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inXile Entertainment announce Wasteland 3 is delayed until August 28

By Liam Dawe,
Wasteland 3 was originally set for May 19 and now that some platforms have access to a Beta, inXile Entertainment have said they're now going for an August 28 launch.

Non-linear pixel art adventure Alwa's Legacy now launching a bit later

By Liam Dawe,
Alwa's Legacy from Elden Pixels appears to be facing a small delay, as they're no longer aiming for an April release but there's plenty of good news.

Vaporum: Lockdown delayed into later this year as the game has grown

By Liam Dawe,
Vaporum: Lockdown is a prequel to the 3D real-time dungeon crawler Vaporum that was pretty great, and it's now delayed but it's not all bad news.

Logic World release delayed again until May 1st - developer says it's just not ready

By Liam Dawe,
Logic World, the upcoming circuit building simulation game (previously known as TUNG - The Ultimate Nerd Game), has been delayed until May 1st.

Awesome looking FPS 'Prodeus' Early Access release slips to Summer, new trailer is up

By Liam Dawe,
Retro-inspired with plenty of modern tricks, Prodeus looks bloody awesome! Sadly though, we have to wait a bit longer to frag as the Early Access date has slipped.

Supernatural post-apocalypse strategic RPG 'Graywalkers: Purgatory' landing on Linux in February

By Liam Dawe,
February seems to be a popular month recently with LUNA The Shadow Dust, Dwarrows and now the great looking spooky XCOM-like Graywalkers: Purgatory also coming to Linux then.

Action RPG 'Last Epoch' full release delayed until Q4 2020

By Liam Dawe,
Eleventh Hour Games have decided to slow down their roadmap, take a little more time and get it right with Last Epoch now moving to a full release being in Q4 2020.

Fully supported Unity Editor for Linux delayed, Unity 2019.3 in the final testing stages

By Liam Dawe,
Two bits of big news about the Unity game engine to share today, one specifically about Linux and one about the Unity engine as a whole.

Physics-based escape room puzzler Area 86 delayed, wins Best Game Design award

By Liam Dawe,
SimDevs have announced their amusing physics-based escape room puzzle game, Area 86, is now going to release in Q1 2020.

In The Valley of Gods from the Firewatch devs 'on hold', working at Valve on other projects

By Liam Dawe,
We're in for a long wait to play In The Valley of Gods, as it seems ValveTime has caught up with the Campo Santo (Firewatch) team that joined Valve back in 2018.

Challenging open-world turn-based RPG 'Stoneshard' delayed until February 2020

By Liam Dawe,
Ink Stains Games recently announced their impressive looking open-world turn-based RPG, Stoneshard, will be delayed until February 2020.

The incredible looking FPS Prodeus has moved to next year for Early Access

By Liam Dawe,
We're in for a longer wait to get our hands on the brutal and stylish first-person shooter Prodeus, as the team have moved the Early Access release to next year.

X4: Foundations update 2.60 is out, X4: Split Vendetta and the big 3.0 update both delayed

By Liam Dawe,
A couple of bits of news from Egosoft to share for their massive space sci-fi sandbox X4: Foundations.

Logic World (prev. The Ultimate Nerd Game) release delayed until October

By Liam Dawe,
Logic World from Mouse Hat Games (previously called The Ultimate Nerd Game) is delayed, originally due this Summer they've decided to push it back until October.

Godhood's Early Access release is delayed, good news for Linux as it will now see same-day support

By Liam Dawe,
Abbey Games announced today that Godhood, their crowdfunded single-player god sim is now going to enter Early Access in July.
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