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Category: Wine
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Wine Staging 2.12 released with Direct3D 10/11 improvements and better Mesa support

By liamdawe, 12 July 2017 at 9:44 am UTC (33 Comments)
Wine Staging 2.12 is a pretty interesting release with a fair few goodies this time like Direct3D 10/11 improvements and better Mesa support.

Wine 2.12 released with performance improvements for async I/O and more

By liamdawe, 7 July 2017 at 8:03 pm UTC (4 Comments)
The latest Wine development release is now available and it looks like quite a quiet one for us, nothing truly major. It does have some new features and some notable bug fixes for games.

Wine Staging 2.11 released with GTA 5 and The Witcher 3 fixes, also improved Unity game support

By liamdawe, 28 June 2017 at 10:23 am UTC (34 Comments)
The Wine Staging team has put out their 2.11 release and it comes with some interesting fixes. They've done some adjustments to help run GTA 5 and The Witcher 3.

Wine 2.11 released

By liamdawe, 23 June 2017 at 6:44 pm UTC (3 Comments)
The Wine 2.11 development release is now officially available with more Android work and other fixes.

Wine-Staging 2.10 released with more anti cheat fixes

By liamdawe, 14 June 2017 at 6:35 pm UTC (42 Comments)
Wine-Staging 2.10 is now available and it brings in some interesting changes to further improve Wine for everyone.

Wine 2.10 released, nothing massive this time around

By liamdawe, 12 June 2017 at 8:58 am UTC (13 Comments)
Wine 2.10 has release recently and this release is one of the less exciting releases for Linux gamers. I imagine the Wine-Staging release isn't far behind now too.

Wine Staging 2.9 released with improved support for anti-cheat and DRM

By liamdawe, 30 May 2017 at 11:51 am UTC (22 Comments)
Sounds like this Wine Staging release is a very interesting one, as it comes with improved support for anti-cheat and DRM.

Wine 2.9 released with support for Direct3D tessellation shaders

By liamdawe, 26 May 2017 at 8:12 am UTC (30 Comments)
Wine 2.9 is now officially available and it's a very interesting one. Fantastic work from the Wine developers.

Wine Staging 2.8 released with more functional 32-bit fake DLLs and Starcraft I should now work properly

By liamdawe, 17 May 2017 at 9:42 am UTC (13 Comments)
Wine Staging has released their 2.8 build of Wine with their usual assorted enhancements. This release should fix Starcraft 1 support and also run Star Wars: The Old Republic better.

Wine 2.8 released with asynchronous Direct3D command stream

By liamdawe, 12 May 2017 at 6:17 pm UTC (10 Comments)
Wine 2.8 has now been released and it continues their work on the performance enhancing Direct3D command stream which is now done asynchronously.

Wine 2.7 is out with shader improvements for Direct3D 11

By liamdawe, 28 April 2017 at 5:55 pm UTC (23 Comments)
The latest Wine development release 2.7 is now officially out and it's a pretty interesting one. Some real goodies in this release!

Wine 2.6 released and it finally brings in the multi-threaded command stream for Direct3D

By liamdawe, 13 April 2017 at 6:53 pm UTC (48 Comments)
Looks like the Wine developers consider the Multi-threaded command stream for Direct3D good enough now, as it's in Wine 2.6.

Septerra Core & Jack Orlando, two Wine-ports from Topware are now on GOG

By liamdawe, 11 April 2017 at 5:32 pm UTC (7 Comments)
Topware have been going over their games and giving them Wine-ports where possible. Septerra Core & Jack Orlando are two titles that were previously given this treatment on Steam, but now GOG too.

Wine 2.5 released with 30 bug fixes and various improvements

By liamdawe, 31 March 2017 at 7:36 pm UTC (8 Comments)
The latest development release of Wine (2.5) is available with 30 bugs fixed and some various improvements.

Jack Orlando: Director's Cut now has a Wine-port on Steam for Linux

By liamdawe, 21 March 2017 at 9:54 am UTC (8 Comments)
Jack Orlando: Director's Cut, an adventure game published by Topware is the latest game of theirs to get a Wine-port on Steam.
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