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Valve funds open source developer to work on Zink, the OpenGL on Vulkan driver

By Liam Dawe,
Developer Mike Blumenkrantz has announced that they're now being funded by Valve, so Blumenkrantz's work on the OpenGL implementation on top of Vulkan with 'Zink' will continue.

OpenGL on top of Vulkan with 'Zink' continues maturing with 'near-native performance'

By Liam Dawe,
On the Collabora blog, developer Mike Blumenkrantz has given an exciting update to Zink, an open source Mesa Gallium driver for Linux that provides OpenGL on top of Vulkan.

Panfrost driver for Mali GPUs in Mesa 20.3 will have some Bifrost support out of the box

By Liam Dawe,
The continuing battle to have open source Linux graphics drivers support everything possible continues, with the Panfrost driver for Mali GPUs hitting more milestones.

The Vulkan driver for Raspberry Pi 4 becomes official for Linux, merged into Mesa

By Liam Dawe,
In case you've missed what's been going on, the progress on proper Vulkan support for the Raspberry Pi 4 has been going really well.

Open source graphics drivers get a boost with Mesa 20.2.0 out now

By Liam Dawe,
The latest and greatest in open source graphics drivers has released with Mesa 20.2.0, although you should wait on it if you're after a stable experience.

NVIDIA and accelerated Xwayland gets closer with code that 'sounds unpleasant'

By Liam Dawe,
Red Hat developer Adam Jackson has opened a new merge request for the Mesa project, with what they're calling GLX Delay, to bring accelerated GLX for Xwayland with the NVIDIA driver.

Mesa 20.2 gets Valve-backed ACO shader compiler on by default for AMD RADV

By Liam Dawe,
With the upcoming release of Mesa 20.2 which should hopefully be in late August, it seems AMD GPU owners will get a nice boost thanks to the Valve-backed ACO shader compiler.

Mesa 20.2 driver update due hopefully by the end of August

By Liam Dawe,
The Mesa open source Linux driver team have put up their updated roadmap for the upcoming version 20.2 version.

Mesa 20.1.0 drivers released

By Liam Dawe,
The latest in open source graphics drivers for Linux has released, with Mesa 20.1.0 now out with tons of changes and improvements everywhere.

A look at the Penumbra Collection on Linux with Mesa in 2020

By Hamish,
The Penumbra Collection is always going to hold a special place in my heart. It pains me to see, in spite of the still excellent support that Frictional Games gives to our platform, that the state of the Penumbra Collection for a number of Linux users has become such a mess.

The sad case of Unreal Engine 1 on Mesa and Linux in 2020

By Hamish,
Community support for Unreal Tournament was able to breath some new life into the game, even with the limitations of the closed binary. By 2018 however the game was no longer launching for Mesa users. For an engine with such a pedigree on Linux this outcome is still disappointing.

Mesa 19.3 released with huge updates for Linux open source graphics drivers

By Liam Dawe,
Arriving in time before the holiday season, Mesa 19.3 has now been officially released giving all open source Linux graphics drivers some big boosts and new features.

The sad case of Trine on Mesa and Linux in 2019

By Hamish,
Lacklustre Linux sales and internal restructuring appear to have taken Frozenbyte out of the Linux market for good, and with even their old games struggling to run well on the Mesa graphics stack, it marks a sad end to a series that once provided so much colour to our platform.

Mesa 19.2 released to push open source graphics drivers

By Liam Dawe,
A few months after the last release, Mesa 19.2 is officially available today pushing open source GPU drivers to new heights.

The Valve-funded shader compiler 'ACO' is being queued up for inclusion in Mesa directly (updated: merged)

By Liam Dawe,
Back in early July, Valve announced their work on a new AMD GPU shader compiler for Mesa named ACO and now they're trying to get it pulled into Mesa directly. UPDATED.
Showing 1 to 15 of 96 entries found.
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