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Difference between revisions of "Games broken on Mesa"

From Linux Gaming Wiki
191 bytes removed ,  12:35, 26 May 2019
One Witcher bug got fixed
(Need for Speed got fixed)
(One Witcher bug got fixed)
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| The Witcher 3 || [https://bugs.freedesktop.org/show_bug.cgi?id=104193 #104193] || Hard freezes the system when fighting rotfiends. See also [https://bugs.winehq.org/show_bug.cgi?id=43872 Wine bug #43872] for details. Polaris specific (Vega isn't affected). || AMD RX 480, radeonsi || 17.4.0-devel (git-b926da241a)
| The Witcher 3 || [https://bugs.freedesktop.org/show_bug.cgi?id=104193 #104193] || Hard freezes the system when fighting rotfiends. See also [https://bugs.winehq.org/show_bug.cgi?id=43872 Wine bug #43872] for details. Polaris specific (Vega isn't affected). || AMD RX 480, radeonsi || 17.4.0-devel (git-b926da241a)
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| The Witcher 3 || [https://bugs.freedesktop.org/show_bug.cgi?id=107022 #107022] || Trees are rendered incorrectly under DXVK. Probably LLVM 7.0.0 regression. || Radeon HD R9 290X || 18.2
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| The Witcher 3 || [https://bugs.freedesktop.org/show_bug.cgi?id=108935 #108935] || Terrain corruption in specific areas. || all cards || LLVM 8.0.0 devel regression
| The Witcher 3 || [https://bugs.freedesktop.org/show_bug.cgi?id=108935 #108935] || Terrain corruption in specific areas. || all cards || LLVM 8.0.0 devel regression
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