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Good news for fan of Arm devices, as developer Alyssa Rosenzweig has announced that the Panfrost driver for Mali GPUs now supports the new Valhall architecture.
Well well, open source continues to grow, good! Imagination Technologies will be joining up with all the rest involved in Mesa development, with their PowerVR GPUs.
Jason Ekstrand, a name that many big Linux fans will know, who previously worked at Intel until very recently has announced today the move to open source consulting firm Collabora.
If you're using the open source Mesa drivers on Linux (mostly AMD/Intel) and you're a fan of Minecraft, the next Mesa release is going to give you a big performance uplift.
Well this is quite exciting. Collabora, the open source consulting firm that often works with Valve, has announced the experimental Venus driver for 3D acceleration of Vulkan applications in QEMU.
While Ray Tracing has worked on Linux for a long time with NVIDIA, the situation with Mesa+AMD is still being worked out but the good news is that it's all finally coming together.
Zink, the OpenGL implementation on top of Vulkan continues to be an exciting development for Linux open source graphics drivers, with some new code landing in Mesa to improve its performance.
While Ray Tracing has been available on Linux with NVIDIA for a long time now, the open source RADV Mesa driver for AMD GPUs is lagging behind but more work is progressing on it.
Collabora has given word that another exciting development has been made for Arm Mali Midgard and Bifrost GPUs, as the new PanVK Vulkan driver has landed in Mesa.
It seems the OpenGL over Vulkan driver, Zink, has been coming along at a ridiculously impressive pace. Open source consulting firm Collabora has given an overview on how it's doing.
Want to see how Ray Tracing would run on Linux using the Mesa RADV driver on an older GPU? Well, thanks to developer Joshua Ashton that's starting to be possible.
Not specifically gaming related but we love to cover industry stuff too, that might be interesting for some of our more technically minded users. Collabora have mentioned that thanks to work done on Mesa, OpenGL and Vulkan applications can now talk to each other.
For quite some time now, there's been a few troubles for Counter-Strike: Global Offensive on Linux with players Trust Factor being severely reduced. Now though, it looks to be finally solved.