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Q1K3 is a homage to Quake made with 13 kb of JavaScript

By Liam Dawe,
Games seem to be getting bigger all the time taking up vast amounts of drive space but what can be done with very little resources? Quite a lot actually as the Quake homage Q1K3 has shown.

GNOME 41 released with performance enhanced, new power modes, store improvements

By Liam Dawe,
Another 6 months of development later and GNOME 41 is out with plenty of enhancements for GNOME desktop fans.

See the new showcase of AMD's FidelityFX Super Resolution (FSR) on PS3 emulator RPCS3

By Liam Dawe,
Last month, PlayStation 3 emulator RPCS3 became the first emulator to implement AMD's FidelityFX Super Resolution (FSR) and there's a new showcase video to show it off.

DXVK 1.9.2 goes out with improvements to CPU overhead for D3D9

By Liam Dawe,
DXVK, one of the major parts of Steam Play Proton that translates Direct 3D 9 / 10 / 11 to Vulkan has a new release out and there's plenty of nice fixes.

Open source dungeon builder KeeperRL adds a Dwarves faction in the latest big release

By Liam Dawe,
KeeperRL continues expanding as a mix of dungeon building, adventuring and RPG mechanics all blended together and now there's a playable Dwarves faction.

Free and open source flight sim FlightGear is working on VR support

By Liam Dawe,
While it's a little while off yet it seems the developers behind the free and open source flight sim FlightGear have been working on adding VR support.

RetroArch gets a Steam release bringing emulation to even more gamers

By Liam Dawe,
While it might not be the first application to provide emulation on Steam it's probably one of the biggest projects as RetroArch is not a single emulator. Instead, it provides a tidy user interface to get lots of different emulators, as well as play media and all sorts.

xrdesktop for turning your desktop into a VR space had a productive Summer

By Liam Dawe,
Collabora has given an update on the working going into xrdesktop, the free and open source project that turns your desktop into a VR space and allows you to layer windows on top of others.

Version 0.11 is out for Veloren, a multiplayer voxel RPG written in Rust

By Liam Dawe,
Veloren continues to impress as an upcoming in-development free and open source multiplayer voxel RPG written in Rust.

Wine development release 6.17 is out with continued work for the GDI syscall interface

By Liam Dawe,
Here we are again time to stop and re-wine. Another development release of the Wine compatibility layer has become available with Wine 6.17 having the bottle popped open today.

Input mapping tool AntiMicroX 3.1.7 is out with improved Wayland support

By Liam Dawe,
AntiMicroX (a continuation of AntiMicro) for mapping gamepad keys to keyboard, mouse, scripts and macros has a new release out with version 3.1.7.

Lutris game manager gets a second Beta for version 0.5.9 with Epic Store support

By Liam Dawe,
Building upon a bunch of big new features in the first Lutris 0.5.9 Beta, a second Beta is out now with a focus on polishing up the experience that needs more testing.

Heroic Games Launcher for the Epic Store on Linux gets some essential fixes

By Liam Dawe,
For those of you wanting a simple way to get your games from the Epic Store running on Linux with the Wine compatibility layer, the Heroic Games Launcher continues to roll out upgrades.

RetroArch 1.9.9 is out with AMD FidelityFX Super Resolution (FSR) support

By Liam Dawe,
Emulation just got even more interesting as the RetroArch team have released another major update. This release adds in AMD FidelityFX Super Resolution (FSR) support.

Keeping the classic Heroes of Might and Magic II alive fheroes2 0.9.7 is out

By Liam Dawe,
fheroes2 is a game engine reimplementation for the absolute classic that is Heroes of Might and Magic II. It's free, open source and a new release is out now.

ScummVM issues a call to action on testing for the next major version

By Liam Dawe,
ScummVM 2.3.0 is coming soon with many upgrades to this awesome free and open source project that keeps classic games alive. Now they need your help.

As it nears a new release, The Battle for Wesnoth is looking for new contributors

By Hythlodaeus,
The team behind the classic strategy title issues a call to arms, as it seeks to increase contributions and community participation.

Zink driver for OpenGL over Vulkan continues maturing with a big performance fix

By Liam Dawe,
Zink continues to be a promising Mesa driver for Linux that runs OpenGL on top of Vulkan. It's not finished yet and so continues seeing some big performance fixes.

Wine 6.16 is out now with initial HID-based joystick backend work

By Liam Dawe,
Another biweekly development release of the Windows compatibility layer Wine is out now with Wine 6.16.

Coding History: 3D from Mode7 to DOOM looks like a fun Kickstarter to follow

By Liam Dawe,
Interested in the early history of coding games? Coding History: 3D from Mode7 to DOOM from indie game developer Eniko (founder of Kitsune Games) will walk you through it, while also providing open source code you can use and learn from.
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