Easily one of my favourite games for being absolutely nuts, Streets of Rogue has been updated yet again.
Moss Destruction is an in-development fast-paced shooter with some roguelike elements that could be great when finished.
Streets of Rogue is a hard game to describe, apart from being completely hilarious it pulls in rogue-lite elements, some RPG mechanics along with a sort-of open world approach to the level design making it very interesting.
Is the title hyperbolic? I really don't think so. In my personal opinion, Dead Cells is easily one of the best games to come to Linux this year. It's also now on GOG.
Brigador is a game about piloting some sort of mech unit or tank and destroying practically everything and it had another revamp recently.
Currently crowdfunding on Kickstarter, Achaem is a rather promising rogue-lite RPG with an infinite and destructible world and it has a Linux demo.
The Linux version of this pretty “RogueVania” has now been pushed out of beta and made available to everyone. A few other things have been added to the game in the accompanying patch.
Dead Cells mixes in elements of a Rogue-lite with a MetroidVania to create an interesting mix and it's now available on Linux with a Beta.
Streets of Rogue, the 2D rogue-lite that has elements of action, stealth, bullet hell and so much more has another nice update out.
Scoundrel is a 2D stealth game with rogue-lite elements from developer Bullish Games and it looks surprisingly sweet.
Moonlighter, the action RPG with rogue-lite elements from Digital Sun and 11bit Studios has seen a bit of a delay with no Linux release yet. The developer is clear that it's still coming!
What do you get when you take the fast-paced shooter gameplay from the likes of Nuclear Throne and throw in the cart-pushing mechanics from TF2? Cart Crawlers answers that.
Son of a Witch is a rather good hack and slash title from Bigosaur that officially left Early Access last week and it's well worth a look.
Rogue-lite, metroidvania action-platformer Dead Cells is to leave Early Access likely in August, with a Linux version currently being worked on.
Truthfully, I was pretty bummed-out by the state of The Swords of Ditto at release since it had game-breaking issues, but the developer has made steps to improve it.