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Category: Editorial
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Some thoughts on Trine 3: The Artifacts of Power

By Hamish,
To say that I began playing Trine 3: The Artifacts of Power with low expectations would be an understatement. Immediately put off by the 3D viewpoint, the game acquired such a poor reputation that Frozenbyte went as far as to publicly apologize to quell a significant fan backlash. Four years on though, how does Trine 3 fare as a game?

The sad case of Trine on Mesa and Linux in 2019

By Hamish,
Lacklustre Linux sales and internal restructuring appear to have taken Frozenbyte out of the Linux market for good, and with even their old games struggling to run well on the Mesa graphics stack, it marks a sad end to a series that once provided so much colour to our platform.

Seven years ago today, Steam for Linux went into limited Beta

By Liam Dawe,
Sometimes it only feels like it was a year or two ago but no, it has been seven years to the date since the valve was opened a little to let some Linux users get some Steam.

Looks like Valve could be set to launch something called Steam Cloud Gaming

By Liam Dawe,
We have Google Stadia (soon), PlayStation Now, Xbox Game Streaming, EA's Project Atlas is coming and more but what about Valve with Steam? Well, sounds like Steam Cloud Gaming is coming.

HopFrog is removing Linux support from Forager and MacOS is not coming now either (updated)

By Liam Dawe,
How about a kick in the teeth with your coffee this Friday morning? Well, that's what I've got for you. Developer HopFrog has announced they will be removing Linux support for Forager and Mac is no longer coming.

Steam's top releases for August 2019 are out, here's our usual look over

By Liam Dawe,
Another month has passed and Valve have just now put up a post going over some of the big new releases on Steam for August.

Voidpoint have said they will not be "censoring" Ion Fury by removing stupid gay joke

By Liam Dawe,
Voidpoint, what are you doing? I am so confused at this point. After releasing a statement we posted last week in our Ion Fury post, the team at Voidpoint now seem to be doing something of a ridiculous U-turn.

A look over Steam's top releases from July, plus some usual quick thoughts on Linux support

By Liam Dawe,
Valve continue their blog posts highlighting games doing well on the platform, with a look at their top releases on Steam during July now available.

Steam Play arrived on Linux one year ago, some thoughts

By Liam Dawe,
Tomorrow marks a special occasion, as Steam Play celebrates its first birthday! A good time to reflect on how it’s impacted Linux gaming.

Going where no Steam Play has gone before with Elite Dangerous

By Marc Di Luzio,
What’s the one game keeping you a dual booter? Maybe it’s PUBG, or Rainbow Six: Siege? Maybe it used to be Overwatch? For me, that game was Elite Dangerous, and one year on from Proton’s release, I have a story to tell.

G2A have extended the deadline for their proposed key-blocking tool, as more developers are unhappy with them

By Liam Dawe,
Recently, after G2A appeared in the spotlight once again for being terrible, they offered to make a key-blocking tool for developers.

A look over Steam's top releases for June 2019, plus a look at the top games by player count

By Liam Dawe,
Just like I did for May's releases, here's a look over the Valve blog post highlighting some of their top games released in June.

The developer of Streets of Rogue recently commented about supporting Linux

By Liam Dawe,
With Streets of Rogue having left Early Access recently, I'm sure plenty were wondering how it's done on Linux. Turns out the developer, Matt Dabrowski, actually made some interesting comments about it.

Epic Games' Tim Sweeney talks Linux and gaming some more, says Linux is "great"

By Liam Dawe,
Tim Sweeney, the Founder and CEO of Epic Games took to Twitter again recently to answer some questions about Linux and gaming.

Key reseller G2A is back in the spotlight again, as a petition is up to ask them to stop selling indie games

By Liam Dawe,
G2A, the key reseller that isn't particularly liked by most game developers is having some time in the spotlight and as usual, it's not for good reasons.
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