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By liamdawe, 15 February 2017 at 11:50 am UTC (17 Comments)
Today I read an article from RPS that claims that Valve has made it harder to find new releases. This tickled me a bit, as it's always been quite easy.
By liamdawe, 11 February 2017 at 12:05 pm UTC (32 Comments)
It's official! Steam has hit another milestone for Linux games. We now have over 3,000 Linux games to fill our time with.
By mirv, 10 February 2017 at 8:31 pm UTC (19 Comments)
There’s been a fair bit of talk recently about attempting to multi-thread using OpenGL so I thought I’d write a bit more about what “multi-threading” an OpenGL game is, what’s normally done, and how it compares to multi-threading in Vulkan. Here's an attempt to explain it a little.
By liamdawe, 10 February 2017 at 7:46 pm UTC (31 Comments)
Valve have finally announced what they suggested they would do at the first SteamDevDays, Greenlight is being thrown out. It will be replaced by 'Steam Direct', which may still require a payment from developers.
By liamdawe, 2 February 2017 at 11:06 pm UTC (16 Comments)
I wanted to do a little public thank you to everyone who is funding me on Patreon and to remind people who aren’t about what I do.
By liamdawe, 2 February 2017 at 6:58 pm UTC (36 Comments)
You have probably heard of G2A by now, the grey-market where anyone can sell second-hand keys for some money. The problem is, someone pointed out how they do no actual checks on keys and that resulted in them getting banned.
By liamdawe, 28 January 2017 at 12:29 am UTC (32 Comments)
I was asked by a Patreon supporter to note down some thoughts on what to look for when you’re thinking about pledging to a crowdfunding campaign.
By liamdawe, 26 January 2017 at 9:31 pm UTC (25 Comments)
For those of you interested in seeing The Witness on Linux, it seems Jonathan Blow mentioned it again recently in a livestream in response to a viewer question. It's hard to argue with what he's saying.
By liamdawe, 24 January 2017 at 2:59 pm UTC (29 Comments)
Homefront: The Revolution for Linux was announced with Linux support in 2014 and to this day we still can't get any clear communication on the port.
By liamdawe, 21 January 2017 at 10:33 pm UTC (18 Comments)
The guys over at itch are doing some truly interesting work. The itch store is open to all developers, they have an open source client and they talk openly about their work. A developer of their games client has written up about how they compress data for downloads.
By liamdawe, 21 January 2017 at 8:20 pm UTC (42 Comments)
During the livestream I did last night I had one of those moments where you fully appreciate how far Linux gaming has come.
By liamdawe, 19 January 2017 at 9:23 pm UTC (36 Comments)
In May it will be five years since the Carmageddon: Reincarnation Kickstarter. Linux support was a stretch goal they reached and we still have nothing to show for it.
By liamdawe, 18 January 2017 at 8:26 pm UTC (149 Comments)
I did it, I jumped ship from Ubuntu to Antergos and I honestly can’t see myself going back. Here’s some thoughts on that.
By liamdawe, 18 January 2017 at 7:56 pm UTC (45 Comments)
Stellaris, the massive grand strategy game from Paradox is going through another update cycle and one little feature of the upcoming patch is the ability to accept refugees, but some people aren't happy about it.
By liamdawe, 18 January 2017 at 1:33 pm UTC (22 Comments)
In another case of scammers trying to buy keys with often stolen credit cards to sell on websites like G2A, the developers of 'Factorio' have written about their experience with it.
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