To go along with Liam’s benchmarks of the game on his Nvidia GPU, I decided to also run some tests on my RX 580 to give you a picture of the AMD performance of the Rise of the Tomb Raider port. So, let’s go!
Croteam are continuing to be one of my favourite developers, as The Talos Principle has been patched with some goodies.
You have likely read Liam’s thoughts and port review of F1 2017. I am going to complement his work by bringing you some numbers from the AMD side of things with my RX 580 and R7 370. So, hold onto your hats for we are benchmarking now!
Welcome back to Formula 1! Feral Interactive have given Linux gaming another great title, with the release of F1 2017 today.
Shadow of Mordor on AMD Ryzen CPU suffers from a performance hit due to non-optimal thread scheduling
While doing some comparative benchmarks between my RX 470 and GTX 1060 on a Ryzen 1700 CPU and an i7-2700k CPU, I encountered odd behaviour with Shadow of Mordor.
Serious Sam Fusion 2017 has been updated to include some benchmark modes along with some other useful changes. I've done some quick tests.
It seems UNIGINE have Vulkan firmly in their sights to support it this year, which means their recently released Superposition benchmark could gain support for it too.
The newest benchmarking test by Unigine Corp shows off their UNIGINE 2 engine and rather impressive visuals. Get ready to push your GPUs hard!
Feral Interactive have pushed out another Mad Max patch for the Vulkan Beta, they claim to have improved Vulkan further, so I took a look.
Since Feral Interactive have fixed up the OpenGL renderer in the Mad Max Beta, here are some fresh OpenGL vs Vulkan tests.
Superposition Benchmark, the new tool from UNIGINE Corp will release this week. It looks like it will put some real stress on your system.
In an effort to make things as clear as possible, I decided to do some additional testing with Mad Max. More specifically, in OpenGL for Mad Max at release vs the beta.
Mad Max meets Vulkan in a new fully public beta for Linux, benchmarks and OpenGL vs Vulkan comparisons
Mad Max from Feral Interactive has been updated with a public beta as the Linux version is now able to use Vulkan and it brings some mighty performance changes.
I might be just a bit late with these numbers but I figured I’d share them nonetheless. Let’s check out how well DiRT Rally runs on my Radeon hardware!
Since Feral Interactive noted performance fixes in the recent Shadow of Mordor patch I went ahead and test some benchmarks on my testing box for you.
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