The Wine hackers continue to be exceptionally busy trying to catch up with Windows and a new development release is out with Wine 6.22.
More fixes made their way into Proton Experimental yesterday, with Valve / CodeWeavers fixing up some issues in a few different games.
After the issues that happened with Linus from Linus Tech Tips breaking Pop!_OS during the switch to Linux challenge, the APT package manager has been upgraded to prevent future issues happening.
The ongoing saga of modders versus Take-Two continues on, after some people behind the Grand Theft Auto fan projects "re3" and "reVC" got their work taken down from GitHub and then sued.
Two sets of driver releases are now available. First we have the open source Mesa 21.3 release and we also secondly have the NVIDIA Vulkan Beta 470.62.12 also out now.
Ready to try out the free and open source Godot Engine? Here's a fun chance. As part of the month-long Go Godot Jam 2 Festival, their Game Jam will start soon!
Sadly, SteamVR on Linux continues to have quite a lot of quirks and over time it's gotten a little rough, here's a way to fix the SteamVR Overlay not working.
While NVIDIA has had DLSS available for a while, it does depend on game support with a compatible NVIDIA GPU. So we saw AMD come along with FidelityFX Super Resolution that worked across both vendors and now NVIDIA has something of an answer with their own open source Image Scaler.
A few days ago Forza Horizon 5 became playable on Linux and now Valve / CodeWeavers have upgraded Proton Experimental yet again to try and get multiplayer sorted.
KDE developer Nate Graham, who is known for writing the 'This week in KDE" blog posts keeping us up to speed on all the latest changes has a fresh update about plans for taking over the world, and Graham has some interesting things to say.
We're getting more and more excited about the Steam Deck, even though Valve has delayed it at least until February 2022 we do now have quite a few more fun details thanks to the recent Steamworks Virtual Conference.
With the Steamworks Virtual Conference: Steam Deck over, we now have quite a few details that have come out on what to expect from the Steam Deck, Proton, Linux, SteamOS 3 and more.
A fresh Proton release is coming up with Proton 6.3-8 now seeing a Release Candidate ready for more people to test and report issues on.
Looks like cross-platform game development with SDL is going to get easier, as Ryan Gordon (also known as Icculus) has confirmed an Epic MegaGrant and details what it will be used for.
With the Steam Deck delayed until February 2022, Valve has produced new developer documentation giving a helping hand to devs interested in testing ready for it using Linux.
OPGames, a company that (as they describe) helps "turn games into investable assets through NFTs" has donated a bunch of monies to a few great open source projects.
Recently with the Vulkan 1.2.197 specification update, a new extension popped up that has plenty of developers happy with Dynamic Rendering and now The Khronos Group has formally announced it with a more detailed explanation.
There's been a huge amount of talk recently about switching to Linux for gaming, thanks to the challenge from Linus Tech Tips where two of their people tried the full-switch but it didn't go so well for Linus and Pop!_OS. Now, System76 are trying to improve.
ChimeraOS (previously called GamerOS) is a Linux distribution aimed at full-screen devices and console styled couch-gaming, much in the same way that SteamOS is.
Celebrating Polish creativity in gaming, GOG's Made in Poland sale is live and it's yet another chance to save lots of pennies on some great games.