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Valve have some serious competition, with the Epic Games Store being announced
By Eike, 13 December 2018 at 5:36 am UTC

MalOk cool but... what the hell is a "used digital game"?!? A digital game with some scratches on the pixels of the loading screen or the colors of the main character weared down?

You played through it or found you didn't like it but can't refund anymore and want to make some bucks of it. You lose it, another one gets it you get some money.

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By orochi_kyo, 13 December 2018 at 4:15 am UTC

x_wingI agree with most of the impressions, Liam. But I completely disagree with ammo shortage. In my opinion, if they allow more ammunition the current Danger Zone can become a shooting range, with people just moving to the highest point of the map and start snipping everything that moves.

I really like the idea of having low ammunition and have think twice before starting an attack. This is probably one of the reasons why CSGO pro players doesn't shine on this mode.

Completely agree with the shortage ammo, this makes players to crawl out of their camping corners to look for more ammo. Also you can throw melee your weapons at your opponents too to give the final blow.

Also I like the tablet and the drones can be double edge sword for the players, for example if you are in a zone and other player enter your zone while you didnt check the tablet, you dont know if you are alone or there are more people in the area. Drones can be stolen or other players use them to track you, also you can use them to set traps. Also drones drop the case where ever you are, I was in a house and the drone dropped the gun in the roof, lol, I just cant get to the roof, I lost my weapon, lesson learned, another good way to make player to get out of houses.

So far so gud, with customization I like yellow suites, makes you harder to hide. I would like to buy stickers but to stick on my yellow suite instead of guns.

The fun indie FPS 'Ballistic Overkill' adds a new amusing game mode called Juggernaut
By V1T4MiN, 13 December 2018 at 2:18 am UTC

It looks great, but due to my ISP set data cap I can't play anything like this without offline bots....... No bots no Bux???

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By devnull, 13 December 2018 at 2:04 am UTC

I kinda like the smaller maps, makes the game faster. I can certainly understand wanting a larger one. Making the spawn point public is an odd mechanic though.

Further to the ammo, it doesn't help you can't pick up any until you find a weapon. Not sure if that is a bug or intended.

Curious what framerate you guys get and what if any tweaks did you do? CPU affinity for example makes a massive different from ~70fps to 200.

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By Orkultus, 13 December 2018 at 1:52 am UTC

I feel the maps need to be much bigger.

For now, the experimental Linux (and Mac) port of ARMA 3 will not see any more updates
By cprn, 13 December 2018 at 1:24 am UTC

emp64
cprnIs there an Arma III server for Linux users [...]?
Yeah there is. [...]
https://armaonunix.gitlab.io/
Our Discord

Is it official Linux gamers server, I don't know. If it is, I'll surely join. For now I'll stay skeptical and only join what Liam recommends, sorry.

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By NeptNutz, 13 December 2018 at 1:13 am UTC

Segata SanshiroSometimes I think it's a little more nuanced than that though, some of it might be a reaction to decades of media like Gamespot and IGN giving everything 9/10 to keep their press privileges and these independent channels finally provide a countervoice to that hegemony.
I wouldn't say "decades" but we are well into a decade (11 years) of 'pay-to-praise' game reviews. But how would we know, since most of that information has been scrubbed from the Internet?

I remember people being up in arms about the change to GameSpot (CNET, CBS) reviews. That used to be a place you could actually trust to give a well-deserved 1.0 score (on a scale of 0.1 to 10.0). Not anymore.

https://kotaku.com/5893785/yes-a-games-writer-was-fired-over-review-scores

https://www.gamespot.com/forums/system-wars-314159282/igns-review-scale-changes-27407131/

https://en.wikipedia.org/wiki/GameSpot

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By GeoGalvanic, 13 December 2018 at 12:45 am UTC

Agreed on the point of slightly larger map. Mostly because of the queue time : play time ratio. Queue's take 2-5 mins to find players and then gives everyone 5mins to load in (while playing glock only deathmatch). that's upwards of 10 minutes of waiting for a match that will take anywhere from 2-10min max to finish.

Disagreed on ammo shortage. Ammo conservation/accuracy is one of the staples of the CS franchise. It would be nice if ammo was divided into types and you could pick it up without a weapon though, it kinda sucks being basically limited to a glock if it was your first weapon and it is now the only one you have ammo for.

Shotguns are way overpowered in this game mode too, with no chances of finding a sniper rifle...

On the other hand, after putting multiple thousands of hours into CS:S I never made the decision to buy CS:GO, so it nice to be able to F2P access to some of the other game modes too now. (Although I'm not able to get onto any community dedicated servers, which kind of sucks since it was the best part of CS:S)

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By Segata Sanshiro, 13 December 2018 at 12:04 am UTC

devnullAside from that I don't get the fake rage by some online. It is a fun mode.

Controversy = views, then everyone else jumps on the bandwagon as they don't want to miss out either. I wasn't even aware this was going on for this game, but I can already imagine it, it's always the same.

Sometimes I think it's a little more nuanced than that though, some of it might be a reaction to decades of media like Gamespot and IGN giving everything 9/10 to keep their press privileges and these independent channels finally provide a countervoice to that hegemony.

There never seems to be much of a meaningful middleground though, either reviewers shower praise on developers so they keep getting their pre-release keys or they just create controversy for the ad revenue. I think GOL is one of few voices out there that give criticism where it's due and call out dubious business practices, but also give neutral opinions irrespective of the background noise.

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By Bard, 13 December 2018 at 12:03 am UTC

The BR mode really takes CS to a new level and I like it. In my opinion they could make the maps a little bit larger too, but this size is also quite ok. I like that it is outside.

I can only speak for myself, but I seldom die because of ammo shortage. Instead I get killed either because I only have found a melee weapon and come up against someone with a gun or because I didn't see my opponent and die before I even get to aim, much less empty my mag, and that is the usual way. But there are exceptions; One time I only had a hammer and suddenly came face to face with someone with a gun. I rushed in desperation and started to beat him and for some reason I was able to win, even though he fired several rounds at me. That was fun

If I could wish for something it would be more maps for variation, more things like the gun turrents too, maybe some forms of traps, machines, etc, more weapons (I'd like to see things like bow and arrow, throwing knifs, crossbows, throwing axe, etc) and finally maybe also somewhat longer games. As it is now, I think I spend more time waiting for a game match than I actually play, and that isn't that fun. I completely agree with the way they narrow down the map, but it could be done a little bit slower imo.

Most annoying thing by far is the match making process. It seems very inefficient as it is right now, when I have to click on "accept" over and over again. If I am waiting for a match, then why do I need to accept it at all? Why not let me wait until a game starts.

There's a brand new Steam Play Beta version out with FAudio, also a Steam Play whitelist update
By legluondunet, 12 December 2018 at 11:22 pm UTC

wvstolzingI gave in to my curiosity, and downloaded the whole thing ... but AssCreed 1 still doesn't work. I wonder how the folks on youtube got it to work.

Works very well here in directx10 mode with DXVK. Are you using the last Proton beta? Are you using the correct Nvidia drivers? (or MESA if you own an AMD GPU, see requirements here: https://github.com/ValveSoftware/Proton/wiki/Requirements)
First thing to do: uninstall and reinstall the game.

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By devnull, 12 December 2018 at 11:21 pm UTC

Good to know I wasn't the only one to die from their own c4. Wasn't at a CS tournament infront of thousands but still (summit for those who don't know).

The ammo thing I think is a good balance against spray shooting and the drones... well.. I've died more times then I care to admit because someone saw it land. Flipside is I've killed based on theirs landing too so it's a fair mechanic. Doesn't appear you can shoot them down though remote hacking would be neat.

With the crashing on deploy fixed, one downside is the current queuing system. They seriously need to address not only the queue time but getting bounced between their datacenters (game controllers) will force you to keep clicking accept. I've had rounds take almost 10min just to queue.

Aside from that I don't get the fake rage by some online. It is a fun mode.

Jon Shafer's At the Gates to finally release next month, with Linux support
By razing32, 12 December 2018 at 11:19 pm UTC

Hope it will give me less headaches than the Civ games when it comes to running them.

There's a brand new Steam Play Beta version out with FAudio, also a Steam Play whitelist update
By mrdeathjr, 12 December 2018 at 11:14 pm UTC

wvstolzingI gave in to my curiosity, and downloaded the whole thing ... but AssCreed 1 still doesn't work. I wonder how the folks on youtube got it to work.

I use wine prefix as windows xp, no csmt, game dx10 binary will be renamed as dx9 binary and PROTON_NO_ESYNC=1 %command% in launch options


Dead Cells, one of my favourite releases this year has a major testing build up
By Pozzuoli, 12 December 2018 at 10:57 pm UTC

Lycurgus87Well, yesterday xbox 360 controller(wired) worked just fine for me.
I'm using a wireless, but I just tried my wired xbox 360 controller, and that also alternates between being okay and being seen as a keyboard. ?

Editorial: An open letter to Valve on why they should keep on embracing Linux
By alvarlagerlof, 12 December 2018 at 9:37 pm UTC

What they really need to do is update the design of the client and store. Sooo much is just a web page. It sucks badly and loads slow. Everything looks outdated and is sluggish.

Volcanoids, a steampunk base-building survival game may come to Linux, developer testing
By Ananace, 12 December 2018 at 9:35 pm UTC

That artstyle gets an instant wishlist add from me, loving every part of it - though the interior modules seem to look a little bit ugly with how un-integrated they get with the rest of the interior. Though considering how early it is in development that's probably going to change, they seem to be quite passionate about working on it after all.

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By MayeulC, 12 December 2018 at 9:21 pm UTC Likes: 3

That's a nice writeup, it pretty much sums up my impressions as well. However, I have to disagree on the ammo part as well. I really am against any increase, and it could even be reduced further, in my opinion (ammo types would be a nice addition, but might add too much complexity).

What I especially like about ammo shortage is that it gives you a chance to use your melee weapon, instead of it just being a decorative perk. This can sort of balance gameplay, as even if you don't have any gun, you can rely on ammo shortage to balance a fight. I won one against someone who was much better equipped than I was (automatic weapon and protective gear vs my piston).

We only had a handful bullets each, and I tried to avoid a direct confrontation. Then I realized we were both out of ammo, and killed him at melee combat. There's a lot of strategies you can use to push people to use their ammo before attacking them, and it makes encounters much more random.

I also sometimes have to choose between a better gun without ammo, or a worse one with, which brings many strategic options to the table...

I also like the way gathering ammo makes you vulnerable, so you really have to take the risk to do so. I sometimes leave a bit in, in case I find another gun, or to trap someone else...

I've been killed multiple times by the C4 explosion radius as well, I don't understand this beast. It looks like walls, rocks, etc. don't protect you from the blast, and the radius is ridiculous. I don't bother opening those safes anymore, I don't think it's worth the risk.

Regarding customization, I agree, as I would have liked to make my character a little bit unique. Can you get skins for free? I also like the little "X's hammer/knife/etc" when you pick up a used weapon, it's a nice touch!

Valve have some serious competition, with the Epic Games Store being announced
By wvstolzing, 12 December 2018 at 9:20 pm UTC

This was just recommended to me on youtube, by the way:
https://youtu.be/6WZ1RW8Ongk

Fishy stuff with the Epic games launcher, apparently. Not terribly shocking, I suppose...

For now, the experimental Linux (and Mac) port of ARMA 3 will not see any more updates
By peta77, 12 December 2018 at 9:20 pm UTC

hmm... was halfhearted anyway... never was able to seriously fly helicopters (which is the most interesting part remaining for me of this game/sim) with the Linux version anyway...
actually what I'd been more interested in now would be a native "Take on Helicopters" Linux version with full support of all features, updated graphics (at least on par with Arma3 or WarThunder), Mission & TimeTrial Creator and Steam Workshop Support...

For now, the experimental Linux (and Mac) port of ARMA 3 will not see any more updates
By jens, 12 December 2018 at 9:18 pm UTC Likes: 1

cprnYou shouldn't feel scammed. They never promised anything. You might feel silly for hoping, though. I do.

Yes, this is my opinion too. I had bought the base game and quite some DLC's and had some hopes that Linux would more and more catch up with the Windows updates. Obviously I'm somewhat disappointed but I don't blame Bohemia Interactive. They did everything right in their communication and never pretended false intentions.

Lets also not forget that this game still contains a solo campaign and multi-player between Linux people still works, similar to Feral's TW series.

The fun indie FPS 'Ballistic Overkill' adds a new amusing game mode called Juggernaut
By peta77, 12 December 2018 at 9:13 pm UTC

Well, regarding game modes a "Weapons Master" mode (like in i.e. Battlefield / CS:GO) would add some spice to it... or something like "Push"/"Attack & Defend" (like in i.e. Insurgency / Battlefield / Deltaforce Landwarrior (does anyone even still know that?) )...
But I think more important would be to add more and slightly bigger maps to keep it more interesting.. the actual maps are pretty simplee and quickly discovered, so soon you know all the places and that leads to very repetitive gameplay/matches... maybe they should focus a little bit more on that to make the game more attractive long term..
have about 70hours of playtime on it, but in the end it became pretty boring and was just hunting for a few achievements... not something you buy a game like this for... so stopped playing it a few months ago...

The Universim continues advancing with a crime system, firefighters and more
By slaapliedje, 12 December 2018 at 9:03 pm UTC

This looks like what Godus should have been.

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By liamdawe, 12 December 2018 at 8:59 pm UTC

x_wingI agree with most of the impressions, Liam. But I completely disagree with ammo shortage. In my opinion, if they allow more ammunition the current Danger Zone can become a shooting range, with people just moving to the highest point of the map and start snipping everything that moves.

I really like the idea of having low ammunition and have think twice before starting an attack. This is probably one of the reasons why CSGO pro players doesn't shine on this mode.
I agree to an extent, which is why I mentioned nothing drastic. A slight increase will make it just a bit more interesting, while still preventing bullet spam.

Some thoughts on Counter-Strike: Global Offensive’s Danger Zone, the new Battle Royale mode
By x_wing, 12 December 2018 at 8:45 pm UTC Likes: 7

I agree with most of the impressions, Liam. But I completely disagree with ammo shortage. In my opinion, if they allow more ammunition the current Danger Zone can become a shooting range, with people just moving to the highest point of the map and start snipping everything that moves.

I really like the idea of having low ammunition and have think twice before starting an attack. This is probably one of the reasons why CSGO pro players doesn't shine on this mode.

The fun indie FPS 'Ballistic Overkill' adds a new amusing game mode called Juggernaut
By Whitewolfe80, 12 December 2018 at 8:41 pm UTC

Oh cs community is toxic and most of those guys have been playing cs since day one overkill is a bit more chill there are still some wanna be edgelords but its not bad compared to some.

Valve have some serious competition, with the Epic Games Store being announced
By Salvatos, 12 December 2018 at 8:29 pm UTC Likes: 1

MalOk cool but... what the hell is a "used digital game"?!? A digital game with some scratches on the pixels of the loading screen or the colors of the main character weared down?
Having not looked into any of this or heard about it until 1 minute ago, I would imagine they use some form of DRM to revoke your access to the game once you've decided you're done with it and resell it.

John Romero has announced a free unofficial spiritual successor to The Ultimate DOOM's 4th episode
By wvstolzing, 12 December 2018 at 8:03 pm UTC

HamishIs there any reason why it needs a limit removing source port like GZDOOM or can it still be run with something more chocolate?

It may just be that he likes gzdoom; he mentions it somewhere in this video series:

'Devs Play', by Double Fine -- John Romero plays through Ep. 1 of the original Doom, on gzdoom, with commentary:
https://youtu.be/ygp4-kmjpzI
https://youtu.be/rV6HlBa88js
https://youtu.be/yAoDeRXWXw4
... etc., a total of 10 episodes

edit: Actually, check out this playlist instead: https://www.youtube.com/watch?v=S_IJ5qZToR0&list=PLIhLvue17Sd6u2akeZZdYVBxNtfWZPm5W&index=16
It's episodes 13 through 22.

John Romero has announced a free unofficial spiritual successor to The Ultimate DOOM's 4th episode
By Hamish, 12 December 2018 at 7:55 pm UTC

Is there any reason why it needs a limit removing source port like GZDOOM or can it still be run with something more chocolate?

The developer of the retro FPS 'DUSK' has confirmed a Linux build is on the way
By Hamish, 12 December 2018 at 7:54 pm UTC Likes: 1

On the comments for the launch trailer the developer confirms that the game will be coming to GOG.com sometime "NEXT YEAR", so hopefully all three platforms will be ready to go by then.

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