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I'm starting it just to invite people to post here their preferred Unity to Godot converters.
Alternatively, if there are open source converters out there that need some improvements, this may be the perfect time for some interested people to collaborate in their development, I guess.
I don't know if Liam might decide to delete this thread and write an article instead, but if he considers that may be a better alternative, then it's perfectly OK for me, as I'm not doing this for me. I'm doing it because I think it's necessary.
Thanks.
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What I'd really hope to see is something like ScummVM or maybe any of the alternative JavaVMs, an alternative virtual machine as a drop-in replacement for existing projects. If tiny enthusiast developer teams can build replacement engines for individual old games, my hopes are there might be enough people with the brainsmarts to build a replacement engine that's free, open source, and future proof.
Just keep it shareholder resistant too when the time comes to pick sponsors ;)
Last edited by Valck on 3 October 2023 at 7:04 am UTC
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