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Category: City Builder
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Surviving Mars already has a fix out for the Linux text problem, plus more thoughts

By liamdawe, 17 March 2018 at 8:22 pm UTC (5 Comments)
Surviving Mars launched with an unfortunate text rendering bug in the Linux version, which is now thankfully fixed. Plus more thoughts on it.

Tropico 6 has a new trailer showing off some new gameplay features

By liamdawe, 16 March 2018 at 2:03 pm UTC (5 Comments)
Greetings wannabe dictators, El Presidente is back with another new trailer of Tropico 6 to show off some new features.

Martian city-builder ‘Surviving Mars’ released with day-1 Linux support

By liamdawe, 15 March 2018 at 5:48 pm UTC (25 Comments)
Martian city-builder Surviving Mars is the latest strategy game from Haemimont Games and it’s now available on Linux.

The developer of 'Rise to Ruins' has shared some Linux sales and players data

By liamdawe, 26 February 2018 at 10:27 pm UTC (22 Comments)
Rise to Ruins, the rather excellent indie godlike village simulator is a favourite of mine and here's some information on how it's doing on Linux.

The roadmap for 'Rise to Ruins' has some sweet changes on the way, also info on their Linux sales

By liamdawe, 8 February 2018 at 11:20 am UTC (11 Comments)
Rise to Ruins, the indie village building survival game is a fantastic game and the new roadmap sounds good. We also have some information on how their Linux sales are doing.

Martian city builder 'Surviving Mars' release date announced with a new trailer

By liamdawe, 1 February 2018 at 2:11 pm UTC (20 Comments)
Haemimont Games have announced that the martian city builder 'Surviving Mars' will officially launch on March 15th.

Depraved, a city builder with survival aspects set in the Wild West will have Linux support

By liamdawe, 28 January 2018 at 8:38 pm UTC (4 Comments)
Can't get enough of your city builders? Neither can I! Depraved is another, although it has survival elements and it's set in the Wild West.

Urban sandbox game 'Voxel Turf' adds in boats, hovercraft and more optimizations

By liamdawe, 19 January 2018 at 12:52 pm UTC (3 Comments)
Voxel Turf is a very sweet mix of city-building and first-person action built by one developer on Linux. Recent updates have been pretty sweet too.

Rise to Ruins has a 'minor' patch adding 11 new maps

By liamdawe, 17 January 2018 at 10:43 am UTC (3 Comments)
One day I might get bored of Rise to Ruins, but today is not that day. The developer has release a 'minor' patch to add 11 new maps.

RimWorld developer says next version is the big 1.0 release

By liamdawe, 16 January 2018 at 10:07 am UTC (13 Comments)
The developer of RimWorld has said that the next version will be the big 1.0 release as they outline what to expect from it.

Sci-fi city builder 'Surviving Mars' to release in Spring 2018, more info revealed

By liamdawe, 15 December 2017 at 11:09 am UTC (3 Comments)
Paradox and Haemimont Games have announced that their sci-fi city builder 'Surviving Mars' will release in Spring 2018. They've also released more information about the game.

Fantasy city-building strategy game 'Hearthlands' adds a peaceful win condition

By liamdawe, 10 December 2017 at 10:07 am UTC (7 Comments)
For those like me who adore your city builders, Hearthlands is a great choice. It's still being updated after release too!

The first dev-diary for 'Surviving Mars' from Haemimont Games and Paradox is here, looks good

By liamdawe, 1 November 2017 at 2:41 pm UTC (26 Comments)
Surviving Mars is the new city-builder from Haemimont Games and Paradox that sees you build a colony in a harsh environment. Details have been light, but they're finally ready to talk about it some more.

Cities: Skylines - Green Cities expansion is out, time to go earth-friendly

By liamdawe, 25 October 2017 at 10:12 pm UTC (5 Comments)
Cities: Skylines - Green Cities is the latest expansion to the city-builder and possibly one of the biggest yet.

The sandbox game 'Voxel Turf' has a new patch out to significantly improve performance

By liamdawe, 29 September 2017 at 1:30 pm UTC (2 Comments)
There was one major problem with Voxel Turf at release: performance. It was quite low and I did note it in my initial thoughts, thankfully now it's not a problem.
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