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SDL is expanding gamepad support with 8Bitdo SN30 Pro, Google Stadia and more

By Liam Dawe,
Simple DirectMedia Layer (SDL) the awesome cross-platform development library used by Valve, Feral Interactive, Unity, MonoGame, FNA, DOSBox and so many more is expanding.

Need an easy way to manage a Linux game server? LinuxGSM is great and recently passed 100 supported titles

By Liam Dawe,
A project that perhaps isn't as well known as it should be: LinuxGSM makes managing Linux game servers easy and they recently hit a fun milestone.

GGPO, a rollback networking SDK for peer-to-peer games has gone open source

By Liam Dawe,
Oh how I do love to see more projects go open source! GGPO, a rollback networking SDK for peer-to-peer games that's designed to help hide network latency in fast-paced games that requires precise inputs is now on GitHub.

alTrace, a new open source debugging tool for apps and games that use OpenAL

By Liam Dawe,
Ryan "Icculus" Gordon has released a new open source tool today named alTrace, to help developers of games and software using OpenAL.

wsPublish, an open source Steam Workshop Interop Library released

By Liam Dawe,
How about a little open source news to get your Monday flowing? Game porter Ethan Lee recently announced the release of wsPublish, an open source Steam Workshop Interop Library with a little history.

SDL 2.0.10 released, testing a more regular release cycle

By Liam Dawe,
If you're a game developer, you've likely heard of SDL 2 and plenty of you are probably already using it. In fact, SDL 2 helps power a huge amount of Linux games and a new release is out now.

Procedural Music Generator, a clever Unity tool developed on Linux that might save you some time

By Liam Dawe,
Here's one that's not something I usually cover: Procedural Music Generator is a tool for use with Unity, that allows anyone to make some interesting tunes for their games.

DragonRuby Game Toolkit, a cross-platform way to make games with Ruby

By Liam Dawe,
Now for something a little different! Ryan "Icculus" Gordon, a name known for many Linux ports and SDL2 teamed up with indie developer Amir Rajan to create a new cross-platform toolkit.

SDL2 has pulled in support for the Wii U/Switch USB GameCube controller adapter

By Liam Dawe,
SDL2, the cross-platform development library has now merged in support for the Wii U/Switch USB GameCube controller adapter.

Basemark GPU is a new benchmark tool that supports Linux and many different APIs

By Liam Dawe,
A few days ago, Basemark officially announced and have now released Basemark GPU, their latest benchmarking tool and it has Linux support.

RAD Game Tools 'Telemetry', a performance visualization system adds Linux support

By Liam Dawe,
Good news here for some game developers, as RAD Game Tools 'Telemetry', a performance visualizer has just added support for Linux.

SC Controller driver and UI for the Steam Controller has a fresh update

By Liam Dawe,
The incredibly useful SC Controller tool has a fresh update out that sees the return of AppImage support, a few new bits and some bug fixes.

Need art for your games? Asset Forge and public domain Kenney assets may help

By Liam Dawe,
While 'asset flips' are becoming a common occurrence, pre-made art assets are still a valuable resource when used correctly. Asset Forge and Kenney assets might be quite useful!

SDL 2.0.6 released, introduces Vulkan support

By BTRE,
The cross-platform development library has seen the release of its latest version. Quite a few exciting changes this time around, including support for Vulkan and more types of gamepads.

SDL 2.0.6 with support for Vulkan and more gamepads enters pre-release

By Liam Dawe,
SDL 2.0.6, the next version bump of the popular cross-platform development library has entered the pre-release stage. It looks to be a great release too!
Showing 15 to 30 of 142 entries found.
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