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Little Red Dog Games say there's "no reason not to" do Linux versions of games

By Liam Dawe,
Little Red Dog Games developer of Precipice, Deep Sixed and Rogue State Revolution spoke in an interview with Linux hardware vendor System76 about developing games on and for Linux.

Star Drifters talk their Linux sales for titles like Danger Scavenger, plus a key giveaway

By Liam Dawe,
Star Drifters recently did their first native Linux release with Danger Scavenger, so their Community & PR Manager got in touch to mention how it all went.

An interview with Kodera Software, creator of the hard sci-fi ΔV: Rings of Saturn

By Liam Dawe,
Today we present another interview with a game developer! We had a chat with Kodera Software, creator of the hard sci-fi ΔV: Rings of Saturn which is available in Early Access.

Space sci-fi drone sim Duskers hits five years, dev talks sales and returns to indie

By Liam Dawe,
Misfits Attic, developer of Duskers are celebrating the well-received game hitting five years and they're returning to indie development once again. We also have sales info across platforms.

Charles Games (Attentat 1942) sound positive about porting to Linux in their recap

By Liam Dawe,
Ondrej Trhon of Charles Games (Attentat 1942) has written up a blog post on Gamasutra about how things went after setting up an indie studio 13 months ago.

An interview with Decemberborn Interactive for their game Cathedral

By Liam Dawe,
Here's another developer interview for you! This time we chatted with Decemberborn Interactive about their game Cathedral.

Bytten Studio say not to sleep on Linux in their postmortem for Lenna's Inception

By Liam Dawe,
Lenna's Inception is a top-down Zelda-like action-adventure game with a world that is glitching, with a style that can switch between 8-bit and 32-bit pixel art styles.

Fantasy RTS city-builder Songs of Syx has sold over 11 thousand copies

By Liam Dawe,
After a Kickstarter success back in May 2020, then an Early Access release on Steam in September 2020 - the fantasy grand-strategy city-builder Songs of Syx has continued to be a big indie success. Here's a look over it.

Godlike village building sim 'Rise to Ruins' is now available DRM-free on GOG

By Liam Dawe,
A long time coming! The popular pixel-art village building sim that gives you god powers, Rise to Ruins, has now launched DRM-free on GOG.com. We also have some sales numbers for you.

Developer of Hive Time reflects on the release and their pay what you want model

By Liam Dawe,
Hive Time from developer 'Cheeseness' released nearly a year ago, and so the developer has written up a length post on the development and the finances. A good read if you like behind the scenes dev info.

Airships: Conquer the Skies hits 100K sales, new update live too plus interview

By Liam Dawe,
One man band David Stark has managed to hit quite a milestone, with their game Airships: Conquer the Skies hitting over 100K sales.

An interview with Elden Pixels, creators of Alwa's Legacy and Alwa's Awakening

By Liam Dawe,
As part of our ongoing series of speaking to indie game developers, we had a chat with Mikael Forslind of Elden Pixels.

Core Defense developer 'completely blown away' by first week Steam sales

By Liam Dawe,
After launching on July 31, Core Defense from developer ehmprah appears to have done quite well to the point that they've been 'blown away' by the sales numbers.

Monster Crown appears to be an early success on Steam

By Liam Dawe,
After a successful crowdfunding campaign 2018, the monster catching game Monster Crown released into Early Access at the end of July 2020 and it appears to be doing very well.

Developer of Robo Instructus gives out sales info after a year

By Liam Dawe,
Now that the programming-puzzle game Robo Instructus has been out for just a year, the developer has written up a blog post talking about sales and how it went.

Supporting Linux continues to be worthwhile for ΔV: Rings of Saturn

By Liam Dawe,
Back in September last year the developer of ΔV: Rings of Saturn mentioned how cross-platform support was worth it, and it continues to be the case.

Open world monster-fusing RPG 'Cassette Beasts' will put a new spin on Pokemon

By Liam Dawe,
Cassette Beasts has just been announced by Bytten Studio, that will see you in an open world adventure where you transform with monsters. It's the same team behind Lenna's Inception and we also have some fun news on how that sold on Linux.

Indie building and automation sim 'Factorio' has surpassed two million sales while in Early Access

By Liam Dawe,
Wube Software announced recently that their indie building, mining, crafting and automation game Factorio has now managed to pass two million sales before it's even finished.

The dev of Rings of Saturn thinks going cross-platform 'paid off'

By Liam Dawe,
Currently in Early Access on itch.io and Steam, the developer of the top-down hard sci-fi space sim ΔV: Rings of Saturn seems to think doing a Linux and Mac build was worth it.

The extreme arcade space-shooter Space Mercs is now available on itch.io, plus some sales info

By Liam Dawe,
Space Mercs from Bearded Giant Games who develop their games entirely on Linux, released on Steam recently and now you can also catch it on itch.io.
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