Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone with no article paywalls. Just good, fresh content! Alternatively, you can donate through PayPal, Liberapay or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.
RSS Category: Toolkit
Pick categories (CTRL+click for multiple):  

Game creation kit 'Construct 3' has a first preview, including shots of it on Linux

By Liam Dawe,
I am seriously excited to try out Construct 3, as it enables creation of games without actual coding. It uses an interesting events system like in Construct 2, Fusion and other toolkits. The developers have shown the first preview with pictures of it on Linux too.

openFrameworks C++ toolkit now has a Vulkan backend that supports Linux

By Liam Dawe,
I'm going to be honest, I had never heard of openFrameworks until today. It claims it's a C++ toolkit that glues together several commonly used libraries to help you work quickly. They are working on a Vulkan backend that now supports Linux.

SC Controller, the open source driver and GUI for the Steam Controller is making lovely progress

By Liam Dawe,
SC Controller is really coming along nicely. Since I mentioned it on GOL it has been through a few new releases.

Google open sources SwiftShader, a library for high-performance graphics rendering on the CPU

By Liam Dawe,
Google has today opened up SwiftShader, a software library for high-performance graphics rendering on the CPU.

A developer from Dontnod Entertainment has created a UE4 hack to compile HLSL shaders on Linux

By Liam Dawe,
For those of you using Unreal Engine 4 on Linux, you may be interested to know about the d3d4linux project. The d3d4linux project allows developers to compile HLSL shaders on Linux using the Microsoft DirectX compiler DLL.

GLFW 3.2, a multi-platform API for developers released with Vulkan support

By Liam Dawe,
GLFW 3.2 has just recently released and it's a major update. It adds support for Vulkan surface creation, window mode switching, window maximization, window input focus control, window size and aspect ratio limits, human-readable key names, window icons and more.

Substance Painter 2, a feature-filled 3D texture painting app comes to Linux

By Liam Dawe,
Substance Painter 2 looks like an incredibly useful application for game developers to get to work on their graphics and you can now do so on Linux.

Want to make Terraria on Linux faster? FNA creator Ethan Lee has a script to help with that

By Liam Dawe,
Terraria on Linux uses Ethan Lee's FNA project, but the most recent update did not update FNA which Ethan has pointed out is a bit sad. Thankfully, he has a script to do it for you.

The Linux version of the Unity3D editor has been updated

By Liam Dawe,
The Unity3D editor for Linux has been updated once again to bring it up to speed with the Windows version.

New major version of OBS Studio recording and livestreaming software released

By Liam Dawe,
Good news for anyone doing livestreaming or recording their gameplay, as OBS Studio 0.14 (and .1 hotfix) are now available.

OpenToonz, animation software with features used by Studio Ghibli releasing this month

By Liam Dawe,
Not exactly gaming news, but could be useful for developers. Dwango has obtained the rights to the animation software Toonz used by Studio Ghibli and plan to release an open source version named OpenToonz.

Substance Painter 2 3D painting software coming to Linux

By Liam Dawe,
The developers of Substance Painter 2 have announced they will be releasing a Linux beta of their 3D painting software.

Nvidia release GameWorks SDK 3.1, releasing code on github

By Liam Dawe,
Looks like Nvidia don't want to be outclassed by AMD and have released GameWorks SDK 3.1 with the intetion of releasing parts of it onto github. They have already released FaceWorks and some OpenGL samples, with more to come.

Want to make an RPG game? Looks like RPG Maker MV may be coming to Linux

By Liam Dawe,
I've somewhat followed the RPG Maker program over the years to see it evolve into a tool some decent games have been made from, and now it looks like RPG Maker MV will come to Linux.

Open Source game engine Godot has a new major release, lots of new stuff

By Liam Dawe,
I do hope Godot becomes popular, as it looks like it has some really great features and it's fully open source!

GLFW, a platform-independent API for developers already supports Vulkan

By Liam Dawe,
Good news developers, GLFW (an alternative to things like SDL) already supports Vulkan and it's available right now.

Nvidia releases an open-source Vulkan C++ API, it's now on github

By Liam Dawe,
Nvidia have been busy, they have released vkcpp which as a C++ API to work with Vulkan, as Vulkan itself is a C API.

AMD state they will support Vulkan on Linux in an upcoming amdgpu driver, not ready yet

By Liam Dawe,
Considering AMD are in the middle of producing a brand new driver for Linux, it's not surprising they don't have Vulkan ready for Linux right from day one. Still, a shame for anyone on AMD hoping to test things out.

BattlEye anti-cheat now supports Linux, already live in ARK: Survival Evolved

By Liam Dawe,
Everyone playing ARK: Survival Evolved on Linux can calm down now, as BattlEye now supports Linux and it's already live.

GPUOpen has launched, AMD open up more to the community

By Liam Dawe,
Sorry for the lateness, but GPUOpen from AMD is now officially open to the public. I really like the way AMD is going doing things like this.
Showing 40 to 60 of 145 entries found.
Livestreams & Videos
Community Livestreams
Latest Forum Posts