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UNIGINE 2.2 released with major new features

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UNIGINE is a pretty advanced game engine that never really gets much attention from anyone it seems. They recently released UNIGINE 2.2 with major new features.

Main new features:
- New simulation-friendly water with geometric waves (Beaufort scale 0-12)
- Introduced tiled rendering optimizations
- Introduced area lights
- Planar reflections
- Improved shadows
- Unified C++/C#/UnigineScript API with full access to the engine features
- New C++/C# app logic system
- Improved Qt integration template
- Support for Visual Studio 2015
- Upgraded Oculus plugin to 0.8 Oculus SDK
- Improved accuracy of geodetic math
- Introduced GeodeticPivot object (experimental)
- Editable demos via SDK Browser
- SimLights add-on for airfield lights
- New Oil Rig demo

You can see an example video of the water here:
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Find their full changelog here.

I think their main problem nowadays is their price, they just don't seem competitive to other engines, and they missed the big indie gaming boom where Unity and Unreal basically took over. Article taken from GamingOnLinux.com.
Tags: Game Engine
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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Sslaxx Mar 28, 2016
Well, they must be making a living if they're still selling it for that much (though I seem to remember earlier versions costing $35k). Somehow I suspect that it's not used much at all for games, and that Unigine aren't terribly fussed about that either.
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