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Category: Toolkit
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alTrace, a new open source debugging tool for apps and games that use OpenAL

By Liam Dawe,
Ryan "Icculus" Gordon has released a new open source tool today named alTrace, to help developers of games and software using OpenAL.

wsPublish, an open source Steam Workshop Interop Library released

By Liam Dawe,
How about a little open source news to get your Monday flowing? Game porter Ethan Lee recently announced the release of wsPublish, an open source Steam Workshop Interop Library with a little history.

SDL 2.0.10 released, testing a more regular release cycle

By Liam Dawe,
If you're a game developer, you've likely heard of SDL 2 and plenty of you are probably already using it. In fact, SDL 2 helps power a huge amount of Linux games and a new release is out now.

Procedural Music Generator, a clever Unity tool developed on Linux that might save you some time

By Liam Dawe,
Here's one that's not something I usually cover: Procedural Music Generator is a tool for use with Unity, that allows anyone to make some interesting tunes for their games.

DragonRuby Game Toolkit, a cross-platform way to make games with Ruby

By Liam Dawe,
Now for something a little different! Ryan "Icculus" Gordon, a name known for many Linux ports and SDL2 teamed up with indie developer Amir Rajan to create a new cross-platform toolkit.

SDL2 has pulled in support for the Wii U/Switch USB GameCube controller adapter

By Liam Dawe,
SDL2, the cross-platform development library has now merged in support for the Wii U/Switch USB GameCube controller adapter.

Basemark GPU is a new benchmark tool that supports Linux and many different APIs

By Liam Dawe,
A few days ago, Basemark officially announced and have now released Basemark GPU, their latest benchmarking tool and it has Linux support.

RAD Game Tools 'Telemetry', a performance visualization system adds Linux support

By Liam Dawe,
Good news here for some game developers, as RAD Game Tools 'Telemetry', a performance visualizer has just added support for Linux.

SC Controller driver and UI for the Steam Controller has a fresh update

By Liam Dawe,
The incredibly useful SC Controller tool has a fresh update out that sees the return of AppImage support, a few new bits and some bug fixes.

Need art for your games? Asset Forge and public domain Kenney assets may help

By Liam Dawe,
While 'asset flips' are becoming a common occurrence, pre-made art assets are still a valuable resource when used correctly. Asset Forge and Kenney assets might be quite useful!

SDL 2.0.6 released, introduces Vulkan support

By BTRE,
The cross-platform development library has seen the release of its latest version. Quite a few exciting changes this time around, including support for Vulkan and more types of gamepads.

SDL 2.0.6 with support for Vulkan and more gamepads enters pre-release

By Liam Dawe,
SDL 2.0.6, the next version bump of the popular cross-platform development library has entered the pre-release stage. It looks to be a great release too!

The next version of SDL will have Vulkan support locked in

By Liam Dawe,
Good news for developers, as SDL 2.0.6 now has support for Vulkan firmly locked into place for the next release.

Steam Audio comes to Unreal Engine 4

By Liam Dawe,
Steam Audio, the new feature-filled audio solution from Valve is now supported directly in Unreal Engine 4 Valve just announced.

Game engine 'Construct 3' is now in open beta, check out my example game

By Liam Dawe,
Construct 3 is a game engine that requires little to no programming knowledge as it relies on stringing events together from objects. It's clever and it works really well.
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