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Category: Vulkan
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By liamdawe, 22 March 2017 at 2:39 pm UTC (10 Comments)
So it looks like after Vulkan for desktop and mobile, the web may be getting a low-level API for interactions with the GPU. They are calling it Obsidian right now (temporary name) and they state it's not a specification just yet, as they are looking to gather feedback.
By liamdawe, 22 March 2017 at 9:16 am UTC (14 Comments)
Previously Yaakuro worked to make Unreal Engine 4 work with SteamVR using OpenGL on Linux, but now he's moved onto making it work with Vulkan!
By liamdawe, 20 March 2017 at 4:34 pm UTC (37 Comments)
Serious Sam Fusion 2017 the massive update from Croteam is now available for Serious Sam HD: The First Encounter.
By liamdawe, 20 March 2017 at 8:58 am UTC (7 Comments)
A Mesa developer wrote up a blog post about the conformance of the open source Mesa Vulkan driver 'radv' for AMD.
By liamdawe, 19 March 2017 at 4:28 pm UTC (66 Comments)
A developer of Star Citizen has commented on their forum to state that the game will go with Vulkan and eventually drop DirectX.
By liamdawe, 16 March 2017 at 9:24 pm UTC (11 Comments)
Looks like some more fun is heading our way, as the Serious Sam Fusion 2017 update build is ready, but marketing and paperwork needs to be done first.
By liamdawe, 13 March 2017 at 7:24 pm UTC (7 Comments)
It seems Feral Interactive are busy bees behind the scenes towards something, as one of their developers has sent in another patch for the Mesa 'radv' Vulkan driver.
By liamdawe, 10 March 2017 at 3:47 pm UTC (56 Comments)
It seems Feral Interactive are continuing to help development of the Vulkan 'radv' AMD driver in Mesa, as they have pushed another patch.
By liamdawe, 10 March 2017 at 10:37 am UTC (17 Comments)
A reader asked me to reach out to Stardock about their Linux plans, specifically for Galactic Civilizations III as they said they would port it with Vulkan. I didn't get an answer on that specifically, but Vulkan has put them in a better position to port.
By liamdawe, 9 March 2017 at 4:14 pm UTC (25 Comments)
The latest and greatest Mesa release 17.1 is due for release on May 5th, so not long for everything to get polished up.
By liamdawe, 2 March 2017 at 2:53 pm UTC (48 Comments)
Croteam have put out yet another stable build of The Talos Principle, which brings improvements for the Vulkan version. I did some fresh benchmarks and the difference is quite amazing.
By liamdawe, 2 March 2017 at 9:49 am UTC (25 Comments)
The Khronos Group have announced a '3D Portability Initiative' to enable 3D applications that are portable across Vulkan, DX12 and Metal.
By liamdawe, 28 February 2017 at 9:01 pm UTC (8 Comments)
More news from GDC, Unity have announced that on March 31st, Unity 5.6 will release and it will have 'out of the box support for Vulkan'.
By liamdawe, 27 February 2017 at 12:40 pm UTC (10 Comments)
Vulkan 1.0.42 seems like a much bigger release than usual, NVIDIA have also release their 375.27.12 beta Vulkan driver to fit in the new extensions from this Vulkan release.
By liamdawe, 20 February 2017 at 4:15 pm UTC (53 Comments)
Croteam has stated on their forum that Serious Sam 3: BFE running on their new Fusion engine which uses Vulkan could arrive in public Beta as early as next month.
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