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RSS Category: Vulkan
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FNA3D now has Vulkan support in Alpha, FNA 20.07 is out

By Liam Dawe,
FNA3D, the upcoming advanced graphics library for FNA has reached a new milestone on the way to full Vulkan support.

Godot 4.0 will get SDF based real-time global illumination

By Liam Dawe,
While we already briefly mentioned SDF based real-time global illumination was coming in our post on the recent Godot Engine 3.2.2 release, Godot's Juan Linietsky has now explained the upcoming feature in more detail.

Mesa 20.2 gets Valve-backed ACO shader compiler on by default for AMD RADV

By Liam Dawe,
With the upcoming release of Mesa 20.2 which should hopefully be in late August, it seems AMD GPU owners will get a nice boost thanks to the Valve-backed ACO shader compiler.

NVIDIA 440.66.17 Vulkan Beta Driver released

By Liam Dawe,
Today NVIDIA have released a fresh developer-focused Vulkan Beta Driver with support for more extensions and a little performance work included.

Vulkan support for older Raspberry Pi models is now a thing

By Liam Dawe,
While work is underway officially to bring Vulkan API support to the Raspberry Pi 4, what about the older models? An NVIDIA engineer decided to get it done.

Time-travel action-RPG 'Last Epoch' has a huge update out

By Liam Dawe,
Currently in Early Access the action-RPG with a jolt of added time travel, Last Epoch, recently had a massive content update and it's sounding great.

Theme park builder 'Parkitect' now uses the Vulkan API on Linux

By Liam Dawe,
Parkitect, one of the most magnificent games from 2018 had one of it's usual monthly updates but it turns out for Linux it was more than just some bug fixing.

Vulkan API support for Raspberry Pi 4 is progressing well

By Liam Dawe,
The Raspberry Pi 4 is such a versatile device and it's set to gain support for the Vulkan API too, with an update on the progress now available and code in the open.

Vulkan SDK 1.2.141 is out with GFXReconstruct to improve Vulkan dev

By Liam Dawe,
LunarG has released an updated version of their Vulkan SDK with version 1.2.141 out and it includes some new toys to help developers support Vulkan in their games and apps.

Valve continues to improve Linux Vulkan Shader Pre-Caching

By Liam Dawe,
Recently we wrote about a new feature for Linux in the Steam Client Beta, where Steam can now sort out Vulkan shaders before running a game. With the latest build, it gets better.

Path of Exile adds a Vulkan Beta, another step closer to Linux support

By Liam Dawe,
Path of Exile, the free to play online action RPG just recently released a huge update that adds in a Beta version of their new Vulkan API rendering system.

Warhammer 40,000: Gladius gets a new DLC, major update and Steam Workshop

By Liam Dawe,
Proxy Studios and Slitherine continue supporting Warhammer 40,000: Gladius, with some major news dropping yesterday. They also moved to the Vulkan API last year and we totally missed that.

NVIDIA released a new 440.66.15 Vulkan Beta Driver

By Liam Dawe,
NVIDIA continue advancing their Vulkan drivers with a brand new Beta now available that pulls in a good bunch of fixes.

Steam Beta adds Vulkan shader processing

By Liam Dawe,
Valve has enabled the next step towards making Steam games on Linux run smoother in the latest Steam Beta release.

First person exploration adventure Estranged: Act II is out

By Liam Dawe,
Acting as a standalone sequel to the free Estranged: Act I, solo developer Alan Edwardes has now released Estranged: Act II after being in Early Access for a few years.