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NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support

By Liam Dawe,
Today NVIDIA put up a rather exciting blog post talking about RTX - with Arm. Not only that, they've showcased it using Linux too which is pretty amazing.

Godot 4.0 with Vulkan getting closer to Alpha, looks like GLES2 to be dropped

By Liam Dawe,
As Godot 4.0 gets ever closer to seeing the light with an Alpha version, the team has clarified what OpenGL / OpenGL ES support to expect from it since the big thing with 4.0 is Vulkan.

Streets Of Rage 4 - Mr. X Nightmare rolls out with a free update for all players

By Liam Dawe,
Today is the day! Streets Of Rage 4 - Mr. X Nightmare is out now expanding the beat 'em up with a bunch of new content, plus there's a free upgrade for all players.

Stadia gets more generous revenue models plus a porting toolkit for DirectX to Vulkan

By Liam Dawe,
At the recent Google for Games Developer Summit it seems that Google actually still has quite a clear focus on Stadia and they're trying to entice more developers to bring their games over.

VKD3D-Proton 2.4 is out with performance improvements for Direct3D 12 to Vulkan

By Liam Dawe,
VKD3D-Proton is the project that Valve funds to act as a translation layer between Direct3D 12 to Vulkan for use with Steam Play Proton and a big new release is out.

More Vulkan goodness arrives in Mesa with the PanVK driver for Arm Mali Midgard & Bifrost

By Liam Dawe,
Collabora has given word that another exciting development has been made for Arm Mali Midgard and Bifrost GPUs, as the new PanVK Vulkan driver has landed in Mesa.

NVIDIA to launch DLSS support for Proton on Linux tomorrow (June 22)

By Liam Dawe,
While DLSS has been technically available in the NVIDIA drivers for Linux for some time now, the missing piece was support for Proton which will be landing tomorrow - June 22.

Vulkan 1.2.182 released with extensions to help VR and the OpenGL over Vulkan driver Zink

By Liam Dawe,
Another specification update for Vulkan is out now with Vulkan 1.2.182. As usual it cleans up some issues but it also brings in multiple new and interesting Vulkan extensions.

Rolled Out! is a wonderful spiritual successor to Super Monkey Ball

By Liam Dawe,
While Rolled Out! from Polarbyte Games / Skymap Games is currently in Early Access so it's not finished, it clearly has an excellent setup ready for you to get rolling.

OpenGL over Vulkan driver Zink gets a huge performance boost

By Liam Dawe,
We heard you like performance and it seems the new OpenGL over Vulkan driver Zink is going to bring some FPS friends whenever the next release lands.

Alternate Quake II game engine Yamagi Quake II adds optional Vulkan support

By Liam Dawe,
Want another game engine reimplementation to play Quake II? Yamagi Quake II is another that's quite advanced and big new release is available with Vulkan support.

Left 4 Dead 2 updated with Vulkan support thanks to DXVK

By Liam Dawe,
We've only just seen a new release of the Direct3D to Vulkan translation layer DXVK, and now it's powering Left 4 Dead 2 with a fresh free upgrade out now.

Direct3D 9 / 10 / 11 to Vulkan translation layer DXVK 1.9 is out now

By Liam Dawe,
After a while between major releases, the DXVK project has splashed onto the scene again with a juicy new release ripe for picking with DXVK 1.9 out now.

Collabora give an overview on the status of Zink, the OpenGL over Vulkan driver

By Liam Dawe,
It seems the OpenGL over Vulkan driver, Zink, has been coming along at a ridiculously impressive pace. Open source consulting firm Collabora has given an overview on how it's doing.

Collabora continue enhancing Wine for Wayland, now with Vulkan and multi-monitor support

By Liam Dawe,
Currently in the experimental stages, Collabora continue hacking away at the code for Wine to enable full Wayland support and they've reached some big new milestones with Vulkan and multiple monitor support.

Hollow Knight gets Vulkan on Linux in the new update out now

By Liam Dawe,
After being in Beta since February, Team Cherry have released a free upgrade to Hollow Knight so it should continue running nicely for years to come.

There's experimental patches to bring Vulkan Ray Tracing to older AMD hardware on Mesa

By Liam Dawe,
Want to see how Ray Tracing would run on Linux using the Mesa RADV driver on an older GPU? Well, thanks to developer Joshua Ashton that's starting to be possible.

OpenGL and Vulkan applications can now talk to each other with Mesa drivers

By Liam Dawe,
Not specifically gaming related but we love to cover industry stuff too, that might be interesting for some of our more technically minded users. Collabora have mentioned that thanks to work done on Mesa, OpenGL and Vulkan applications can now talk to each other.

NVIDIA released another small update to their Vulkan Beta Driver

By Liam Dawe,
After releasing upgrading their stable drivers with version 460.80 following the release of the the RTX 3050 and RTX 3050 Ti for laptops - a new Vulkan Beta Driver is out now.

Beyond a Steel Sky gets a big upgrade with newer Vulkan support

By Liam Dawe,
Beyond a Steel Sky, the sequel to cult classic Beneath a Steel Sky continues seeing some big post-release support from Revolution Software with a big engine upgrade.
Showing 1 to 20 of 467 entries found.
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