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SDL 2.0.14 is out with support for PS5 DualSense and Xbox Series X controllers

By Liam Dawe,
SDL 2 is the magnificent bit of cross-platform development open source tech that gives developers access to audio, keyboard, mouse, joystick, and graphics hardware.

Uno Platform 3.1 released, adding Linux support to their Universal Windows Platform Bridge

By Liam Dawe,
For developers who are building all sorts of software, you now have another choice to get them running on Linux with the release of Uno Platform 3.1.

Graphics rendering engine 'OGRE' to gain Vulkan support in the 2.3 release

By Liam Dawe,
As another win for both open standards and modern graphics APIs, the classic and continually improving open source graphics rendering engine OGRE will get Vulkan support in the upcoming 2.3 release.

Check out the open source 2D level editor 'LEd' from the former lead on Dead Cells

By Liam Dawe,
LEd is a very interesting project to follow for both game developers and people looking to get into it, a new free level editor with a firm aim on being user friendly.

Valve update open source GameNetworkingSockets with P2P connections

By Liam Dawe,
GameNetworkingSockets is just one in a list of open source projects worked on by Valve developers, and this doesn't even require Steam so developers can use it anywhere.

FNA 20.09 is out with the new FNA3D, brings experimental Vulkan support

By Liam Dawe,
A big day for the FNA project, as they've released a massive new release which pulls in FNA3D, the new modern and much more advanced 3D graphics library for FNA.

LunarG releases new Vulkan SDK with DirectX Shader Compiler for Linux and more

By Liam Dawe,
LunarG have today, August 4 2020, released a new and enhanced version of their Vulkan SDK (software development kit).

FNA and FAudio get a 20.08 release, with FNA3D and Vulkan getting closer

By Liam Dawe,
Game porter and software developer Ethan Lee announced the 20.08 releases of both of FNA and FAudio, as work continues on the newer FNA3D.

NoiseTorch is another tool to remove background noise while recording on Linux

By Liam Dawe,
NoiseTorch is another recent discovery that can help you remove background noise in real-time while recording with a microphone on Linux.

Google's UI toolkit Flutter comes to the Linux desktop with help from Canonical

By Liam Dawe,
This might be quite big news! Flutter, the UI toolkit from Google that's used in tens of thousands of Android applications is coming to the desktop. Google and Canonical have announced their push for Linux too.

FNA3D now has Vulkan support in Alpha, FNA 20.07 is out

By Liam Dawe,
FNA3D, the upcoming advanced graphics library for FNA has reached a new milestone on the way to full Vulkan support.

Vulkan SDK 1.2.141 is out with GFXReconstruct to improve Vulkan dev

By Liam Dawe,
LunarG has released an updated version of their Vulkan SDK with version 1.2.141 out and it includes some new toys to help developers support Vulkan in their games and apps.

Unreal Engine 5 announced, Epic Online Services are now online

By Liam Dawe,
Today Epic Games released to huge bits of news for game developers, and hopefully for gamers everywhere to get a little excited about.

AMD relaunch their GPUOpen website and expand the open source FidelityFX toolkit

By Liam Dawe,
AMD have given their GPUOpen website, a place that hosts various resources for game developers with open source and open standards at its heart, a new look.

Missing out on VibranceGUI for Linux? There's a project for that and now a fork for AMD too

By Liam Dawe,
VibranceGUI, a program on Windows that adjusts the colouring of your games as it's sent to your screen is quite popular and there's a similar project available for Linux. Now it's also not just for NVIDIA.

NVIDIA Nsight Graphics 2020.2 is out, boosting Vulkan and Linux support further

By Liam Dawe,
Over the last year or two more and more toolkits, debuggers and all sorts of handy applications for developers have expanded their Linux support and now NVIDIA are doing the same with NVIDIA Nsight Graphics 2020.2.

SDL 2, the hugely important cross-platform development library updated to 2.0.12

By Liam Dawe,
SDL 2 (Simple DirectMedia Layer) is the go-to solution for many developers doing cross-platform work, providing an API to hook into audio, keyboard, mouse, joystick, and graphics hardware across various platforms and a big new release is out.

SDL is expanding gamepad support with 8Bitdo SN30 Pro, Google Stadia and more

By Liam Dawe,
Simple DirectMedia Layer (SDL) the awesome cross-platform development library used by Valve, Feral Interactive, Unity, MonoGame, FNA, DOSBox and so many more is expanding.

Need an easy way to manage a Linux game server? LinuxGSM is great and recently passed 100 supported titles

By Liam Dawe,
A project that perhaps isn't as well known as it should be: LinuxGSM makes managing Linux game servers easy and they recently hit a fun milestone.

GGPO, a rollback networking SDK for peer-to-peer games has gone open source

By Liam Dawe,
Oh how I do love to see more projects go open source! GGPO, a rollback networking SDK for peer-to-peer games that's designed to help hide network latency in fast-paced games that requires precise inputs is now on GitHub.
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