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SteamOS Gains An AMD Preview Graphics Driver

By Liam Dawe,
The venerable Phoronix has reported that SteamOS has been updated to include a preview driver from AMD to fix issues and hopefully lay the ground work for a more stable driver.

Linux Sales Are Higher Than Mac For Maia Developer

By Liam Dawe,
So to keep the theme going of not directly new/up-coming gaming news after the Black Annex developer stated how easy it is to support Linux, the developer of Maia has openly stated that Linux has sold far more than Mac for him.

Man Fight Dragon On Game Developing & Porting To Linux

By Liam Dawe,
This post may be a bit technical for some people, it sure as hell is for me, but I found it interesting due to how it impacted the Linux port of Black Annex.

First Generation Steam Machines Revealed

By Liam Dawe,
Valve and an assortment of different companies have revealed their Steam Machines from console price-point to stupidly powerful gaming computers.

Valve Apparently Has 12 Partners So Far For Steam Machines

By Liam Dawe,
This is going to be crazy, so far it has been reported that Valve has already signed up 12 manufacturers to create Steam Machines, holy cow!

Godot Game Engine Going Open Source

By Liam Dawe,
A game engine similair to Unity called Godot is going to be open sourced under an MIT license, this tool looks seriously promising.

Crowdfunding & Early Access Are Not Ruining PC Gaming

By Liam Dawe,
It seems a big name PC site has claimed that Kickstarter and Early Access are ruining PC gaming, well I personally beg to differ I think it's growing PC gaming faster & better than ever.

Steam's Hardware Survey For December, Looking Promising

By Liam Dawe,
Here is the latest instalment of Steam's Hardware Survey, as usual we do our monthly thing and compare it and talk about it and make sure you know not to use it as a hard figure.

Have a great new year Linux gamers!

By Liam Dawe,
Wishing you all a great new year, let us hope 2014 brings us some awesome games (we know it will!) and plenty of Steam Machines running SteamOS!

The Funding Crowd Issue 25

By Speedster,
Happy Holidays! We bring you The Funding Crowd #25 where we look over crowd-funded games, a week late this time. Sorry :-(

SteamOS Beta Now Out In The Wild

By Liam Dawe,
Well it has happened, SteamOS has arrived in beta form for all you tinkers to mess about with and tell us how awesome it is.

Activision Is Blocking A Game Coming Over To Linux UPDATED

By Liam Dawe,
The technical director over at Phoenix Online Studios has confirmed that Gabriel Knight: Sins of the Fathers 20th Anniversary Edition will not come to Linux.

Steam Client Gets A Major Update

By Liam Dawe,
The Steam client got a major update recently with some pretty needed features which I am sure will please many users!

Valve Has Joined The Linux Foundation

By Liam Dawe,
Not exactly gaming news but still interesting and it can impact Linux gaming in the future, Valve (and others) has joined the Linux Foundation.

Steam's November Hardware Survey - Linux Still Mostly Holding Itself Up

By Liam Dawe,
Here is the latest instalment of Steam's Hardware Survey, as usual we do our monthly thing and compare it and talk about it and make sure you know not to use it as a hard figure.

A Steam Machine From iBuyPower Has Been Shown Off

By Liam Dawe,
So the first Steam Machine has been shown off and it looks awesome with some decent specifications to boot.

The Funding Crowd 24 (Nov 15th-24th)

By muntdefems,
Here comes the latest issue of The Funding Crowd, bringing the best looking campaigns aiming to fund Linux games.

Pandora: First Contact Linux Gameplay Video & My Thoughts

By Liam Dawe,
I haven't reviewed a game for a while so it's time to take a proper look at Pandora: First Contact in a video and a small review.

Steam Dev Days Itinerary Now Live

By Cheeseness,
Valve's Steam Dev Days conference is just under two months away, and already it looks like Linux will be a hot topic.

The Funding Crowd 23.1 (Nov 13th - Nov 17th)

By Speedster,
Welcome to The Funding Crowd, supplementary edition #23.1! We were running a little late on issue #23 (particularly with respect to ending deadlines of a couple Hidden Gems) but there were a few more projects that we really wanted to cover.
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