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Category: Game Engine
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Torque 3D Game Engine 3.7 Released, Features Linux Support

By liamdawe, 2 July 2015 at 6:28 pm UTC (9 Comments)
You can add Torque 3D into the list of game engines that support Linux, it's not 100% finished, but it's good to see them do it.

Linux Editor Mentioned On The Unity Roadmap

By Samsai, 24 June 2015 at 3:51 pm UTC (12 Comments)
The roadmap for Unity, the extremely popular game engine has been updated. Apparently a Linux editor for Unity is in-progress, but it may be a while before we see it.

CRYENGINE 3.8.1 Adds Official OpenGL & Linux Support

By liamdawe, 20 June 2015 at 11:07 am UTC (23 Comments)
Today is already a good day, you can now add CRYENGINE to the official list of game engines that support Linux, so here's to hoping more games can come over.

An Update On The Open Source Project 'Xoreos' Concerning Sonic Chronicles

By DrMcCoy, 7 June 2015 at 10:53 am UTC (8 Comments)
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

OpenMW Version 0.36.0 Released

By Samsai, 29 May 2015 at 1:18 pm UTC (2 Comments)
The Morrowind game engine reimplementation OpenMW has taken another step towards 1.0. Version 0.36.0 doesn't bring much in the way of features for the game engine but has plenty of bug fixes.

An Update On The Open Source Project 'Xoreos' Concerning Jade Empire

By DrMcCoy, 16 February 2015 at 4:10 pm UTC (6 Comments)
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games Neverwinter Nights and potentially up to Dragon Age II. This is a status update on the work involving the game Jade Empire.

An Update On The Open Source Xoreos Project For Neverwinter Nights 2

By DrMcCoy, 1 February 2015 at 8:22 pm UTC (21 Comments)
xoreos is a FLOSS project aiming to reimplement BioWare's Aurora engine (and derivatives), covering their games starting with Neverwinter Nights and potentially up to Dragon Age II. This post gives a short update on the current progress.

CorsixTH 0.40, The Open Source Theme Hospital Engine Released

By liamdawe, 23 December 2014 at 9:06 pm UTC (8 Comments)
CorsixTH is one of my all time favourite open source projects, so I hope it lives a long healthy life. They have just released version 0.40 which includes some exciting new features to make it more complete.

Godot Engine 1.0 Is Out, Open Source Game Engine & Editor

By StianTheDark, 16 December 2014 at 5:52 pm UTC (8 Comments)
The newly open-sourced game engine Godot received its first major release today! In the middle of the winter game-jam too, even though the release candidates have been out for a week or so.

GODOT: The Open Source Engine Behind The Interactive Adventures of Dog Mendonça & Pizza Boy

By Segata Sanshiro, 31 October 2014 at 4:10 pm UTC (9 Comments)
A few days ago I published an article about three Kickstarter projects from Argentina and what they had to say about Linux. One of those was OKAM Studio’s The Interactive Adventures of Dog Mendonça & Pizza Boy, and I briefly mentioned their open source GODOT Engine - which will be the subject of this article.
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