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Category: Game Engine
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Open source game engine 'Godot' showcases upcoming 3.0 features in a new video

By liamdawe, 11 August 2017 at 8:17 pm UTC (14 Comments)
The developers of the open source game engine Godot, have put up a new official video to showcase some of the new features coming to Godot 3.0.

The open source game engine Godot adds support for glTF 2.0

By liamdawe, 4 August 2017 at 11:53 am UTC (4 Comments)
The open source game engine Godot has added support for glTF 2.0, the open standard from Khronos. It's a royalty-free specification for the transmission and loading of 3D scenes and models by applications.

Morrowind continues living on, with a fresh release of the open source OpenMW game engine

By liamdawe, 2 August 2017 at 10:36 am UTC (10 Comments)
A fresh release of OpenMW, the open source game engine to play Morrowind has been released. There's not a huge amount of new features, but there's a lot of fixes.

Godot, the open source game engine has released the first 3.0 Alpha

By liamdawe, 27 July 2017 at 12:12 pm UTC (11 Comments)
The open source game engine Godot has released the first Alpha in the major 3.0 upgrade, here's a look at what's new.

CRYENGINE 5.4 Preview released, includes Vulkan support

By liamdawe, 26 July 2017 at 6:37 pm UTC (17 Comments)
The CRYENGINE 5.4 Preview has been released and it comes with something truly interesting: Vulkan support.

OpenRA adds another 9 Dune 2000 missions, a command bar and tons more

By liamdawe, 24 July 2017 at 9:21 am UTC (2 Comments)
OpenRA, the open source game engine for Commander & Conquer, Red Alert and Dune 2000 has a new test release out with tons of changes.

OpenRCT2, the open source RollerCoaster Tycoon 2 game engine has another update

By liamdawe, 19 July 2017 at 2:29 pm UTC (8 Comments)
A good one to keep an eye on for fans of RollerCoaster Tycoon 2, as OpenRCT2, the open source game engine has been updated again recently.

OpenRCT2, the open source engine for RollerCoaster Tycoon 2 has been updated again

By liamdawe, 4 May 2017 at 8:36 am UTC (2 Comments)
A fresh build of the RollerCoaster Tycoon 2 open source game engine OpenRCT2 is now available that continues to polish up the experience.

OpenRCT2, an open source game engine for RollerCoaster Tycoon 2

By liamdawe, 25 April 2017 at 11:46 am UTC (11 Comments)
It appears we've never mentioned OpenRCT2 before, a fully featured open source engine for RollerCoaster Tycoon 2!

OpenRA has a new release with HiDPI font rendering, more Dune 2000 missions and more

By liamdawe, 25 April 2017 at 9:14 am UTC (6 Comments)
OpenRA is easily one of my favourite open source projects. It allows us to play early Westwood RTS games like Red Alert and Dune 2000 in a modern engine on Linux. The latest release is a good one too.

OpenLara, an impressive open source engine for classic Tomb Raider has a WebGL demo

By liamdawe, 24 April 2017 at 10:23 am UTC (30 Comments)
OpenLara was pointed out to me as it's an open source game engine to run classic Tomb Raider titles on Linux, it also has a WebGL support and a demo to show it off in-browser.

Game engine 'Construct 3' has come along well during the Beta

By liamdawe, 21 April 2017 at 8:49 pm UTC (7 Comments)
I've been playing with Construct 3 on and off during the beta and I have to say I'm really impressed with it.

Open source game engine for Morrowind 'OpenMW' to gain 'Distant terrain' in the next release

By liamdawe, 10 April 2017 at 11:34 am UTC (20 Comments)
One thing I totally forgot to write about is that in the next release of OpenMW, the open source game engine for Morrowind, will finally have the 'Distant terrain' feature.

Unity 5.6 to release March 31st with 'out of the box support for Vulkan'

By liamdawe, 28 February 2017 at 9:01 pm UTC (8 Comments)
More news from GDC, Unity have announced that on March 31st, Unity 5.6 will release and it will have 'out of the box support for Vulkan'.

Game creation kit 'Construct 3' has a first preview, including shots of it on Linux

By liamdawe, 2 February 2017 at 1:54 pm UTC (12 Comments)
I am seriously excited to try out Construct 3, as it enables creation of games without actual coding. It uses an interesting events system like in Construct 2, Fusion and other toolkits. The developers have shown the first preview with pictures of it on Linux too.
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