Burning Knight is a recently released action-packed roguelike, featuring slick pixel-art and fantastic lighting along with plenty of over the top action and a little sprinkle of comedy.
Red Martyr Entertainment today released Saint Kotar: The Yellow Mask, a prologue of their upcoming dark narrative point and click adventure. They're crowdfunding for the full game so we had a chat about it.
Today we have something a bit special for you, an interview with one of the team working to produce the free and open source multiplayer voxel RPG named Veloren.
Ocean's Heart from developer Max Mraz is looking great! A sweet action RPG with a Zelda-like theme and it's coming to Linux. I had a little chat with the developer about it.
Unconventional Warfare is certainly a peculiar mix with visual novel styled story-telling with anime characters, plus it's also a tactical shooter. Small interview included too.
Today we have another interview for you, with Bearded Giant Games who are currently making the extreme space shooter Space Mercs.
ZED from Eagre Games and Cyan Ventures is out for Linux now, it’s quite an experience (plus an interview)
ZED, a game that might make your own head spin a bit, as you assume the role of an aging artist whose mind isn’t quite all there. Taken over by a haze of dementia, you will be tasked with piecing together his mind.
With a great soundtrack and a simple visual style, the horizontal space shooter WARP-TEK has been officially released today.
You think we were done writing about Steam Play? Wrong. Here's what Godot Engine's Rémi Verschelde and Marc Di Luzio (previously Feral Interactive, now at Unity) think about it.
Subset Games are a developer I was especially keen to speak to about Valve's Steam Play system, since Into the Breach is included as a white-listed game by Valve even though they're working on a Linux version.
For today's article I spoke to Ethan Lee, developer of FNA and who has ported something around 40+ titles to Linux. Here's what he thinks about Valve's Steam Play.
Game store itch.io are doing some fantastic things and so it's time to highlight it a bit. They just released a massive overhaul to their open source client!
What started as a large article talking to developers about Steam Play required splitting off before it became too big. I give you, a chat with the developer of DXVK.
An interview with the CEO of Gaijin, developer of War Thunder, about supporting Linux and working with the Vulkan API
Following the news that the explosive vehicular MMO, War Thunder, had a work-in-progress Vulkan render, I got in touch with the developer to ask about their experiences working with Vulkan and bringing their game to Linux.
I love space, I love how mysterious and dangerous it is and to be able to fly around in a game like Helium Rain is fantastic. I decided to have a chat with the developer and they’re very positive about Linux gaming.
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