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By liamdawe, 28 March 2017 at 6:40 pm UTC (20 Comments)
This is an interesting one, Snoost, a new cloud gaming service powered by Amazon AWS supports Linux. It uses Steam's in-home streaming with your own games library.
By Cheeseness, 24 March 2017 at 10:19 pm UTC (19 Comments)
After four months researching Star Wars games, Cheese has released a big interactive timeline and writeup. Here's an excerpt covering the games available for Linux!
By liamdawe, 23 March 2017 at 9:48 am UTC (78 Comments)
There's an interesting issue with certain Linux CPU governors that will actually bring down performance in Vulkan games.
By liamdawe, 15 March 2017 at 10:49 am UTC (177 Comments)
There were a few loud users complaining about a recent Linux release where you had to pay for the Linux version on Steam, even if you already own the Windows version. I’ve spoken to a few people and have some thoughts on it.
By liamdawe, 5 March 2017 at 11:08 pm UTC (42 Comments)
I had a chat on reddit about RAM use and it inspired me to check out multiple games to see just how much RAM you should be looking to have as a Linux gamer.
By liamdawe, 26 February 2017 at 7:46 pm UTC (56 Comments)
As usual, the wider media and people who like to generate clicky headlines like to claim Steam Machines are dead in the water. The truth is though, is that it's not quite so simple.
By liamdawe, 15 February 2017 at 11:50 am UTC (17 Comments)
Today I read an article from RPS that claims that Valve has made it harder to find new releases. This tickled me a bit, as it's always been quite easy.
By liamdawe, 11 February 2017 at 12:05 pm UTC (32 Comments)
It's official! Steam has hit another milestone for Linux games. We now have over 3,000 Linux games to fill our time with.
By mirv, 10 February 2017 at 8:31 pm UTC (19 Comments)
There’s been a fair bit of talk recently about attempting to multi-thread using OpenGL so I thought I’d write a bit more about what “multi-threading” an OpenGL game is, what’s normally done, and how it compares to multi-threading in Vulkan. Here's an attempt to explain it a little.
By liamdawe, 10 February 2017 at 7:46 pm UTC (31 Comments)
Valve have finally announced what they suggested they would do at the first SteamDevDays, Greenlight is being thrown out. It will be replaced by 'Steam Direct', which may still require a payment from developers.
By liamdawe, 2 February 2017 at 11:06 pm UTC (16 Comments)
I wanted to do a little public thank you to everyone who is funding me on Patreon and to remind people who aren’t about what I do.
By liamdawe, 2 February 2017 at 6:58 pm UTC (36 Comments)
You have probably heard of G2A by now, the grey-market where anyone can sell second-hand keys for some money. The problem is, someone pointed out how they do no actual checks on keys and that resulted in them getting banned.
By liamdawe, 28 January 2017 at 12:29 am UTC (32 Comments)
I was asked by a Patreon supporter to note down some thoughts on what to look for when you’re thinking about pledging to a crowdfunding campaign.
By liamdawe, 26 January 2017 at 9:31 pm UTC (25 Comments)
For those of you interested in seeing The Witness on Linux, it seems Jonathan Blow mentioned it again recently in a livestream in response to a viewer question. It's hard to argue with what he's saying.
By liamdawe, 24 January 2017 at 2:59 pm UTC (29 Comments)
Homefront: The Revolution for Linux was announced with Linux support in 2014 and to this day we still can't get any clear communication on the port.
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