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Category: NVIDIA

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Wargame: European Escalation works once again for Nvidia users, two years after breaking

By Liam Dawe,
It seems Wargame: European Escalation was broken for nearly two years for Nvidia GPU users on Linux. The recent Nvidia 370.28 driver seems to have fixed it.

Nvidia beta driver 370.23 has initial support for PRIME Synchronization

By Liam Dawe,
Nvidia has released the beta driver 370.23, the good news for multi-GPU users is that it features initial support for PRIME Synchronization.

How to fix bodies not showing in Shadow of Mordor with Nvidia drivers temp fix

By Yomen Tohmaz,
Here's a way to fix missing bodies in the Linux port of Shadow of Mordor with Nvidia drivers. This is a temp fix until a patch is released.

VR Funhouse from Nvidia to be open sourced this summer

By Liam Dawe,
VR Funhouse is currently a Windows only advanced VR game, but the interesting thing is that Nvidia claim they will open source it.

Nvidia 364.19 stable driver released, featuring Vulkan, Wayland & Mir support

By Liam Dawe,
Not exactly too different from previous Nvidia 364.x drivers, but this now makes the Nvidia 364.19 driver throw off the beta label and is stable enough in their eyes.

Nvidia releases 364.16 Vulkan driver, improved Optimus support, improved multi-threaded scaling

By Liam Dawe,
Nvidia are really pushing hard on their Vulkan driver, and it's great to see them push out updates so quickly. We now have the 364.16 Vulkan driver ready for download.

Looks like Shadow of Mordor has bad graphical bugs with Nvidia 364.12

By Liam Dawe,
Just a heads up, you might want to avoid Nvidia driver 364.12 is you play Shadow of Mordor (or want to play it soon). Nvidia have stated it's an issue Feral Interactive need to fix.

Nvidia 364.12 released for Linux with official Vulkan, Mir & Wayland support

By Liam Dawe,
Well Nvidia dropped a bit of a big one today didn't they! Nvidia driver version 364.12 is now out and brings in official Vulkan support, Mir support and Wayland support.

Vulkan at GDC videos now up, with Valve talking about porting Source 2 to Vulkan

By Liam Dawe,
Two long and low quality videos from GDC are now up with Vulkan as the subject, all very interesting with Oxide Games (Ashes of the Singularity) and Valve speaking. I've done some highlights for you.

Nvidia release GameWorks SDK 3.1, releasing code on github

By Liam Dawe,
Looks like Nvidia don't want to be outclassed by AMD and have released GameWorks SDK 3.1 with the intetion of releasing parts of it onto github. They have already released FaceWorks and some OpenGL samples, with more to come.

Nvidia release another new Vulkan beta driver with Linux support

By Liam Dawe,
Nvidia are keeping up their great support of Vulkan with yet another new build of their Vulkan driver which supports Linux.

Nvidia Vulkan Driver updated

By Liam Dawe,
Heads up Vulkan testers, Nvidia has updated their beta Vulkan driver for Linux. It should work better with newer kernels too.

SteamOS beta update brings in a new Nvidia driver with Vulkan support

By Liam Dawe,
SteamOS Brewmaster update 2.63 has been pushed to brewmaster_beta, if you are opted into the beta on SteamOS you will get an updated Nvidia driver featuring Vulkan support.

Nvidia release Linux beta driver with Vulkan

By Liam Dawe,
Well, this is awkward, Nvidia have also released a driver on Linux with Vulkan support. This leaves AMD to be the only desktop GPU vendor not to have one ready for testing on Linux.

Nvidia releases an open-source Vulkan C++ API, it's now on github

By Liam Dawe,
Nvidia have been busy, they have released vkcpp which as a C++ API to work with Vulkan, as Vulkan itself is a C API.

Tweaking Performance in XCOM 2

By scaine,
Experiencing performance issues or stuttering in Feral's excellent port of XCOM 2? These engine tweaks might be just what you're looking for.

Nvidia hosted a Vulkan Developers Day which sounds awesome

By Liam Dawe,
Nvidia hosted a 'Vulkan Developers Day' at their Silicon Valley campus with plenty of 'top graphics developers' attending.

Nvidia talk Vulkan in a developer blog post, they say Vulkan supplements OpenGL

By Liam Dawe,
Nvidia are talking about Vulkan a little more now, which is really good to see. Looks like they will have a little bit of support for it on "day-zero" too.
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