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Unity rolls out the Unity 2020.2 TECH release available now

By Liam Dawe,
Unity 2020.2 is the latest 'TECH' release with all the latest features, that eventually make their way into a more stable LTS release.

The Elder Scrolls II: Daggerfall game engine Daggerfall Unity now feature complete

By Liam Dawe,
Daggerfall Unity is the open source game engine built with Unity for running the 1996 classic The Elder Scrolls II: Daggerfall and it's coming along very nicely.

Unity acquires the open source MLAPI networking library

By Liam Dawe,
Unity Technologies who work on the Unity game engine have announced that they have acquired the networking library MLAPI, along with the creator joining Unity.

Unreal Engine 4.26 rolls out with lots of Linux improvements, drops OpenGL for Vulkan

By Liam Dawe,
Epic Games have rolled out the latest major upgrade to Unreal Engine 4 while work continues on Unreal Engine 5.

Godot Engine getting plenty of major 2D advancements for the 4.0 release

By Liam Dawe,
Vulkan support is coming with Godot Engine 4.0 and with it plenty of modern 3D rendering features, however the 2D side of Godot is also seeing plenty of love.

Event-driven game engine GDevelop has a new release with a built-in Asset Store

By Liam Dawe,
Continuing to make game and app development easier to get into, the event-driven free and open source game engine GDevelop has an interesting new release available.

UNIGINE Engine 2.13 is an impressive upgrade for this rising game engine

By Liam Dawe,
UNIGINE might not be a name you hear often when it comes to games but it is an impressive game engine, one that supports Linux fully and it continues advancing in major ways.

Godot Engine 3.2.4 gets a second Beta with lots of improvements

By Liam Dawe,
Godot Engine continues seeing upgrades to the current 3.x series while the work is ongoing to bring Vulkan support the upcoming Godot 4.0. The second Beta of Godot Engine 3.2.4 is out now.

OpenMW, the open source game engine for Morrowind sees great progress

By Liam Dawe,
The Elder Scrolls III: Morrowind is a true classic for many reasons, and it continues living on with the OpenMW free and open source game engine.

The advanced Caesar III game engine Augustus has a new release up

By Liam Dawe,
To play the classic city-builder Caesar III on modern platforms there is the FOSS game engine Julius, however there's also a more advanced version called Augustus that had a major new release.

The classic Driver 2 has a new reverse engineered open source game engine

By Liam Dawe,
Any of our readers remember Driver 2? I remember spending absolutely hours driving around in this classic PlayStation game and now maybe you can relive it or experience it for the first time.

Unity Technologies committed to supporting the Linux Editor for the Unity game engine

By Liam Dawe,
While Unity itself has long supported producing Linux builds of games and applications built with it, the actual Editor for Linux is still not fully supported - but that will change.

FPS game engine GZDoom 4.5.0 is out as the first 64bit only release

By Liam Dawe,
GZDoom, the modder-friendly OpenGL and Vulkan source port based on the DOOM engine has a major new release up as they drop support for 32bit.

Get building in RollerCoaster Tycoon 2 with a new release of OpenRCT2

By Liam Dawe,
Build up and maintain an amusement park in the classic RollerCoaster Tycoon 2 in the free and open source modern game engine OpenRCT2.

Julius, the open source re-implementation of Caesar III has a new major release

By Liam Dawe,
Caesar III continues to live on and get improvements on modern systems thanks to open source, with the Julius game engine continuing to mature.

Godot 3.2.4 has a first beta with 2D batching for GLES3

By Liam Dawe,
Despite the small version bump, Godot 3.2.4 will be quite big release for game developers wanting to squeeze out some more performance.

Godot Engine to get improved Linux support in the upcoming Godot 4 release

By Liam Dawe,
While the free and open source game engine Godot Engine already has Linux support, for both exported games and the full editor, it's set to get even better in Godot 4.0.

The Elder Scrolls: Arena open source game engine OpenTESArena advances on

By Liam Dawe,
More classics continuing to live on?! Yes please, thanks to the power of open source and dedicated fans The Elder Scrolls: Arena has a modern game engine that continues maturing.

Play the classic Diablo on Linux with a huge new release of DevilutionX

By Liam Dawe,
Diablo is something of a classic and it lives on thanks to the public domain game engine DevilutionX.

ScummVM to merge in ResidualVM, adding support for a number of 3D titles

By Liam Dawe,
While the ScummVM project was originally meant to cover 2D classics, ResidualVM was the companion project for 3D games and now they're going to combine into ScummVM.
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