It's sad that it seems Valve aren't supporting their Source Engine developers very well in some cases, and the Insurgency developers are going their own way to support us.
We've been pretty patient waiting for Contagion to come to Linux, and we haven't been forgotten about. The developers will be visiting Valve this year to speak about it.
A week's gone by and it's time to gather around for a live session of Linux gaming, as is the tradition here on GOL. So, I welcome you once again to the Friday Livestream for some slightly entertaining commentary and gameplay.
It seems Nvidia are getting more invested in Linux, and this makes me rather happy. At SIGGRAPH 2015 on Sunday Nvidia is doing a number of talks, and two are very interesting for us Linux folks.
Paradox Interactive and Colossal Order have announced the first expansion to Cities: Skylines at Gamescom. This successful city builder will see the addition of a day/night cycle and added depth to the gameplay.
We love horror games here (hi Samsai), and Tangiers looks so freaky that it's exciting me. I'm going to see to it that Samsai (our video specialist) does a nice stream on it for you pleasure too.
Nightside is a personal favourite of mine, after I did initial testing for the developer a while ago they decided Linux would be worth it. The game has now left early access!
We decided it was time to plug Shadow of Mordor again, only this time myself and Samsai have conducted some benchmarks across four different Nvidia GPU’s.
Heads up Prison Building fans, as the final version of Prison Architect has been announced for October. If you've been holding off, I highly suggest picking it up at release, as it's great.
Trine 3: The Artifacts of Power is the latest in the puzzle platformer series by Frozenbyte, and they confirmed in their newsletter that the Linux and Mac versions are in development.