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OpenRCT2 the reimplementation for RollerCoaster Tycoon 2 has a fun update

By Liam Dawe,
Another wonderful open source game engine reimplementation has a major upgrade. OpenRCT2 is a modern game engine for playing RollerCoaster Tycoon 2 and it just got better.

itch.io waives fees for a day again, should work nicely on the Steam Deck

By Liam Dawe,
For just today the game store itch.io is running another Creator Day where they don't take a cut from any sales. Their store should also work fine on the Steam Deck.

Free strategy game Vectorio opens up the source code

By Liam Dawe,
With its mixture of base building, tower defense and survival - Vectorio was actually pretty good at the initial release and now the code is open source.

The Wine 6.13 development release is out now

By Liam Dawe,
The Wine hackers have released the latest development build with Wine 6.13 with plenty of new features and the usual assortment of bug fixes.

In a surprising move Adobe joins Blender Development Fund

By Liam Dawe,
It was announced today that Adobe has officially joined the Blender Development Fund as a corporate Gold member to provide funding for future Blender development.

NVIDIA has open sourced more of GameWorks with Linux support

By Liam Dawe,
NVIDIA seem to be on a bit of a roll lately when it comes to Linux with a huge new driver release, DLSS for Proton, RTX and DLSS support for Arm on Linux and getting Linux native support added to the DLSS SDK and now they've open sourced a bunch of GameWorks.

Didn't take long: the Linux Editor for the Open 3D Engine sees great progress

By Liam Dawe,
After the huge announcement recently from the Linux Foundation that Amazon had donated the Lumberyard game engine as open source, with the formation of the Open 3D Engine and the Open 3D Foundation we're seeing some good progress on getting the editor supported on Linux.

The classic Crusader: No Remorse is ready for testing in ScummVM

By Liam Dawe,
Crusader: No Remorse, the classic sci-fi action game from 1995 is getting a new home with ScummVM and you can go ahead and test it right now.

An interview with the developer of TRBot for running your own Twitch Plays like event

By Liam Dawe,
Heard of Twitch Plays or anything like it? Well, you can run your own thanks to the likes of TRBot so we spoke to the developer to find out more.

OpenLoco for Chris Sawyer's Locomotion has an important update out

By Liam Dawe,
Chris Sawyer's Locomotion is the lesser known follow-up spiritual successor to Transport Tycoon that now lives on again thanks to the free and open source reimplementation OpenLoco.

Godot 4.0 with Vulkan getting closer to Alpha, looks like GLES2 to be dropped

By Liam Dawe,
As Godot 4.0 gets ever closer to seeing the light with an Alpha version, the team has clarified what OpenGL / OpenGL ES support to expect from it since the big thing with 4.0 is Vulkan.

AMD releases FidelityFX Super Resolution source code

By Liam Dawe,
As promised when AMD revealed their answer to NVIDIA's DLSS, FidelityFX Super Resolution (FSR) is now officially open source and available under the MIT license.

Open source instant replay software ReplaySorcery adds an experimental KMS service

By Liam Dawe,
ReplaySorcery is a pretty great bit of open source software, giving you a simple to use instant replay solution for capturing quick bits of whatever is on your screen.

Free and open source space trading game Endless Sky gets a 0.9.14 polishing release

By Liam Dawe,
Bringing the fun of the original Escape Velocity series, the free and open source Endless Sky has another release out with version 0.9.14 with an aim to polish it up a little.

Eight years later Arx Libertatis 1.2 is out now with support for high resolutions

By Liam Dawe,
Arx Libertatis is an improved, cross-platform and open source engine for the 2002 game Arx Fatalis. After a long period of no updates a huge new release is out.

XWayland 21.1.2 is out now with support for hardware accelerated NVIDIA on the 470 driver

By Liam Dawe,
A day many have been waiting for is here. Following on from NVIDIA releasing the NVIDIA 470.42.01 Beta driver that finally supports hardware accelerated OpenGL and Vulkan rendering on Xwayland, a brand new release of XWayland is out now.

VKD3D-Proton 2.4 is out with performance improvements for Direct3D 12 to Vulkan

By Liam Dawe,
VKD3D-Proton is the project that Valve funds to act as a translation layer between Direct3D 12 to Vulkan for use with Steam Play Proton and a big new release is out.

The 'Big Balance Update' is out now for Warzone 2100

By Liam Dawe,
After many years of upgrades for the free and open source Warzone 2100, the team hacking away at the code have issued a fresh update to focus on balancing issues.

Heroes of Might and Magic II reimplementation sees a big AI improvement

By Liam Dawe,
fheroes2 is ensuring that the classic Heroes of Might and Magic II can never die, and with the latest version out now it's more interesting to play than ever before.

Linux Foundation launches the Open 3D Engine based upon Amazon Lumberyard

By Liam Dawe,
This could be the start of something truly big for game development (amongst other things), with the Linux Foundation pulling together some huge names to launch the Open 3D Foundation and the Open 3D Engine based upon Amazon Lumberyard. UPDATED.
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