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RetroArch to have the emulation 'Cores' as DLC when it releases on Steam, plus big updates

By Liam Dawe,
The team behind RetroArch, the open source and cross platform frontend/framework for emulators (and a lot more like open source game engines), have stated their plans for handling the various emulators it works with for the Steam release.

OpenRA for classic Westwood RTS games has a new build in need of testing

By Liam Dawe,
Following on from a major release last year, the team working on OpenRA have a new test release up that requires testing.

Godot Engine 3.2 is almost here with a first Release Candidate

By Liam Dawe,
Godot Engine, the quickly improving free and open source game engine is getting real close to a major release with the first Release Candidate now up for Godot 3.2.

Boxtron, the Steam Play tool to run games through a native DOSBox on Linux has a new release

By Liam Dawe,
Boxtron is another awesome Steam Play tool! Covered here a few times now, like Proton it enables you to play games on Linux that don't have a Linux build setup on Steam only this is for DOSBox games.

Valve give a little more info on what 'Gamescope' actually does for Linux gaming

By Liam Dawe,
Recently, a Valve developer revived steamcompmgr (the SteamOS compositing and window manager) and renamed it to Gamescope. After writing about it yesterday here on GOL, they've now given some more info on what it actually does.

Cortex Command has a Community Project that aims to keep the game alive

By Liam Dawe,
Remember Cortex Command? Data Realms released a Linux build for the Humble Indie Bundle 2 in 2010, sadly the Linux version never really progressed much but since it was opened sourced last year it can live on and it is alive.

If you want to make some ASCII art, animations and games check out Playscii

By Liam Dawe,
Playscii from developer JP LeBreton seems like a sweet open source application, giving you some handy tools for making ASCII art and it also acts as a game engine too.

Wine 5.0 has a fifth Release Candidate, getting real close to final now

By Liam Dawe,
The 5.0 stable release of Wine is really closing in now, with a fifth Release Candidate being released today with some more bug fixes noted.

If you long for the days of Caesar III you can rejoice with the FOSS game engine Julius

By Liam Dawe,
Caesar III is an absolute classic and you can play it on modern systems, like Linux, with the free and open source game engine Julius which recently had a big new release.

VVVVVV from Terry Cavanagh has the source code opened up to celebrate the 10 year anniversary

By Liam Dawe,
VVVVVV, the clever platformer from Terry Cavanagh where you reverse gravity instead of jumping has now had the source code opened up so you can see the dirty innards.

Open-ended tower-defense mining game Mindustry is just awesome

By Liam Dawe,
When you get hooked on a game like Mindustry, it's hard to put it down and play anything else so please send help.

Minigalaxy, the free and open source Linux client for GOG has a new release

By Liam Dawe,
Progressing quickly, Minigalaxy is becoming quite a nice streamlined Linux client for managing GOG games since GOG themselves don't yet support Galaxy on Linux.

Have a Razer laptop and use Linux? Keep a close eye on this new open source project

By Liam Dawe,
Many hardware developers sadly don't provide official drivers for Linux, even when they do there's no decent interface for them. One user got "sick" of Razer's "lack of Linux support for laptops" so they made their own driver.

UnCiv, a free and open source remake of Civilization V

By Liam Dawe,
What do you do when you want to keep the mechanics of a game you love alive? If you're developer Yair Morgenstern, you remake it yourself like they did with UnCiv.

Pixelorama, the free and open source sprite editor has a sweet new release up

By Liam Dawe,
Godot Engine isn't just good for making games, you can also build applications with it. That's exactly what Orama Interactive are doing with their pixel art sprite editor, Pixelorama.
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