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There I am, in bed about to fall asleep when my phone lights up as I forgot to put it on silent. Thankfully so, as it turns out Valve just expanded the Steam Play whitelist and that's always a bit exciting.
It seems users trying out SOULCALIBUR VI in Steam Play ended up with a major issues in both Linux and Windows due to a bug in Steam Play's Proton. Valve have now given out a statement.
DXVK, the awesome Vulkan-based D3D11 and D3D10 implementation that's used in Wine and Steam Play's Proton has just put out version 0.90 after the latest release of the Vulkan API.
Continuing the exciting Wine-related news tonight, DXVK for Vulkan-based D3D11 and D3D10 implementation that's used with Wine has a 0.81 version now available.
It's Sunday, I have still a ridiculous cold so I feel quite poorly. Here's a run over some Linux games on sale, some other random things along with a question to you.
While we've talked a lot about DXVK recently, let's not forget other interesting projects like VK9 (formerly SchaeferGL) which aims to give Direct3D 9 over Vulkan.