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RSS Category: Mesa
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Another patch to help The Witcher 2's issues with 'black transitions' has landed in Mesa-git

By Liam Dawe,
Marek Olšák sent in another patch to Mesa that is now in Mesa-git which should hopefully be a better fix for black transitions in The Witcher 2 on radeonsi (AMD).

A new radeonsi (Mesa) patch should fix issues in many games for AMD GPU owners

By Liam Dawe,
Samuel Pitoiset (Valve) discovered an issue in radeonsi (Mesa) that Marek Olšák has now patched up and is already in Mesa-git.

Mesa 17-rc1 released, it's a massive update for open source graphics

By Liam Dawe,
Mesa 17 (formerly Mesa 13.1) has it's first Release Candidate and it's a pretty big release for users of open source graphic drivers.

OpenGL 4.3 now available in Mesa for nouveau (NVIDIA) for Maxwell and above

By Liam Dawe,
Samuel Pitoiset (Valve developer) just put some fresh work into Mesa-git that enables OpenGL 4.3 with nouveau (NVIDIA) for Maxwell and above.

Haswell should now see OpenGL 4.2 thanks to recent work in Mesa

By Liam Dawe,
Mesa is continuing to progress rapidly, as of today Haswell should now support OpenGL 4.2 ready for the next release of Mesa.

A Valve developer has released a tool to debug AMD graphics cards on Linux

By Liam Dawe,
Andres Rodriguez sent in a message to the mesa-dev mailing list announcing 'gputool' for debugging AMD graphics cards on Linux. It's also open source under the GPL, so that's awesome.

Mesa patched to help render The Witcher 2 correctly on radeonsi

By Liam Dawe,
Mesa has another patch that will be interesting for Linux gamers. This is actually a two-part fix as it was re-worked. The Witcher 2 should have a lot less black flickering with this latest patch.

XCOM: Enemy Unknown should now work properly with radeonsi

By Liam Dawe,
If you had tried playing XCOM: Enemy Unknown (not to be confused with XCOM 2) on radeonsi and had it crash constantly, the good news is that this should now be fixed as of Mesa 13.0.3.

Divinity: Original Sin may soon work with Mesa drivers

By Liam Dawe,
Divinity: Original Sin is one game that the open source Mesa drivers currently cannot run without hacks, but it looks like the Mesa team has been testing it.

Mesa git has pulled in the patches from Marek to improve Deus Ex: Mankind Divided on Linux

By Liam Dawe,
I recently pointed out that Marek sent in patches to the Mesa list which could improve Deus Ex: Mankind Divided performance on RadeonSI around 70%, well all of the patches are now in Mesa git.

Deus Ex: Mankind Divided is about to get ~70% better performance with RadeonSI

By Liam Dawe,
Marek sent in a patch for RadeonSI that will look to increase performance of Deus Ex: Mankind Divided by around 70%.

Marek sent in a patch to fix a 9 year old bug with Mesa, helps radeonsi with multiple games

By Liam Dawe,
This is quite an amazing little fix. Marek sent in a patch for Mesa that fixes a bug that has apparently been an issue for around 9 years.

Feral Interactive are requesting that Canonical get Mesa updates into an official PPA

By Liam Dawe,
With Mesa coming along rather nicely in the latest releases, Feral Interactive are requesting that Canonical push out Mesa updates to their official graphics driver PPA to help Feral officially support Mesa in their Linux ports.

Mesa 13.0.1 RC released, bug fixes and up to 30% performance increase in the Intel Vulkan driver

By Liam Dawe,
Not long after the big Mesa 13 release, we have a release candidate ready for a point release. It's an interesting one too, as it will include a performance improvement to the Intel Vulkan driver, as well as assorted bug fixes.

Mesa 13 released, featuring OpenGL 4.5 for all vendors and AMD gains Vulkan

By Liam Dawe,
This release is a bit massive when it comes to actually looking at the features. Everything we have been hyped about recently is now in the stable release.
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