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Category: Game Engine

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Superpowers, a HTML5 development environment for 2D & 3D games now open source

By Liam Dawe,
This is pretty awesome news, a very promising HTML5 development environment for 2D & 3D games has become open source!

Disassembling NWScript bytecode with the open source project 'xoreos'

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

GOL Cast: Wandering Around Morrowind in OpenMW

By Samsai,
You might have heard about OpenMW, the open source reimplementation of the Morrowind engine which, naturally, allows you to play Morrowind on Linux. Let's test it!

openage, an open source clone of the Age of Empires II engine

By Liam Dawe,
These are the types of projects I can really get behind. Much like CosixTH for Theme Hospital, openage is aiming to be a full open source engine for Age of Empires II.

Unity 5.3 released, hello modern OpenGL system for Linux gaming

By Liam Dawe,
Unity 5.3 has been on my radar for one single reason, they finally have a modern OpenGL system! I really hope developers upgrade to it.

OpenMW 0.37 released, now with the new OSG renderer

By Samsai,
It seems to be the season for new versions of excellent open source gaming projects. OpenMW, the open source recreation of the Morrowind engine, has a new version which brings important rendering updates.

A 2015 Thanksgiving Retrospection About The Open Source Project 'xoreos'

By DrMcCoy,
xoreos (a F/OSS reimplementation of Bioware's Aurora engine) developer DrMcCoy reflects on the project's progress over the past year, and offers thanks to supporting contributors and the community.

The Open Source Project 'Xoreos' Released 0.0.2 'Aribeth'

By DrMcCoy,
The F/OSS reimplementation of BioWare's Aurora engine, xoreos has recently had its 0.0.2 release. Highlights include the ability to load areas from all target games, WASD camera controls, early menu support, early dialogue support for Neverwinter Nights, and a xoreos-tools side package.

An Update On The Open Source Project 'Xoreos' Concerning Dragon Age

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

Torque 3D Game Engine 3.7 Released, Features Linux Support

By Liam Dawe,
You can add Torque 3D into the list of game engines that support Linux, it's not 100% finished, but it's good to see them do it.

Linux Editor Mentioned On The Unity Roadmap

By Samsai,
The roadmap for Unity, the extremely popular game engine has been updated. Apparently a Linux editor for Unity is in-progress, but it may be a while before we see it.

CRYENGINE 3.8.1 Adds Official OpenGL & Linux Support

By Liam Dawe,
Today is already a good day, you can now add CRYENGINE to the official list of game engines that support Linux, so here's to hoping more games can come over.

An Update On The Open Source Project 'Xoreos' Concerning Sonic Chronicles

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

OpenMW Version 0.36.0 Released

By Samsai,
The Morrowind game engine reimplementation OpenMW has taken another step towards 1.0. Version 0.36.0 doesn't bring much in the way of features for the game engine but has plenty of bug fixes.

An Update On The Open Source Project 'Xoreos' Concerning Jade Empire

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games Neverwinter Nights and potentially up to Dragon Age II. This is a status update on the work involving the game Jade Empire.

An Update On The Open Source Xoreos Project For Neverwinter Nights 2

By DrMcCoy,
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

CorsixTH 0.40, The Open Source Theme Hospital Engine Released

By Liam Dawe,
CorsixTH is one of my all time favourite open source projects, so I hope it lives a long healthy life. They have just released version 0.40 which includes some exciting new features to make it more complete.

Godot Engine 1.0 Is Out, Open Source Game Engine & Editor

By StianTheDark,
The newly open-sourced game engine Godot received its first major release today! In the middle of the winter game-jam too, even though the release candidates have been out for a week or so.

GODOT: The Open Source Engine Behind The Interactive Adventures of Dog Mendonça & Pizza Boy

By Segata Sanshiro,
A few days ago I published an article about three Kickstarter projects from Argentina and what they had to say about Linux. One of those was OKAM Studio’s The Interactive Adventures of Dog Mendonça & Pizza Boy, and I briefly mentioned their open source GODOT Engine - which will be the subject of this article.
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