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NVIDIA has open sourced more of GameWorks with Linux support

By Liam Dawe,
NVIDIA seem to be on a bit of a roll lately when it comes to Linux with a huge new driver release, DLSS for Proton, RTX and DLSS support for Arm on Linux and getting Linux native support added to the DLSS SDK and now they've open sourced a bunch of GameWorks.

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support

By Liam Dawe,
Today NVIDIA put up a rather exciting blog post talking about RTX - with Arm. Not only that, they've showcased it using Linux too which is pretty amazing.

The Machinery game engine launches the Early Adopters program

By Liam Dawe,
Our Machinery has announced the availability of their game engine The Machinery with an Early Adopters program that gives a discount on the licensing, although it's free if your team pulls in less than $100K.

The KenShape and Asset Forge tools from Kenney both got enhancements in new releases

By Liam Dawe,
KenShape is a tool to create 3D models from 2D pixel art which is really clever, while Asset Forge allows you to create 3D models from various parts.

Bitmapflow helps artists generate inbetweens for animated sprites

By Liam Dawe,
Are you developing games? Making awesome gifs of things and whatever else? Bitmapflow is a very clever application that will generate extra parts of animations to make them smoother.

Utopixel blog about porting their title Outer Wonders to Linux

By Liam Dawe,
While off-the-shelf game engines like Unity, Godot and Unreal often make it easy to bring games to Linux - what about developers who roll their own? Utopixel have blogged about bringing their new game Outer Wonders to Linux.

Unreal Engine 5 goes out in Early Access with continued Linux support

By Liam Dawe,
Epic Games has today released Unreal Engine 5 into Early Access with some huge new features, a new look for the editor and continued support for Linux builds of games.

Go Godot Jam is an upcoming Godot Gamedev Festival between May 6 - June 9

By Liam Dawe,
Learn more about the free and open source Godot Engine during Go Godot Jam, part of the Godot Gamedev Festival running from today May 6 through to June 9.

FMOD Studio 2.02 is out along with native Linux support

By Liam Dawe,
Enabling even more developers to work directly from Linux, FMOD Studio 2.02 has been released which includes (amongst other things) native support for Linux.

Godot Engine 3.3 is out with plans for 3.4 while 4.0 with Vulkan is still in progress

By Liam Dawe,
The free and open source game engine Godot Engine has a huge new feature release out, so big they had to change the version number and they have some big plans for long-term support.

GodotCon returns online for Godot Engine in July, submit your talk now

By Liam Dawe,
Interested in game development, open source and Godot Engine? GodotCon is planned to return in July.

Flax game engine 1.1 is out with Linux Editor support

By Liam Dawe,
Another promising game engine with lots of big features is Flax, available free with the source available (but not Open Source) has a huge new release out with improvements to their Linux support.

Arrow is a new open source app for developing text adventures and game narratives

By Liam Dawe,
Are you designing a game narrative or want to make some sort of text adventure? Even if it's just prototyping or storyboarding the free and open source app Arrow can help.

plus-x is a simple tool to help developers on Windows set Linux permissions for games

By Liam Dawe,
Here's a small and very useful sounding application from game developer Cheeseness. It's called plus-x and the aim is to allow developers on Windows to set the correct permissions on Linux executables.

Open source mixed reality library StereoKit adds Linux support

By Liam Dawe,
The XR (VR/AR) space continues to evolve and one of the promising projects there is called StereoKit, an open source mixed reality library and a new release is out now adding in Linux support.

KenShape is a new tool to get easy 3D models from 2D pixel-art by Kenney

By Liam Dawe,
Want a quick way to make 3D models? Here's your fresh tip of the day for prototyping, game development or anything else - check out the new KenShape application from Kenney.

Defold game engine planning Linux improvements through 2021

By Liam Dawe,
Defold, a free game engine with the source code available under a reasonable open license has released a roadmap for 2021 and it's sounding pretty good.

An interview with Decemberborn Interactive for their game Cathedral

By Liam Dawe,
Here's another developer interview for you! This time we chatted with Decemberborn Interactive about their game Cathedral.

FOSS game engine GDevelop gets early support for tile-based maps

By Liam Dawe,
Getting increasingly more useful and powerful, the open source game engine GDevelop has another new version up with the first iteration of support for tile-based maps.

Collabora talk enhancing apitrace with gltrim to get replayable cut traces

By Liam Dawe,
Developers working across different areas of Linux are always looking for ways to squeeze a bit more performance, and it seems Collabora came up with a new way to performance test with upgrades to apitrace.
Showing 1 to 20 of 137 entries found.
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