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Category: Editorial
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An update on the Xenonauts Linux port that's only for 'legacy customers'

By liamdawe, 16 May 2017 at 4:52 pm UTC (12 Comments)
I recently wrote about how the Linux version of Xenonauts is no longer supported with the developer now saying it's only for 'legacy customers', I reached out to the developer for some answers and here's what they told me.

Square Enix is selling Io-Interactive, developer of HITMAN

By liamdawe, 14 May 2017 at 7:12 pm UTC (10 Comments)
In a move that might prove frustrating for fans of HITMAN, Square Enix are selling the developer Io-Interactive.

The Linux port of Xenonauts is not supported and was only made for 'legacy customers'

By liamdawe, 12 May 2017 at 6:42 pm UTC (24 Comments)
Here's your utterly weird news of the day. Some time ago Xenonauts was ported to Linux by Knockout Games. The official website now claims it's not actually supported and is only meant for whatever the heck they mean by 'legacy customers'.

Jonathan Blow's next game looks like it might support Linux

By liamdawe, 20 April 2017 at 8:48 pm UTC (13 Comments)
Take this with a pinch of salt, since it's early days for his next game, but Jonathan Blow (Braid, The Witness) actually showed off his next game 'Jai Sokoban' running on Linux.

Canonical drop the Unity desktop environment for Ubuntu favour of going back to GNOME

By liamdawe, 7 April 2017 at 8:14 am UTC (102 Comments)
I have been debating writing about this since we are mainly a gaming news site (I should really setup another site for all the other Linux news I want to write about!), but Canonical switching back to GNOME on Ubuntu is very big news for everyone.

Key reseller G2A is being told to clean up their act, or lose AAA publishing deals

By liamdawe, 6 April 2017 at 10:32 pm UTC (30 Comments)
Ah key resellers, a topic that always generates a lot of heat. A lot of it usually directed at me for 'telling you what to do', but this might help clear some things up.

Snoost, a new cloud gaming service has opened with Linux support, uses Steam's in-home streaming

By liamdawe, 28 March 2017 at 6:40 pm UTC (20 Comments)
This is an interesting one, Snoost, a new cloud gaming service powered by Amazon AWS supports Linux. It uses Steam's in-home streaming with your own games library.

Cheese Talks: Star Wars Games

By Cheeseness, 24 March 2017 at 10:19 pm UTC (19 Comments)
After four months researching Star Wars games, Cheese has released a big interactive timeline and writeup. Here's an excerpt covering the games available for Linux!

You will want to force your CPU into high performance mode for Vulkan games on Linux

By liamdawe, 23 March 2017 at 9:48 am UTC (80 Comments)
There's an interesting issue with certain Linux CPU governors that will actually bring down performance in Vulkan games.

Editorial: On paying for Linux games when you already have a Windows version

By liamdawe, 15 March 2017 at 10:49 am UTC (177 Comments)
There were a few loud users complaining about a recent Linux release where you had to pay for the Linux version on Steam, even if you already own the Windows version. I’ve spoken to a few people and have some thoughts on it.

A look at how much RAM you might need as a Linux gamer

By liamdawe, 5 March 2017 at 11:08 pm UTC (42 Comments)
I had a chat on reddit about RAM use and it inspired me to check out multiple games to see just how much RAM you should be looking to have as a Linux gamer.

Editorial: Steam Machines are not dead, plus a video from The Linux Gamer

By liamdawe, 26 February 2017 at 7:46 pm UTC (56 Comments)
As usual, the wider media and people who like to generate clicky headlines like to claim Steam Machines are dead in the water. The truth is though, is that it's not quite so simple.

How to easily find new releases on Steam

By liamdawe, 15 February 2017 at 11:50 am UTC (17 Comments)
Today I read an article from RPS that claims that Valve has made it harder to find new releases. This tickled me a bit, as it's always been quite easy.

Steam now has over 3,000 Linux games available

By liamdawe, 11 February 2017 at 12:05 pm UTC (32 Comments)
It's official! Steam has hit another milestone for Linux games. We now have over 3,000 Linux games to fill our time with.

OpenGL Multi-threading, what it is and what it means

By mirv, 10 February 2017 at 8:31 pm UTC (19 Comments)
There’s been a fair bit of talk recently about attempting to multi-thread using OpenGL so I thought I’d write a bit more about what “multi-threading” an OpenGL game is, what’s normally done, and how it compares to multi-threading in Vulkan. Here's an attempt to explain it a little.
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