The Witcher 3 Linux port
The Witcher 3 was originally planned to be released for Linux by CD Projekt Red, but things didn't go as planned, and currently it's unknown if it will ever be released, despite more than 12,000 votes for it in the GOG wishlist.
Here is a timeline of key events related to the Linux release of The Witcher 3.
- October 08, 2013:
“ Q: In regards to the latest announcement Steam Box, SteamOS, Steam Machines, will you be porting your games to their version of Linux, will you support SteamOS and in general, this idea of home computer console?
A: First of all we have a lot of respect for Steam and we think they are very good business guys, and good gamer friendly guys. And it's really really important. We like what they are doing, and with the Steam Box, if they will be able to deliver a cool console, definitely we are interested in having our game there. One of the reasons why we have not released the Witcher on Linux is that you most probably have to address five different versions of Linux, and this is always terrible to support the quality of the games afterwards, the patches, the updates and everything. If Steam will deliver a constant Linux environment, call it SteamOS or anything like that, we would love to have our game there, because the more people play our games, the better for us.
” ― Interview with Marcin Iwiński, CEO of CD Projekt listen to audio at 1:29:04
- June 07, 2014: SteamOS ad #1
- March 04, 2015: SteamOS ad #2
- March 12, 2015:
“ First of all many thanks for reaching out to us!
Yes we are planning to release a linux version of Witcher 3 – we will be announcing more details (like the release date) a little later so please stay tuned! As for your GOG question yes you can buy the game now and when the linux version will go live you can download it.
” ― E-mail answer from Rafał Jaki, Business Development Manager, CD Projekt Red
- August 01, 2015:
“ Yes the linux version is still at work but there are no concrete dates that I can provide. ” ― E-mail answer from Rafał Jaki, Business Development Manager, CD Projekt Red
- August 12, 2015:
“ First of all many thanks for reaching out to us! We are working on a linux version of Witcher 3 :) Sadly no release date that I can share at this time. ” ― E-mail answer from Rafał Jaki, Business Development Manager, CD Projekt Red also referenced here
- March 24, 2016:
“ Many thanks for reaching out to us again. We are still looking in to Linux but there is nothing concrete I can offer – we cannot promise we will release W3 on linux. If the situation will be more clear we will make a public announcement. ” ― E-mail answer from Rafał Jaki, Business Development Manager, CD Projekt Red
- April 05, 2016:
“ For now we don't have such plans. Should we decide to release The Witcher 3 to other OSes than Windows, we will let everybody know. ” ― E-mail answer from Marcin Kulikowski, CD Projekt Red
- June 21, 2016:
“ Many thanks for your insight – but the question is not about the money but talent. Our team is focused mainly on Cyberpunk 2077 and Gwent and cannot revisit W3 for Linux. We are still exploring our options for Linux – if we would have something new to announce we will do it via our social channels. ” ― E-mail answer from Rafał Jaki, Business Development Manager, CD Projekt Red
- November 10, 2016: GOG ad.
Some spotted a Linux icon on TW3 expansion pack listed on promo status page. It later disappeared. See here.
- May 04, 2017:
“ Many thanks for reaching out to us and your kind words! As for your question — I’m afraid that currently we have no information to share regarding the Linux version of The Witcher 3: Wild Hunt. We will surely update our community should we decide to release it. ” ― E-mail answer from Jan Rosner, Junior Business Development Manager, CD Projekt Red
- October 13, 2018:
VK_EXT_transform_feedback was added to Vulkan spec (1.1.88), followed by patches to Mesa (and updates to Nvidia blob), Wine and dxvk, which made The Witcher 3 feature complete and fully playable on Linux in Wine+dxvk with good performance. It was a coordinated effort by many graphics developers, including from Mesa, Wine and dxvk with major Valve's input.