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Good news, the developer of Banished is blogging again and it's still progressing. I'm still really excited to give the highly rated harsh city builder a try.

The developer has noted a beta will open soon for the Windows version, as it will test the groundwork that has been done for the ports. So, it looks like we could still see Banished on Linux this year!

Looks like the developer has been busy, and time away from the screen is always a good idea!

About the game (Official)
In this city-building strategy game, you control a group of exiled travelers who decide to restart their lives in a new land. They have only the clothes on their backs and a cart filled with supplies from their homeland.

The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.

Banished has no skill trees. Any structure can be built at any time, provided that your people have collected the resources to do so. There is no money. Instead, your hard-earned resources can be bartered away with the arrival of trade vessels. These merchants are the key to adding livestock and annual crops to the townspeople’s diet; however, their lengthy trade route comes with the risk of bringing illnesses from abroad.

You can see the latest developer blog post here. Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Eike Sep 26, 2015
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Quoting: CybaCowboyAh guys?

The only mention of Linux is (from the site FAQs)...

QuoteIs the game available for Mac or Linux?
Banished is currently only for PC’s running Windows. However, I’d like to make Mac, Linux, and SteamOS versions in the future.

Maybe I'm missing something, but that's not what I'd call encouraging...

From the blog post linked: "I’m still working on the ports" ... "The game will use my SRSL language for materials, so any future ports to other platforms will hopefully just work graphics-wise." ... "Lots of internal changes to the tech that shouldn’t actually change anything but need beta testing. Most of these are things that were changed to enable other platforms, such as using UTF8 for text, rendering changes to support OpenGL and other graphics APIs, and versioning code to load old save games and mods, which have changed format slightly." ...
Crazy Penguin Sep 26, 2015
Quoting: Segata SanshiroThis was top of my list in the "games you're looking forward to playing" so yay :)

IMHO it is a bit overhyped. As I got my hands on it and played around for a few hours (+20h) I was a bit disappointed and wondering if that is all. Yes, this is all! There isn't much content or complexity in the game.

Get Retro-Pixel Castel which is more fun. It is also in Today's Sale for the next 9 hours here: Indiegamestand: https://indiegamestand.com/deal/
https://indiegamestand.com/store/1924/retro-pixel-castles/
LinuxGamesTV Sep 27, 2015
Quoting: Crazy Penguin...

Get Retro-Pixel Castel which is more fun. It is also in Today's Sale for the next 9 hours here: Indiegamestand: https://indiegamestand.com/deal/
https://indiegamestand.com/store/1924/retro-pixel-castles/

If you like 20 years old graphics, then yes.
For me is this game and other "Pixel" games a no-go.

If i want Retro feeling, i turn on my uae.


Last edited by LinuxGamesTV on 27 September 2015 at 9:33 am UTC
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