 FPS (11% up) in game ripper 2017-07-16 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
War Thunder aces yes 105 -> 112 (6% up) https://forum.warthunder.com/index.php?/topic/363552-mesa-increase-performance-howto/ higuita 2017-07-17 unknown mesa-9ee67467c9ea592340aee10a55ba54d7266ff0a9 (below this the game crashes)
Oddworld: New ’n’ Tasty NNT.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Trine 3: The Artifacts of Power trine3_linux_64bit no no difference spotted in tutorial on both max and lowest details ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Bastion Bastion.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Cogs Cogs-x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Legend of Grimrock Grimrock.bin.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
LIMBO limbo force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Vessel vessel.x86 no no difference in FPS (game is hard-capped to 60 FPS) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Goat Simulator GoatGame force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
Team Fortress 2 hl2_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.69.git7250cba.fc26, Fedora 26
War Thunder aces yes integrated benchmark: Battle of Berlin (medium) 76.2 -> 83 FPS (9% up); Battle of Berlin (high) 43.4 -> 46.1 FPS (6% up); Tank Battle (medium) 34.3 -> 36.7 FPS (7% up); Pacific War (evening, medium) 71.4 -> 74.4 FPS (4% up); Seashore (medium) 67.9 -> 70.6 FPS (4% up) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Dragons and Titans dnt.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Star Conflict StarConflict force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Life is Strange LifeIsStrange no FPS around lighthouse seem to be a bit lower with glthread ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Fistful of Frags hl2_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
No More Room in Hell hl2_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Codename CURE cure_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Pirates, Vikings, and Knights II hl2_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Faeria Faeria.x86_64 no no change in FPS during a match, API-thread-direct-slots are much higher than API-thread-offloaded-slots ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Jotun Jotun.x86_64 no game is hard-capped to 60 FPS (even with disabled vsync in-game and using vblank_mode=0). No difference in smoothness. API-thread-offloaded-slots numbers are about the same as API-thread-direct-slots numbers. (I believe Styx85's opposite result is the outcome of a few dropped frames with vsync, thus going to 30 FPS momentarily. The intro is animated, not 3D, and the API-thread* numbers don't suggest there should be an improvement there). ripper 2017-07-18 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
0 A.D. pyrogenesis force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-07-17 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Shadow Warrior ShadowWarrior.bin.x86 no FPS seems to go down 5-10% with glthread in intro areas ripper 2017-07-21 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.0-0.70.git5ffe0c9.fc26, Fedora 26
Insurgency insurgency_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Janitor 2017-08-11 Radeon R7 370, Core i5-4670k Mesa 17.3.0-devel - padoka PPA, Ubuntu 17.04
Day of Infamy dayofinfamy_linux force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) Janitor 2017-08-11 Radeon R7 370, Core i5-4670k Mesa 17.3.0-devel - padoka PPA, Ubuntu 17.04
ARMA 3 arma3.i386 no no difference, at times slight performance penalty. API-thread-offloaded slots is much higher than API-thread-direct slots, so there might be potential here. Enrico Chivaldori 2017-08-19 R9 Fury, Ryzen R5 1600X Mesa 17.2.0_rc4, Gentoo
X3 Albion prelude X3AP_main yes 10-20% (80 -> 100fps) on a fresh game (CPU load tends to grow the longer you play) Enrico Chivaldori 2017-08-19 R9 Fury, Ryzen R5 1600X Mesa 17.2.0_rc4, Gentoo
Cities Skylines Cities.x64 no No difference Enrico Chivaldori 2017-08-19 R9 Fury, Ryzen R5 1600X Mesa 17.2.0_rc4, Gentoo
The Elder Scrolls 4 Oblivion Oblivion.exe yes (wine.staging CSMT) FPS do not increase but the game has more FPS stability. To be retested with OblivionReloaded llde 2017-08-27 AMD Radeon HD 8600M Mesa 17.3.0-git, ArchLinux (lib32-mesa-git)
The Fall TheFall.x86 no no difference, offloaded slots lower than direct slots ripper 2017-09-12 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.3.0-0.78.gitb0333e5.fc26, Fedora 26
Never Alone Never_Alone.x64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-09-12 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.3.0-0.78.gitb0333e5.fc26, Fedora 26
Sir, You Are Being Hunted sir force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-09-12 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.3.0-0.78.gitb0333e5.fc26, Fedora 26
Expeditions: Conquistador ExpeditionsConquistador.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Divinity Original Sin: Enhanced Edition EoCApp no no effects on fps for me breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
AI War: Fleet Command AIWarLinux.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Farabel Farabel.x86_64 no no effects on fps for me breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Freedom Planet Chowdren force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Grave Danger GraveDanger.x86_64 no no effect on fps for me breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
klocki klocki.x86_64 no no effects on fps for me breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Lethal League LethalLeague force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Monaco Monaco.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
One Small Fire At A Time One Small Fire at a Time force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Skullgirls SkullGirls.x86_64-pc-linux-gnu force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Specops: The Line specops.i386 yes Gain of about 10% FPS, from 158-162 to 172-180 breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Transistor Transistor.bin.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Wasteland 2 WL2 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Wonderboy The Dragon's Trap Danger WonderBoy no no effect on fps for me breell 2017-09-14 Radeon R9 280X, Core i7-4790K Mesa 17.3.0-git, ArchLinux
Back to Bed BackToBed.x86_64 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-09-21 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.3.0-0.78.gitb0333e5.fc26, Fedora 26
Outlast OLGame.x86_64 yes 10-20% FPS increase (72->80 FPS, 85->100 FPS) in starting location when staring at the mansion with Medium detail ripper 2017-09-22 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.3.0-0.78.gitb0333e5.fc26, Fedora 26
Brutal Legend Buddha.bin.x86 force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-11-21 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.4-2.fc26, Fedora 26
Sanctum 2 SanctumGame force-disabled glthread can't be enabled (GALLIUM_HUD=API-thread* counters show zero) ripper 2017-11-25 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.4-2.fc27, Fedora 27
Company of Heroes 2 CompanyOfHeroes2 no slight decrease in average FPS in integrated benchmark when running on medium or low details ripper 2017-12-15 Radeon R9 270, Core i5-4570 mesa-dri-drivers-17.2.4-2.fc27, Fedora 27