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Award-winning strategy game The Battle of Polytopia is now on Linux PC

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After winning awards and gaining popularity in the mobile space, Midjiwan AB have ported over The Battle of Polytopia to PC (Linux, macOS, Windows) and it's out now.

They're calling the PC version The Battle of Polytopia: Moonrise, although the Steam page still has the original name, in an attempt to differentiate it from the mobile version. The PC release does come with some enhancements like larger maps, better map generation, map customization options, random multiplayer matchmaking, player avatars, a Russian translation, the ability for more than one player to play with the same tribe and they say it gives them room to develop new features more quickly.

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Feature Highlight:

  • Turn-based civilization strategy game
  • Single-player and online multiplayer for up to twelve players
  • 4X gameplay (eXplore, eXpand, eXploit and eXterminate)
  • Choose to play as one of 12 tribes each with their own unique nature, culture and attributes
  • Exploration, warfare, farming, building and technology research provide a richly rewarding and varied gameplay experience
  • Auto-generated maps ensure each game is a totally new experience
  • Online leaderboards featuring the top scores for the best civilization builders
  • Five map types – tiny, normal, large, huge, and massive!
  • Configurable map types – Dryland, Lake, Continents, Archipelago and Water World
  • Three game modes
    • Perfection (30 turns, highest score wins)
    • Domination (last one standing
    • Creative (do whatever you want

With thanks to the developer sending over an early key I've been playing a few rounds and it's absolutely brilliant. Simple but quite intuitive mechanics, easy to get into and yet tons of room to play tactically. The hook is simple, at least for the Perfection game mode. You each start off with a single city, and as you expand you pull in points for: exploration, taking over cities, expanding, researching and building and so on. Building up your city can be done through research, to give you more ways to interact with the map to build and grab resources from the land. A simple loop but very satisfying.

In my first attempt at the Perfection game mode I managed to take over the majority of the map, build a few monuments and have some huge cities, I had roads everywhere which boosted my unit movement speed so I could quickly pump out new attacking units and send them halfway across the map. Thanks to my progress, I was also able to build multiple super units, and then use them to take over the enemy capital cities. That was quite a success. Considering I had never played before, and all the mechanics were new to me, The Battle of Polytopia made a great first impression.

I've had a lot of fun with it! If you like turn-based strategy games that don't take forever to finish, along with nicely streamlined mechanics that mix in some 4x elements then it's absolutely worth a look.

You can buy The Battle of Polytopia: Moonrise on Steam. It's 33% off until August 11.

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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. Find me on Mastodon.
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eldaking Aug 4, 2020
This is an amazing 4X game. It is quick, easy, matches are short and everything but it is still a full 4X with a lot of depth and mechanics that should be envied by many bigger games. Also a shining example of good mobile gameing (it's hard to find proper strategy games for Android, due to the reduced scale of games mostly).

I'm definitely going to get it now for PC.
DMG Aug 5, 2020
So, it's not like civilization? How much time it takes, to complete a game?
Donkey Aug 5, 2020
Quoting: DMGSo, it's not like civilization? How much time it takes, to complete a game?
It is more like one of the first versions of civilization. Especially the first few hundred of turns in civilization. The mechanics for resources are simple to understand. Building units are like buying troops from a global money pile. It is not possible to build cities, instead villages are conquered and converted to your empire. There is no "stupid" diplomacy and the players are always at war with each other. Maps are smaller and the technology tree is faster to expand in as it is is much smaller.

After playing it only once yesterday I would guess it is possible to play one game per evening. It is much more intense than civilization as the player is less likely to end up in situations of skipping turns waiting for research to finish or building/troop/worker. It is much more fun and it is still a 4X game and, most importantly, it does not feel too stupid or too simple play.
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