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Airships: Conquer the Skies hits 100K sales, new update live too plus interview

By Liam Dawe,
One man band David Stark has managed to hit quite a milestone, with their game Airships: Conquer the Skies hitting over 100K sales.

An interview with Elden Pixels, creators of Alwa's Legacy and Alwa's Awakening

By Liam Dawe,
As part of our ongoing series of speaking to indie game developers, we had a chat with Mikael Forslind of Elden Pixels.

Core Defense developer 'completely blown away' by first week Steam sales

By Liam Dawe,
After launching on July 31, Core Defense from developer ehmprah appears to have done quite well to the point that they've been 'blown away' by the sales numbers.

Monster Crown appears to be an early success on Steam

By Liam Dawe,
After a successful crowdfunding campaign 2018, the monster catching game Monster Crown released into Early Access at the end of July 2020 and it appears to be doing very well.

Developer of Robo Instructus gives out sales info after a year

By Liam Dawe,
Now that the programming-puzzle game Robo Instructus has been out for just a year, the developer has written up a blog post talking about sales and how it went.

Supporting Linux continues to be worthwhile for ΔV: Rings of Saturn

By Liam Dawe,
Back in September last year the developer of ΔV: Rings of Saturn mentioned how cross-platform support was worth it, and it continues to be the case.

Open world monster-fusing RPG 'Cassette Beasts' will put a new spin on Pokemon

By Liam Dawe,
Cassette Beasts has just been announced by Bytten Studio, that will see you in an open world adventure where you transform with monsters. It's the same team behind Lenna's Inception and we also have some fun news on how that sold on Linux.

Indie building and automation sim 'Factorio' has surpassed two million sales while in Early Access

By Liam Dawe,
Wube Software announced recently that their indie building, mining, crafting and automation game Factorio has now managed to pass two million sales before it's even finished.

The dev of Rings of Saturn thinks going cross-platform 'paid off'

By Liam Dawe,
Currently in Early Access on itch.io and Steam, the developer of the top-down hard sci-fi space sim ΔV: Rings of Saturn seems to think doing a Linux and Mac build was worth it.

The extreme arcade space-shooter Space Mercs is now available on itch.io, plus some sales info

By Liam Dawe,
Space Mercs from Bearded Giant Games who develop their games entirely on Linux, released on Steam recently and now you can also catch it on itch.io.

After a recent big update, Rise to Ruins breaks its own single-day sales record

By Liam Dawe,
Seems the indie gaming scene in some circles on Steam is alive and well, as Rise to Ruins has broken its own single day sales record and it had a huge update recently.

A look at some sales figures for Spinnortality, a cyberpunk management sim

By Liam Dawe,
For those interested in seeing how well indie games are selling, developer James Patton who made Spinnortality has given out some interesting details including a breakdown per-platform.

The developer of BYTEPATH has shared some sales data including how Linux sales went

By Liam Dawe,
BYTEPATH, a retro arcade shooter with a skill-tree inspired by Path of Exile has now been out for a whole year, so the developer has shared some details on how it went.

Rise to Ruins, the godlike village sim is leaving Early Access this year, big update out and Linux sales info

By Liam Dawe,
Rise to Ruins, one of my favourite indie games that mixes in a city-builder with tower defense and god-like interactions with powers has a big update out. Also, it's going to finally leave Early Access later this year.

The sci-fi mystery game 'The Station' sold around 15% on Linux with low overall Steam sales

By Liam Dawe,
The Station is another game with a Linux version where the percentage of Linux gamers purchasing it is a lot higher than normal.
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