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Category: OpenGL

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Zink, the OpenGL on top of Vulkan driver gets 'Kopper' merged — huge for the future

By Liam Dawe,
Zink is an open source driver layer that gives OpenGL on top of Vulkan, it's been in progress for some time now, steadily making progress. Just recently, a big advancement was pulled in.

Spring RTS v106.0 released with OpenGL 4 support

By Liam Dawe,
The first major upgrade to Spring RTS in years is here with version 106.0, which has some major architectural changes to the popular game engine.

Amazon hiring for Proton / Wine and Linux developers for streaming service Luna

By Liam Dawe,
Despite Luna originally using Windows for Amazon's game streaming service, it appears they may be moving over to Linux and they're looking to hire people to work on Proton / Wine and give back to open source.

Minecraft set to be 30% faster on Linux with Mesa drivers

By Liam Dawe,
If you're using the open source Mesa drivers on Linux (mostly AMD/Intel) and you're a fan of Minecraft, the next Mesa release is going to give you a big performance uplift.

The Zink driver for OpenGL over Vulkan shows good performance on NVIDIA

By Liam Dawe,
Recently developer Mike Blumenkrantz wrote an interesting post in regards to a future upgrade to Zink, the driver that provides an OpenGL implementation on top of Vulkan and the performance with it is looking impressive.

Mesa 21.3 drivers out, plus NVIDIA 470.62.12 Vulkan Beta for Linux

By Liam Dawe,
Two sets of driver releases are now available. First we have the open source Mesa 21.3 release and we also secondly have the NVIDIA Vulkan Beta 470.62.12 also out now.

Zink driver for OpenGL over Vulkan adds more game support like Metro: Last Light

By Liam Dawe,
Developer Mike Blumenkrantz has continued hacking away on the Zink driver, that provides OpenGL over Vulkan to ensure it works with even more games.

Zink driver for OpenGL over Vulkan continues maturing with a big performance fix

By Liam Dawe,
Zink continues to be a promising Mesa driver for Linux that runs OpenGL on top of Vulkan. It's not finished yet and so continues seeing some big performance fixes.

Godot 4.0 with Vulkan getting closer to Alpha, looks like GLES2 to be dropped

By Liam Dawe,
As Godot 4.0 gets ever closer to seeing the light with an Alpha version, the team has clarified what OpenGL / OpenGL ES support to expect from it since the big thing with 4.0 is Vulkan.

OpenGL over Vulkan driver Zink gets a huge performance boost

By Liam Dawe,
We heard you like performance and it seems the new OpenGL over Vulkan driver Zink is going to bring some FPS friends whenever the next release lands.

Collabora give an overview on the status of Zink, the OpenGL over Vulkan driver

By Liam Dawe,
It seems the OpenGL over Vulkan driver, Zink, has been coming along at a ridiculously impressive pace. Open source consulting firm Collabora has given an overview on how it's doing.

OpenGL and Vulkan applications can now talk to each other with Mesa drivers

By Liam Dawe,
Not specifically gaming related but we love to cover industry stuff too, that might be interesting for some of our more technically minded users. Collabora have mentioned that thanks to work done on Mesa, OpenGL and Vulkan applications can now talk to each other.

Inspired by Thief, The Dark Mod 2.09 is out with more modern OpenGL rendering

By Liam Dawe,
Thief is an absolutely classic, and the series lives on thanks to The Dark Mod which is a standalone free and open source first-person stealth game.

Collabora talk enhancing apitrace with gltrim to get replayable cut traces

By Liam Dawe,
Developers working across different areas of Linux are always looking for ways to squeeze a bit more performance, and it seems Collabora came up with a new way to performance test with upgrades to apitrace.

Mali Midgard and Bifrost GPUs to get OpenGL 3.1 with Mesa 21.0 - first RC up

By Liam Dawe,
With the first Mesa release of 2021 for open source Linux GPU drivers upcoming with Mesa 21.0 hitting the Release Candidate stage, Collabora have been busy bringing up OpenGL on ARM Mali GPUs.

Mesa 20.3.0 is out bringing tons of improvements for Linux open source graphics drivers

By Liam Dawe,
Mesa 20.3.0 is the latest and greatest when it comes to Linux open source graphics, bringing with it new hardware support, performance improvements and more.

Valve funds open source developer to work on Zink, the OpenGL on Vulkan driver

By Liam Dawe,
Developer Mike Blumenkrantz has announced that they're now being funded by Valve, so Blumenkrantz's work on the OpenGL implementation on top of Vulkan with 'Zink' will continue.

OpenGL on top of Vulkan with 'Zink' continues maturing with 'near-native performance'

By Liam Dawe,
On the Collabora blog, developer Mike Blumenkrantz has given an exciting update to Zink, an open source Mesa Gallium driver for Linux that provides OpenGL on top of Vulkan.

Godot 3.2.4 has a first beta with 2D batching for GLES3

By Liam Dawe,
Despite the small version bump, Godot 3.2.4 will be quite big release for game developers wanting to squeeze out some more performance.

XDC 2020 conference is today - Vulkan Ray Tracing and Vulkan for Raspberry Pi 4

By Liam Dawe,
Today the X.Org Developers Conference (XDC 2020) begins and there's a couple of interesting talks worth checking out, especially if you like to follow OpenGL and Vulkan.
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