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Category: Benchmark
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Basemark GPU is a new benchmark tool that supports Linux and many different APIs

liamdawe,
A few days ago, Basemark officially announced and have now released Basemark GPU, their latest benchmarking tool and it has Linux support.

War Thunder currently has a Vulkan renderer under development that you can try out

BTRE,
The free-to-play vehicular combat MMO has shown hints that Vulkan support has a work in progress for some time now. It’s still not officially supported but, with some tinkering, you can see how it’s coming along for yourself.

Rise of the Tomb Raider tested on AMD RX 580

Samsai,
To go along with Liam’s benchmarks of the game on his Nvidia GPU, I decided to also run some tests on my RX 580 to give you a picture of the AMD performance of the Rise of the Tomb Raider port. So, let’s go!

The Talos Principle updated with Vulkan improvements, OpenGL fixes and more, plus some benchmarks

liamdawe,
Croteam are continuing to be one of my favourite developers, as The Talos Principle has been patched with some goodies.

Testing F1 2017 Linux port on AMD GPUs

Samsai,
You have likely read Liam’s thoughts and port review of F1 2017. I am going to complement his work by bringing you some numbers from the AMD side of things with my RX 580 and R7 370. So, hold onto your hats for we are benchmarking now!

F1 2017 released for Linux as Feral Interactive’s first Vulkan-only title, here’s a port report

liamdawe,
Welcome back to Formula 1! Feral Interactive have given Linux gaming another great title, with the release of F1 2017 today.

Shadow of Mordor on AMD Ryzen CPU suffers from a performance hit due to non-optimal thread scheduling

ghem,
While doing some comparative benchmarks between my RX 470 and GTX 1060 on a Ryzen 1700 CPU and an i7-2700k CPU, I encountered odd behaviour with Shadow of Mordor.

Serious Sam Fusion 2017 now has benchmark modes and more, here's some quick tests

liamdawe,
Serious Sam Fusion 2017 has been updated to include some benchmark modes along with some other useful changes. I've done some quick tests.

The UNIGINE engine will get Vulkan support this year

liamdawe,
It seems UNIGINE have Vulkan firmly in their sights to support it this year, which means their recently released Superposition benchmark could gain support for it too.

Superposition, the latest benchmark by Unigine, has been released

BTRE,
The newest benchmarking test by Unigine Corp shows off their UNIGINE 2 engine and rather impressive visuals. Get ready to push your GPUs hard!

Feral have patched the Vulkan Beta of Mad Max again, another look at performance with benchmarks

liamdawe,
Feral Interactive have pushed out another Mad Max patch for the Vulkan Beta, they claim to have improved Vulkan further, so I took a look.

OpenGL vs Vulkan in Mad Max, re-tested

liamdawe,
Since Feral Interactive have fixed up the OpenGL renderer in the Mad Max Beta, here are some fresh OpenGL vs Vulkan tests.

Superposition Benchmark powered by UNIGINE 2 releases this week with Linux support

liamdawe,
Superposition Benchmark, the new tool from UNIGINE Corp will release this week. It looks like it will put some real stress on your system.

Some notes and benchmarks about a performance regression in Mad Max's OpenGL rendering

liamdawe,
In an effort to make things as clear as possible, I decided to do some additional testing with Mad Max. More specifically, in OpenGL for Mad Max at release vs the beta.

Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons

liamdawe,
Mad Max from Feral Interactive has been updated with a public beta as the Linux version is now able to use Vulkan and it brings some mighty performance changes.
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