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Category: Open Source
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By liamdawe, 25 April 2017 at 11:46 am UTC (9 Comments)
It appears we've never mentioned OpenRCT2 before, a fully featured open source engine for RollerCoaster Tycoon 2!
By liamdawe, 25 April 2017 at 9:14 am UTC (4 Comments)
OpenRA is easily one of my favourite open source projects. It allows us to play early Westwood RTS games like Red Alert and Dune 2000 in a modern engine on Linux. The latest release is a good one too.
By liamdawe, 24 April 2017 at 10:23 am UTC (30 Comments)
OpenLara was pointed out to me as it's an open source game engine to run classic Tomb Raider titles on Linux, it also has a WebGL support and a demo to show it off in-browser.
By liamdawe, 17 April 2017 at 2:53 pm UTC (12 Comments)
The next Alpha of the open source RTS 0 A.D. is moving along with development and it sounds like it's going to be a fun release.
By liamdawe, 10 April 2017 at 11:34 am UTC (20 Comments)
One thing I totally forgot to write about is that in the next release of OpenMW, the open source game engine for Morrowind, will finally have the 'Distant terrain' feature.
By Samsai, 2 April 2017 at 7:40 pm UTC (8 Comments)
Version 0.8.2 of the free and open source arena FPS Xonotic has been released with a couple of new maps and a number of other changes and additions.
By liamdawe, 28 March 2017 at 9:01 am UTC (14 Comments)
With the latest release of the open source itch store client, you can now stop your computer going to sleep when using a gamepad.
By liamdawe, 27 March 2017 at 10:21 am UTC (11 Comments)
I don't know how many of you play MUDs, but Mudlet, an open source cross-platform MUD client has hit version 3.0.
By liamdawe, 20 March 2017 at 8:58 am UTC (7 Comments)
A Mesa developer wrote up a blog post about the conformance of the open source Mesa Vulkan driver 'radv' for AMD.
By liamdawe, 16 March 2017 at 10:37 pm UTC (31 Comments)
Here’s an interesting one, a developer from NVIDIA noted on the Linux Kernel Mailing List that NVIDIA has been designing some new open source drivers. So I did some digging and got an interesting response.
By liamdawe, 16 March 2017 at 10:27 am UTC (16 Comments)
The code for OpenGL threaded GL dispatch is now finally in Mesa-git, after multiple developers attempts to fix it up. This should improve performance in multiple games for users of the open source Mesa drivers.
By liamdawe, 14 March 2017 at 9:41 pm UTC (7 Comments)
Okay, so this makes me love the open source itch client even more! The client has been updated to 23.3.0 which include some pretty smart updates.
By liamdawe, 14 March 2017 at 11:57 am UTC (28 Comments)
Seems Valve really are trying to do a big push to get Linux graphics drivers up to scratch. Last night Pierre-Loup tweeted about a new hiring and the name might be familiar to some.
By liamdawe, 10 March 2017 at 3:47 pm UTC (56 Comments)
It seems Feral Interactive are continuing to help development of the Vulkan 'radv' AMD driver in Mesa, as they have pushed another patch.
By liamdawe, 9 March 2017 at 4:14 pm UTC (25 Comments)
The latest and greatest Mesa release 17.1 is due for release on May 5th, so not long for everything to get polished up.
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