Support me on Patreon to keep GamingOnLinux (and me) alive.
Category: NVIDIA
Pick categories (CTRL+click for multiple):
By liamdawe, 18 January 2017 at 6:51 pm UTC (12 Comments)
A pretty interesting NVIDIA beta driver has landed and it officially enables their OpenGL threaded optimizations by default.
By liamdawe, 12 January 2017 at 2:33 pm UTC (20 Comments)
Samuel Pitoiset (Valve developer) just put some fresh work into Mesa-git that enables OpenGL 4.3 with nouveau (NVIDIA) for Maxwell and above.
By liamdawe, 11 January 2017 at 3:57 pm UTC (61 Comments)
My original guide on how to help fix screen-tearing on Linux with an NVIDIA GPU is a bit dated, so here’s an even easier way.
By liamdawe, 10 January 2017 at 9:18 pm UTC (17 Comments)
NVIDIA has put out what they call 'VkHLF', a high level abstraction library on top of Vulkan. Looks like it's under a BSD-style license too.
By liamdawe, 14 December 2016 at 3:58 pm UTC (23 Comments)
Nvidia have pushed out three new driver updates today. One for their latest stable branch and two for older hardware.
By liamdawe, 6 December 2016 at 10:32 am UTC (7 Comments)
It seems NVIDIA are preparing a new driver update that will enable the use of Vulkan without needing X11.
By liamdawe, 11 September 2016 at 6:53 pm UTC (15 Comments)
It seems Wargame: European Escalation was broken for nearly two years for Nvidia GPU users on Linux. The recent Nvidia 370.28 driver seems to have fixed it.
By liamdawe, 18 August 2016 at 4:06 pm UTC (14 Comments)
Nvidia has released the beta driver 370.23, the good news for multi-GPU users is that it features initial support for PRIME Synchronization.
By Yomen Tohmaz, 9 August 2016 at 5:40 pm UTC (19 Comments)
Here's a way to fix missing bodies in the Linux port of Shadow of Mordor with Nvidia drivers. This is a temp fix until a patch is released.
By liamdawe, 14 July 2016 at 6:30 pm UTC (13 Comments)
VR Funhouse is currently a Windows only advanced VR game, but the interesting thing is that Nvidia claim they will open source it.
By liamdawe, 22 April 2016 at 7:11 pm UTC (27 Comments)
Not exactly too different from previous Nvidia 364.x drivers, but this now makes the Nvidia 364.19 driver throw off the beta label and is stable enough in their eyes.
By liamdawe, 9 April 2016 at 3:07 pm UTC (21 Comments)
Nvidia are really pushing hard on their Vulkan driver, and it's great to see them push out updates so quickly. We now have the 364.16 Vulkan driver ready for download.
By liamdawe, 28 March 2016 at 11:47 am UTC (51 Comments)
Just a heads up, you might want to avoid Nvidia driver 364.12 is you play Shadow of Mordor (or want to play it soon). Nvidia have stated it's an issue Feral Interactive need to fix.
By liamdawe, 21 March 2016 at 4:40 pm UTC (29 Comments)
Well Nvidia dropped a bit of a big one today didn't they! Nvidia driver version 364.12 is now out and brings in official Vulkan support, Mir support and Wayland support.
By liamdawe, 17 March 2016 at 10:46 am UTC (15 Comments)
Two long and low quality videos from GDC are now up with Vulkan as the subject, all very interesting with Oxide Games (Ashes of the Singularity) and Valve speaking. I've done some highlights for you.
  Go to:
Games & Release Calendar
Livestreams & Videos
Popular this week
View by Category
Contact
Twitter
Latest Forum Posts
Facebook