The threaded GL dispatch code to speed up some Linux games currently uses a Whitelist and now more games have been added.
The open source graphics drivers, Mesa, have been updated to 17.2 which is a major new release bringing in many changes.
The brand new line of AMD GPUs are upon us, with the release of AMD RX Vega along with a new AMDGPU-PRO Driver.
Landing in the public Mesa-git mailing list within the last few minutes, more games have been added to the whitelist to make use of threaded OpenGL for better performance.
NVIDIA have released two driver updates recently, 375.82 and 384.59 both with plenty of fixes and new GPU support.
A Mesa developer wrote into the public Mesa-dev mailing list to ask for testers of OpenGL multithreading in Mesa so that they can grow the whitelist of games that will use it.
NVIDIA have released the 384.47 beta driver and it includes support for more GPUs and it has a fair amount of bug fixes. One notable bug fix is that it fixes an issue with newer Feral games.
A Mesa developer has put out a set of 42 patches to help improve Dawn of War III performance on Linux using Mesa. It focuses on the use of KHR_no_error to save some more CPU time.
The Mesa OpenGL threaded dispatch code seems to now use a whitelist, improving some games performance
It seems the OpenGL threaded dispatch code to speed up some games in Mesa now uses a whitelist, with a few games now able to make use of it.
The Witcher 2 & Rocket League now have some fixes available in Mesa-git ready for Mesa 17.2 that should give you a better experience.
Even though AMD already did an AMDGPU-PRO Driver 17.10 release, they've done another one with the same name. Confusing as ever, but this newer driver has some useful fixes.
Mesa has a big patch set in the Mesa-dev list to improve Dawn of War III performance, also Mesa 17.1.2 released
With the big Dawn of War III release getting closer, one Mesa developer has put some serious effort into getting Mesa ready to game on.
The Mesa team has officially released Mesa 17.1.1 which is a bug fix release to provide better stability in the open source graphics drivers.
Dying Light and Dead Island Definitive Edition were previously broken on Mesa, but as of today a patch has landed in Mesa-git to fix them both ready for Mesa 17.2.
The latest release of the open-source graphics drivers has now been made available following the final release candidate. There's plenty of new things to love in this release.
Livestreams & Videos
- hatniX plays: Shadow Tactics
- Date: Happening now!
Popular this week
- A look at some great Linux & SteamOS racing games available in 2017
- The Humble Store is having a huge sale right now, some seriously good Linux deals on
- Valve makes adjustments to user reviews due to review bombing with 'histogram' charts
- Cyberpunk horror game 'Observer' could see an October release for Linux
View by Category
GPUVis, an open source Linux GPU profiler similar to GP…
22 September 2017 at 10:01 pm UTC
Friday Livestream with Samsai at 5 PM UTC!
22 September 2017 at 9:35 pm UTC
The Humble Store is having a huge sale right now, some …
22 September 2017 at 9:13 pm UTC
Wine Staging 2.17 is out with more Direct3D11 features …
22 September 2017 at 9:09 pm UTC
Half-Life: C.A.G.E.D. from former Valve worker should h…
22 September 2017 at 8:35 pm UTC
- See more comments
Latest Forum Posts
- Respons From Star Citizen Regarding Linux :(
22 September 2017 at 9:24 pm UTC
- I HATE xbox live
22 September 2017 at 9:12 pm UTC
- DiRT Rally GOL League - 2010s Season
22 September 2017 at 6:35 pm UTC
- Dragon's Dogma: Dark Arisen gameplay impressions (is a general di…
22 September 2017 at 3:28 pm UTC
- Witcher 3 coming to Linux :o ?
22 September 2017 at 3:25 pm UTC