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DXVK Native 1.9.2a is out for translating Direct 3D 9 / 10 / 11 to Vulkan for Linux games

By Liam Dawe,
DXVK Native is the fork of the original translation layer DXVK, the part of Proton that translates Direct 3D 9 / 10 / 11 to Vulkan but this is meant for Linux native builds and a new release is out now.

Half-Life 2 and the episodes get a Beta with Vulkan (DXVK) and more

By Liam Dawe,
Valve has put up a Beta for Half-Life 2, Half-Life 2: Episode One and Half-Life 2: Episode Two as they prepare more of their own games ready for the Steam Deck.

VKD3D-Proton v2.5 is out for Direct3D 12 on top of Vulkan, improving DirectX Raytracing

By Liam Dawe,
VKD3D-Proton is the project that translates Microsoft's Direct3D 12 to Vulkan, another big part of Steam Play Proton and there's a new release out.

NVIDIA Vulkan Beta Driver 470.62.05 rolls out for Linux

By Liam Dawe,
More improvements and new extensions have landed for the NVIDIA Vulkan Beta Driver with version 470.62.05 out now.

DXVK 1.9.2 goes out with improvements to CPU overhead for D3D9

By Liam Dawe,
DXVK, one of the major parts of Steam Play Proton that translates Direct 3D 9 / 10 / 11 to Vulkan has a new release out and there's plenty of nice fixes.

Ray Tracing on Linux with AMD GPUs gets closer with multiple games working

By Liam Dawe,
While Ray Tracing has worked on Linux for a long time with NVIDIA, the situation with Mesa+AMD is still being worked out but the good news is that it's all finally coming together.

Zink driver for OpenGL over Vulkan adds more game support like Metro: Last Light

By Liam Dawe,
Developer Mike Blumenkrantz has continued hacking away on the Zink driver, that provides OpenGL over Vulkan to ensure it works with even more games.

NVIDIA Vulkan Beta driver version 470.62.02 is out now

By Liam Dawe,
NVIDIA continue their usual upgrades to their special NVIDIA Vulkan Beta driver with a fresh release out with version 470.62.02 now available to test.

Zink driver for OpenGL over Vulkan continues maturing with a big performance fix

By Liam Dawe,
Zink continues to be a promising Mesa driver for Linux that runs OpenGL on top of Vulkan. It's not finished yet and so continues seeing some big performance fixes.

Zink Vulkan driver Suballocator lands in Mesa, certain games get 'over 1000%' more FPS

By Liam Dawe,
Zink, the OpenGL implementation on top of Vulkan continues to be an exciting development for Linux open source graphics drivers, with some new code landing in Mesa to improve its performance.

The V3DV Vulkan driver for Raspberry Pi 4 is nearing Vulkan 1.1 support

By Liam Dawe,
Iago Toral of Igalia has written up a blog post going over a bunch of work done for the V3DV Vulkan driver for Raspberry Pi 4 and it's coming along nicely.

DXVK Native gets an official release to help Linux ports with Vulkan

By Liam Dawe,
For developers looking to bring their games to Linux officially, DXVK Native can be a good option to help reduce the time and complexity involved in doing so.

DXVK 1.9.1 is out for translating Direct3D 9/10/11 to Vulkan

By Liam Dawe,
The DXVK project continues to mature its translation layer for Direct 3D 9 / 10 / 11 to Vulkan, something that can be used together with Wine and Proton (along with a few ports using it).

NVIDIA shows off RTX and DLSS on Arm using Arch Linux, DLSS SDK adds full Linux support

By Liam Dawe,
Today NVIDIA put up a rather exciting blog post talking about RTX - with Arm. Not only that, they've showcased it using Linux too which is pretty amazing.

Godot 4.0 with Vulkan getting closer to Alpha, looks like GLES2 to be dropped

By Liam Dawe,
As Godot 4.0 gets ever closer to seeing the light with an Alpha version, the team has clarified what OpenGL / OpenGL ES support to expect from it since the big thing with 4.0 is Vulkan.

Streets Of Rage 4 - Mr. X Nightmare rolls out with a free update for all players

By Liam Dawe,
Today is the day! Streets Of Rage 4 - Mr. X Nightmare is out now expanding the beat 'em up with a bunch of new content, plus there's a free upgrade for all players.

Stadia gets more generous revenue models plus a porting toolkit for DirectX to Vulkan

By Liam Dawe,
At the recent Google for Games Developer Summit it seems that Google actually still has quite a clear focus on Stadia and they're trying to entice more developers to bring their games over.

VKD3D-Proton 2.4 is out with performance improvements for Direct3D 12 to Vulkan

By Liam Dawe,
VKD3D-Proton is the project that Valve funds to act as a translation layer between Direct3D 12 to Vulkan for use with Steam Play Proton and a big new release is out.

More Vulkan goodness arrives in Mesa with the PanVK driver for Arm Mali Midgard & Bifrost

By Liam Dawe,
Collabora has given word that another exciting development has been made for Arm Mali Midgard and Bifrost GPUs, as the new PanVK Vulkan driver has landed in Mesa.

NVIDIA to launch DLSS support for Proton on Linux tomorrow (June 22)

By Liam Dawe,
While DLSS has been technically available in the NVIDIA drivers for Linux for some time now, the missing piece was support for Proton which will be landing tomorrow - June 22.
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