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Category: NVIDIA

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Looks like Shadow of Mordor has bad graphical bugs with Nvidia 364.12

By Liam Dawe,
Just a heads up, you might want to avoid Nvidia driver 364.12 is you play Shadow of Mordor (or want to play it soon). Nvidia have stated it's an issue Feral Interactive need to fix.

Nvidia 364.12 released for Linux with official Vulkan, Mir & Wayland support

By Liam Dawe,
Well Nvidia dropped a bit of a big one today didn't they! Nvidia driver version 364.12 is now out and brings in official Vulkan support, Mir support and Wayland support.

Vulkan at GDC videos now up, with Valve talking about porting Source 2 to Vulkan

By Liam Dawe,
Two long and low quality videos from GDC are now up with Vulkan as the subject, all very interesting with Oxide Games (Ashes of the Singularity) and Valve speaking. I've done some highlights for you.

Nvidia release GameWorks SDK 3.1, releasing code on github

By Liam Dawe,
Looks like Nvidia don't want to be outclassed by AMD and have released GameWorks SDK 3.1 with the intetion of releasing parts of it onto github. They have already released FaceWorks and some OpenGL samples, with more to come.

Nvidia release another new Vulkan beta driver with Linux support

By Liam Dawe,
Nvidia are keeping up their great support of Vulkan with yet another new build of their Vulkan driver which supports Linux.

Nvidia Vulkan Driver updated

By Liam Dawe,
Heads up Vulkan testers, Nvidia has updated their beta Vulkan driver for Linux. It should work better with newer kernels too.

SteamOS beta update brings in a new Nvidia driver with Vulkan support

By Liam Dawe,
SteamOS Brewmaster update 2.63 has been pushed to brewmaster_beta, if you are opted into the beta on SteamOS you will get an updated Nvidia driver featuring Vulkan support.

Nvidia release Linux beta driver with Vulkan

By Liam Dawe,
Well, this is awkward, Nvidia have also released a driver on Linux with Vulkan support. This leaves AMD to be the only desktop GPU vendor not to have one ready for testing on Linux.

Nvidia releases an open-source Vulkan C++ API, it's now on github

By Liam Dawe,
Nvidia have been busy, they have released vkcpp which as a C++ API to work with Vulkan, as Vulkan itself is a C API.

Tweaking Performance in XCOM 2

By scaine,
Experiencing performance issues or stuttering in Feral's excellent port of XCOM 2? These engine tweaks might be just what you're looking for.

Nvidia hosted a Vulkan Developers Day which sounds awesome

By Liam Dawe,
Nvidia hosted a 'Vulkan Developers Day' at their Silicon Valley campus with plenty of 'top graphics developers' attending.

Nvidia talk Vulkan in a developer blog post, they say Vulkan supplements OpenGL

By Liam Dawe,
Nvidia are talking about Vulkan a little more now, which is really good to see. Looks like they will have a little bit of support for it on "day-zero" too.
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