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Title: Who created Stadia's Vulkan-Renderer for Shadow of the Tomb Raider?
1xok 16 Oct 2019
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The Definite Edition is released for the Linux Desktop and Stadia. Do you think that Square Enix really created two completely independent Vulkan renderers? One from Feral for the Linux Desktop and one from an unknown team for Stadia?

I mean, it doesn't really make any sense, does it?

And everything will be released on November 5th, although Tomb Raider was announced by Feral a year ago.

I think Feral could use an already finished renderer or created the renderer for Stadia as well. If that's the case, then the performance should be fabulous this time. Especially on AMD cards. The Vulkan renderer for Stadia must be well optimized for AMD hardware, otherwise the game consumes unnecessary computing power, which Google would have to provide.

I'm very curious about this release and hope for many benchmarks.
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