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Category: Game Engine

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The Machinery game engine launches the Early Adopters program

By Liam Dawe,
Our Machinery has announced the availability of their game engine The Machinery with an Early Adopters program that gives a discount on the licensing, although it's free if your team pulls in less than $100K.

Linux Foundation launches the Open 3D Engine based upon Amazon Lumberyard

By Liam Dawe,
This could be the start of something truly big for game development (amongst other things), with the Linux Foundation pulling together some huge names to launch the Open 3D Foundation and the Open 3D Engine based upon Amazon Lumberyard. UPDATED.

GemRB 0.9.0, the game engine reimplementation for the likes of Baldur's Gate

By Liam Dawe,
Less than a month after the last release, the Infinity Engine reimplementation for the likes of Baldur's Gate and other RPGs has another big release with GemRB 0.9.0.

Alternate Quake II game engine Yamagi Quake II adds optional Vulkan support

By Liam Dawe,
Want another game engine reimplementation to play Quake II? Yamagi Quake II is another that's quite advanced and big new release is available with Vulkan support.

OpenMW 0.47.0 for Morrowind is coming with a Release Candidate available

By Liam Dawe,
Want to play more of the classic The Elder Scrolls III: Morrowind? OpenMW is your friend. This free and open source game engine reimplementation has a new build that needs testing.

GZDoom 4.6.0 rolls out with widescreen graphics for Heretic and Hexen

By Liam Dawe,
GZDoom continues maturing as a game engine to play the classics including the Doom series, Heretic and Hexen and more along with developers using it to make their own games (like the upcoming Selaco).

Reverse engineered PlayStation classic Driver 2 reimplementation has a Beta out now

By Liam Dawe,
Originally PlayStation exclusive and later ported to the Game Boy Advanced, Driver 2 lives on again with the REDRIVER2 game engine reimplementation project.

Godot Engine needs more funding for post-4.0 development

By Liam Dawe,
While Godot Engine has been going from strength to strength, the co-creator and technical lead Juan Linietsky has reminded people how they rely on support to keep going.

Cross platform Jagged Alliance 2 reimplementation 'Stracciatella' has a new release out

By Liam Dawe,
Jagged Alliance 2, the classic tactical RPG continues living in modern times thanks to Jagged Alliance 2 Stracciatella, a cross-platform game engine reimplementation.

Godot Engine 3.3 is out with plans for 3.4 while 4.0 with Vulkan is still in progress

By Liam Dawe,
The free and open source game engine Godot Engine has a huge new feature release out, so big they had to change the version number and they have some big plans for long-term support.

Chris Sawyer's Locomotion improves further in the open source re-implementation OpenLoco

By Liam Dawe,
OpenLoco continues advancing and bringing Chris Sawyer's Locomotion another step further to being as great as OpenTTD for Transport Tycoon Deluxe with a new OpenLoco 21.04 release out now.

Build engine port backed by GZDoom tech 'Raze' has a 1.0 release with Vulkan support

By Liam Dawe,
Raze is a fresh attempt to bring together many different games under one roof including Duke Nukem 3D, Blood, Redneck Rampage, Shadow Warrior and Exhumed/Powerslave.

Diablo source port reimplementation DevilutionX version 1.2 is out now

By Liam Dawe,
DevilutionX aims to make playing the classic Diablo and Hellfire on modern systems a breeze, with a full public domain coded reimplementation and a big new 1.2 version is out now.

GodotCon returns online for Godot Engine in July, submit your talk now

By Liam Dawe,
Interested in game development, open source and Godot Engine? GodotCon is planned to return in July.

Flax game engine 1.1 is out with Linux Editor support

By Liam Dawe,
Another promising game engine with lots of big features is Flax, available free with the source available (but not Open Source) has a huge new release out with improvements to their Linux support.

The Elder Scrolls: Arena open source reimplementation OpenTESArena 0.13 is out

By Liam Dawe,
Have fond memories of the classic The Elder Scrolls: Arena from the early 90s? A dedicated fan is rebuilding it with OpenTESArena, an open source game engine reimplementation.

OpenRA has a massive new release improving the classic Westwood RTS games

By Liam Dawe,
A day I've been waiting for! OpenRA, the game engine reimplementation of Command & Conquer, Red Alert and Dune 2000 has a huge new release out for 2021 and a flashy new website.

Godot Engine team grows with another developer now working on rendering

By Liam Dawe,
Godot Engine is definitely going places and the more we hear about this free and open source game engine the more we love it. The team now has another member hired to work on rendering.

OpenLoco is a free and open source re-implementation of Chris Sawyer's Locomotion

By Liam Dawe,
Just like there's the awesome OpenTTD for fans of Transport Tycoon Deluxe, there's also OpenLoco for players who want to play through the classic Locomotion.

Take-Two Interactive hit the DMCA nuke on GTA III and Vice City reverse engineered effort

By Liam Dawe,
It was only recently that we picked up the news of both GTA III and Vice City getting a fully working reverse engineered game engine, along with plenty of upgrades. Sadly, and expectedly, it got nuked from orbit.
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