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Category: Vulkan

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Wine Direct3D 12 to Vulkan translation library vkd3d v1.11 released

By Liam Dawe,
While Valve continue pushing forward for gamers with VKD3D-Proton, the Wine team continue building up their own separate Direct3D 12 to Vulkan translation library with a new release out now.

Wine pulls in code to eliminate a Vulkan performance issue for wow64

By Liam Dawe,
Wine is about to get just that little bit sweeter, with new code recently merged into the project that should work around a performance issue with Vulkan.

Open-source Vulkan driver for NVIDIA hardware in Mesa, NVK, is now ready for prime time

By Liam Dawe,
The future of NVIDIA hardware on Linux is here with the open source Vulkan driver NVK in Mesa, as there's now a Merge Request to have it shipped by default.

NVIDIA open source driver to use NVK + Zink for OpenGL on newer GPUs

By nwildner,
A recent merge request on the Mesa Git repository added the initial support for allowing drivers to chose Zink as the translation layer for handling OpenGL.

Cross-platform development library SDL3 gets a Vulkan Renderer and camera API

By Liam Dawe,
With development work ongoing for SDL3, some recent exciting improvements include a Vulkan Render backend and a camera API.

World War Z disables Vulkan on Steam Deck (but you can get it back)

By Liam Dawe,
Saber Interactive have updated the co-op zombie shooter World War Z, and now they've disabled being able to pick the Vulkan API on Steam Deck.

Mesa 24.0 out now with AMD RADV ray-tracing improvements, more NVIDIA NVK improvements

By Liam Dawe,
Eric Engestrom announced the latest open source graphics drivers release with Mesa 24.0 bringing with it a great many improvements and new drivers.

Team Fortress 2 has a 64bit and Vulkan update for Linux in testing

By Liam Dawe,
Valve are still updating Team Fortress 2 (TF2), and a bigger technical update is currently in the works that will bring 64bit and Vulkan support to the Linux version.

GPU Reshape is a fancy new open source tool for developers

By Liam Dawe,
A fresh announcement for developers today is GPU Reshape, a free and open source tool that could be really useful for game developers working with Vulkan and DirectX 12 to deal with potentially undefined behaviour.

Vulkan API update brings Video Extensions for Accelerated H.264 and H.265 Encode

By Liam Dawe,
The Khronos Group have announced the release of the Vulkan 1.3.274 API, which brings with it the finalized extensions for encoding and decoding of video streams using a variety of video coding standards.

Intel Vulkan drivers on Linux should run more games with Mesa 24.0

By Liam Dawe,
While work is ongoing to provide brand new Intel Xe Vulkan drivers on Linux with their newer driver, work is still happening to improve the current driver.

Open source NVIDIA Vulkan driver NVK hits Vulkan 1.0 conformance

By Liam Dawe,
A big step for the in-development open source NVIDIA Vulkan driver NVK, as Collabora have announced how it's hit Vulkan 1.0 conformance.

Squadron 42 finally 'feature complete', CIG talk up Vulkan support for Star Citizen

By Liam Dawe,
It's been a long road getting here but it seems we're inching closer to Cloud Imperium Games actually releasing Squadron 42, their cinematic single-player space adventure set in the Star Citizen universe. They also talked up Vulkan support with their ongoing tech work.

Blender enables Vulkan as an experimental option

By Liam Dawe,
Some fun news for Blender fans, as their work to bring up Vulkan support in the project has hit a big new milestone with support now enabled but it's still experimental for now.

Mesa getting Vulkan performance upgrades for submission merging

By Liam Dawe,
Developer Mike Blumenkrantz, who is one of many under contract by Valve, has released another blog post highlighting another fun optimization from their ongoing Mesa driver work.

Nintendo 3DS emulator Citra adds Vulkan support

By Liam Dawe,
Nintendo 3DS emulation is about to get a whole lot better, as Citra now has Vulkan support bringing better performance for players.

VKDoom is a ZDoom-based source port with a focus on Vulkan

By Liam Dawe,
Well this is pretty fun to see! The ZDoom / GZDoom family is expanding with VKDoom, a new source-port that has a focus on expanded Vulkan support and modern rendering.

VKD3D-Proton v2.10 brings various game fixes, DirectStorage additions and lots more

By Liam Dawe,
VKD3D-Proton, the tool that translates Direct3D 12 to Vulkan for Steam Play Proton, has a brand new release out with version 2.10 and it's an exciting one.

Amnesia: The Dark Descent Redux mod adds Vulkan and DirectX 12 support

By Liam Dawe,
Well this is quite fun to see. Amnesia: The Dark Descent has gained a Redux mod that rebuilds the graphics engine behind the game to provide Vulkan on Linux and DirectX 12 on Windows.

NVK the open source Vulkan driver for NVIDIA merged into Mesa

By Liam Dawe,
Well, it happened! The open source Vulkan driver for NVIDIA GPUs named NVK has been officially merged into Mesa.
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