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Category: Wine
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By liamdawe, 21 March 2017 at 9:54 am UTC (8 Comments)
Jack Orlando: Director's Cut, an adventure game published by Topware is the latest game of theirs to get a Wine-port on Steam.
By liamdawe, 17 March 2017 at 8:36 pm UTC (13 Comments)
Wine 2.4 has been officially released and the developers are still plugging away at their Direct3D command stream work to improve Wine performance.
By liamdawe, 8 March 2017 at 9:43 pm UTC (4 Comments)
Wine-Staging 2.3 has now been officially released as they continue to improve their CSMT implementation.
By liamdawe, 8 March 2017 at 12:44 pm UTC (18 Comments)
It seems someone has forked Wine-Staging adding in all the needed patches for Overwatch to work, so I tested it out.
By liamdawe, 3 March 2017 at 8:32 pm UTC (44 Comments)
Wine 2.3 has officially released today and the developers are continuing their work to improve Wine performance and work on Shader Model 5.
By liamdawe, 22 February 2017 at 12:18 pm UTC (13 Comments)
The Wine team has put out another Wine-Staging release based on Wine 2.2, this new development release has some CSMT speed optimizations.
By liamdawe, 17 February 2017 at 9:07 pm UTC (69 Comments)
Wine development is starting to heat up again, as Wine 2.2 is now officially available. Sounds like a good one too.
By liamdawe, 9 February 2017 at 11:11 am UTC (25 Comments)
Wine-Staging has a big new update which brings in their CSMT (Command Stream Multithreading) support for DirectX 10 & 11.
By liamdawe, 3 February 2017 at 7:45 pm UTC (7 Comments)
Wine 2.1 is the first development snapshot of the newest Wine code since they release the big 2.0 update. It's a pretty good start too!
By liamdawe, 26 January 2017 at 11:35 am UTC (9 Comments)
The Linux Wine-port of Iron Sky: Invasion is now officially out of beta and it's on sale with 80% off for another few days.
By liamdawe, 26 January 2017 at 10:19 am UTC (27 Comments)
The Wine Staging team has release their 2.0 release and they have also written up a blog post detailing work on Vulkan, DX11 and more. Seems a number of DX11 games now work!
By liamdawe, 24 January 2017 at 8:42 pm UTC (13 Comments)
I just got the announce email from the Wine team that Wine 2.0 is now officially available. It's an absolutely massive release!
By liamdawe, 23 January 2017 at 11:24 am UTC (5 Comments)
Wine-Staging have released their 2.0-rc6 release and it brings in some more D3D11 work further pushing what can be run with Wine.
By liamdawe, 20 January 2017 at 10:48 pm UTC (4 Comments)
Wine 2.0-rc6 is now available and it brings in another 21 bug fixes which should make this a seriously stable release. It has no new features, as they are in a code freeze.
By liamdawe, 16 January 2017 at 11:47 am UTC (12 Comments)
Wine Staging have released their 2.0-rc5 release which sounds like a pretty interesting release. Plenty of new stuff to play with.
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