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Category: Mesa

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The Witcher 2 & Rocket League have fixes ready in Mesa-git

By Liam Dawe,
The Witcher 2 & Rocket League now have some fixes available in Mesa-git ready for Mesa 17.2 that should give you a better experience.

Trying the experimental GCN 1.0 support in AMDGPU

By Samsai,
Inspired by the recent release of Dawn of War 3, I decided to try out the experimental GCN 1.0 support in the new AMDGPU kernel driver and share my experiences.

Dawn of War III should now work on Mesa-git with OpenGL as Bindless Texture support is in

By Liam Dawe,
A large patchset from Mesa developer Samuel Pitoiset landed in Mesa-git early today to hook up Bindless Texture support for AMD radeonsi.

Mesa has a big patch set in the Mesa-dev list to improve Dawn of War III performance, also Mesa 17.1.2 released

By Liam Dawe,
With the big Dawn of War III release getting closer, one Mesa developer has put some serious effort into getting Mesa ready to game on.

Mesa 17.1.1 officially released

By Liam Dawe,
The Mesa team has officially released Mesa 17.1.1 which is a bug fix release to provide better stability in the open source graphics drivers.

SteamOS updated, Valve drops AMDGPU-PRO for Mesa

By Liam Dawe,
Valve haven't been sitting on their hands, as they have pushed out a fresh update for SteamOS that's currently in Beta. It's been a while and it's a good one.

RadeonSI has a large patch set in Mesa-dev for ARB_bindless_texture, allows Dawn of War III to work on Mesa

By Liam Dawe,
Mesa developer Samuel Pitoiset sent in a set of 65 patches to the Mesa-dev list to enable ARB_bindless_texture for RadeonSI (AMD), this will allow Dawn of War III to work on Mesa.

The Mesa fixes needed for Dying Light and Dead Island Definitive Edition are now in Mesa-git

By Liam Dawe,
Dying Light and Dead Island Definitive Edition were previously broken on Mesa, but as of today a patch has landed in Mesa-git to fix them both ready for Mesa 17.2.

Dying Light & Dead Island Definitive Edition might soon work on Mesa

By Liam Dawe,
There's some activity on the Mesa-dev mailing list with patches that will enable both Dying Light & Dead Island Definitive Edition (and it seems Dead Island Riptide Definite Edition too) to work on Mesa.

Mesa 17.0.6 released with AMD Polaris 12 support in the 'radv' Vulkan driver

By Liam Dawe,
Mesa 17.0.6 is the latest bug-fix release for the 17.0 series, but it also comes with AMD Polaris 12 support for the 'radv' Vulkan driver that has been back-ported.

Marek submits patch series for threaded Gallium to Mesa, boosts performance in games

By BTRE,
AMD employee and Mesa developer Marek Olšák is at it again, proposing a series of patches that would boost performance for AMD GPUs running the open drivers.

Mesa 17.1 has now been released

By BTRE,
The latest release of the open-source graphics drivers has now been made available following the final release candidate. There's plenty of new things to love in this release.

Mesa 17.1 RC4 released, final version expected in approximately 24 hours

By Liam Dawe,
Emil Velikov has announced the availability of Mesa 17.1 RC4 for some final testing, with the final release of Mesa 17.1 due in approximately 24 hours.

AMD Vulkan driver 'radv' is now 'effectively a pass' for conformance

By Liam Dawe,
The open source Vulkan driver for AMD hardware 'radv' now gets 'effectively a pass' for conformance. An awesome milestone for AMD fans.

Mesa 17.1 RC3 is available, closing in on release this month

By Liam Dawe,
Mesa 17.1, the next big release for open source graphics drivers on Linux is closing in on release. The third release candidate is now available for testing.

Mesa 17.0.5 is available now with plenty of fixes

By Liam Dawe,
Mesa, the open source graphics drivers have been updated in the last few days to 17.0.5 and it contains a bunch of fixes.

Mesa 17.1 will use a set 1GB size for the shader cache

By Liam Dawe,
The Mesa developers have been plugging away to get Mesa 17.1 into shape for release, one feature in particular has seen a lot of attention: the shader cache. It will no longer use a percentage of available disk space.

Ubuntu now has a more official PPA to get Mesa updates

By Liam Dawe,
Timo Aaltonen noted on his blog that the 'Ubuntu-X' team now have an 'Updates' PPA for you to get the latest Mesa on Ubuntu 16.04 and Ubuntu 16.10.

Interview with Feral Interactive about their ports and Mesa drivers, Steam keys offered for Mesa developers

By Liam Dawe,
It has been a while since we officially spoke to Feral Interactive about their Linux ports, with the last time being in June 2014. It’s time to get reacquainted and see where things stand right now.

OpenGL threaded GL dispatch is now in Mesa-git, should improve a few games performance

By Liam Dawe,
The code for OpenGL threaded GL dispatch is now finally in Mesa-git, after multiple developers attempts to fix it up. This should improve performance in multiple games for users of the open source Mesa drivers.
Showing 80 to 100 of 141 entries found.