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Khronos Group open sources the OpenXR Conformance Test Suite for VR & AR
By cusa123, 8 July 2020 at 1:01 am UTC

This year I resigned myself to buying a vr viewer not only because we are discriminated against in Latin America for not wanting to sell ourselves. So I decided to improve the pc and buy a r9 3900.
The worst thing is that htc is undefined as the titanic and they do not want to make a minimum effort to put the cosmos on Linux at least they would have a good niche that is willing to buy and that's what they need to know that there are linux users willing to buy just like pimax in the forums ask about linux constantly. Not only with this of the viewers but also nvidia and amd are guilty of drivers of ....- You know!

Playing SpringRTS games on Linux gets easier with Flatpak
By Swiftpaw, 8 July 2020 at 12:39 am UTC

You have to have an account? Ridiculous.

Make maps and other data be circulated via torrents and have the client be a torrent client, then you won't have any issues with anyone hammering your servers if that is the reasoning behind having accounts.

Plus, torrents are awesome and a great way to share data.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By RichardYao, 8 July 2020 at 12:12 am UTC

TheRiddickHopefully RTX features can somehow be supported under DX12 also. That be nice.

It should be possible to implement DirectX Raytracing using a compute shader, although it would be slow. Finding someone to volunteer to implement it might be difficult too.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By Shmerl, 8 July 2020 at 12:09 am UTC

WJMazepas]xCloud is in the same market of Stadia, but with a different aproach and they still didnt launch officially, its on beta, and they are still promoting

I wish them quick and bitter demise. We don't need more junk that requires developers to use DX. Unless of course they'll allow using Vulkan there too? But judging by their Xbox management, they won't.

Unique puzzle-adventure 'OneShot' now has a Linux build on itch
By pentarctagon, 7 July 2020 at 11:13 pm UTC

Apparently some of the libraries are outdated (and there are dozens bundled), so to get this working on Mint 20 I needed to delete librt, libdrm, libGLdispatch, and libstdc++.

Make nefarious goods in Basement, now up on GOG
By Purple Library Guy, 7 July 2020 at 11:09 pm UTC

Another from the "write what you know" department?

Floor-destroying party game 'Hammer Dongers' adds rockets and new maps
By bnapky, 7 July 2020 at 11:15 pm UTC

I always love your posts. "There's also a Rocket Launcher because why the heck not." Exactly what we were thinking when we decided to add it to the game! Thank you so much again!

Khronos Group open sources the OpenXR Conformance Test Suite for VR & AR
By Patola, 7 July 2020 at 10:47 pm UTC

HoriHere's how I hope VR will progress: Valve to make SteamVR good for Linux, as I'm still doing all my VR gaming exclusively on Windows... seriously, that's currently the only thing I use Windows for, VR gaming and nothing else.
It might not be perfect but come on, it's usable. I lament to see that you're not trying harder. I don't think learned helplessness will help one bit, users do not need to be a passive crowd here to just sit and wait, and if every Linux user gives up on Linux at the first obstacle, we'll not have anything anyway -- because the collective need will be lower. I understand the power is not within grasp of many users, specially regarding device driver support where the protocols and software mostly depend on the manufacturer, but there is always something that's possible to do, even if it is contributing to Steam reviews, protondb reports, letters to the manufacturers and the likes. And using the very same space here to contact other people who try to use VR on Linux to help each other and do some group actions. But here's the deal, if you are doing all your VR gaming exclusively on Windows, you are not really trying.

What is your headset? You haven't filled it in your PC information.

To help shaking off some of that learned helplessness, here are some interesting things to do with VR on Linux.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By Arehandoro, 7 July 2020 at 10:24 pm UTC

Thanks everyones for the explanations :)

Khronos Group open sources the OpenXR Conformance Test Suite for VR & AR
By bubexel, 7 July 2020 at 10:17 pm UTC

HoriHere's how I hope VR will progress: Valve to make SteamVR good for Linux, as I'm still doing all my VR gaming exclusively on Windows... seriously, that's currently the only thing I use Windows for, VR gaming and nothing else.

Same problem here.. i have vive wireless, the intetl wireless card needed is not detected by linux. No linux drivers at all :( INTEL PLEASE!

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By Derheim, 7 July 2020 at 10:06 pm UTC

ziabiceSeems that there's important progress on EAC support too: https://twitter.com/Guy15241/status/1280242391753129985

Awesome news, I hope we see the results of that work soon as release!!

Unique puzzle-adventure 'OneShot' now has a Linux build on itch
By const, 7 July 2020 at 9:57 pm UTC

Just tried it and it worked for me. Installed it from client. Upon first start it asked me if I wanted to directly start after initializing the appimage and then it started in seconds. So far, I'm really impressed by the game. Thanks for making me aware of it. The bundle is just sooooo big :D

Just found that itch client can't start it again, but it's then in the startmenu.

Khronos Group open sources the OpenXR Conformance Test Suite for VR & AR
By Hori, 7 July 2020 at 9:46 pm UTC

Here's how I hope VR will progress: Valve to make SteamVR good for Linux, as I'm still doing all my VR gaming exclusively on Windows... seriously, that's currently the only thing I use Windows for, VR gaming and nothing else.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By lejimster, 7 July 2020 at 9:25 pm UTC

ArehandoroFrom a very ignorant point of view. Why start VKD3D-Proton instead of expanding VXDK to use D12 too? Is the difference in APIs between D11 and D12 so big that a different project needs to implemented?

I think Valve want the fastest path to DX12 compatibility on Linux. Thats probably why they chose to build off VKD3D rather than start a fresh project. And from what I understand it's not really possible to work from DXVK, since DX12 is a completely different animal to previous DX API's.

It would have been nice to see them working with codeweavers, but it seems the developers have very different approaches at reaching the same goal. Maybe each project can learn something from one another.

Free and open source space RPG 'Destination Sol' has a big 2.0 release
By Mnoleg, 7 July 2020 at 8:58 pm UTC Likes: 1

Naev is a very similar game that I enjoyed a lot in the past. Also free, open source and available in steam. A new version was released just one month ago after some inactivity.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By ziabice, 7 July 2020 at 8:14 pm UTC Likes: 1

Seems that there's important progress on EAC support too: https://twitter.com/Guy15241/status/1280242391753129985

Playing SpringRTS games on Linux gets easier with Flatpak
By razing32, 7 July 2020 at 8:10 pm UTC

Liam DaweYup, there's bots available, each game appears to have a different set tweaked for them too.

Thanks mate
May give it a go and see what i can find

Playing SpringRTS games on Linux gets easier with Flatpak
By Liam Dawe, 7 July 2020 at 7:37 pm UTC

Yup, there's bots available, each game appears to have a different set tweaked for them too.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By WJMazepas, 7 July 2020 at 7:11 pm UTC

Shmerl
LeopardThey closed their Twitch variant , Mixer.
MS have probably freaked out that Stadia would tip the scales and reduce their DX domination. But if not now, then it would go bust later.

Mixer and xCloud are different markets. Mixer was a concorrent to Twitch and Youtube Live and never got much audience, even with that Ninja and Shroud exclusivity deals.

xCloud is in the same market of Stadia, but with a different aproach and they still didnt launch officially, its on beta, and they are still promoting

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By WJMazepas, 7 July 2020 at 7:06 pm UTC Likes: 1

ArehandoroFrom a very ignorant point of view. Why start VKD3D-Proton instead of expanding VXDK to use D12 too? Is the difference in APIs between D11 and D12 so big that a different project needs to implemented?

Yep. Thats why D9VK is different than DXVK and VKD3D its separeted also. DX10 and DX11 are very close to eachother, DX12 its a totally different API with different aproach to graphics.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By kuhpunkt, 7 July 2020 at 7:02 pm UTC

Shmerl
LeopardThey closed their Twitch variant , Mixer.
MS have probably freaked out that Stadia would tip the scales and reduce their DX domination. But if not now, then it would go bust later.

What? What does that have to do with Stadia? Seems like you still don't get the difference.

Playing SpringRTS games on Linux gets easier with Flatpak
By razing32, 7 July 2020 at 6:51 pm UTC

Hmm
Was there any single player in this ? with bots ?

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By F.Ultra, 7 July 2020 at 6:34 pm UTC Likes: 1

ArehandoroFrom a very ignorant point of view. Why start VKD3D-Proton instead of expanding VXDK to use D12 too? Is the difference in APIs between D11 and D12 so big that a different project needs to implemented?

Don't quote me on this but AFAIK the difference between DX11 and DX12 is akin to the difference between OpenGL and Vulkan.

A look at the Penumbra Collection on Linux with Mesa in 2020
By Hamish, 7 July 2020 at 6:29 pm UTC

Yeah, same result as before sadly.

Project name: mesa
Build started at 2020-07-07T11:28:20.925677
Main binary: /usr/bin/python
Build Options: -Db_lto=false -Db_pie=true -Db_ndebug=true -Dplatforms=x11,wayland,drm,surfaceless -Ddri-drivers=i915,i965,r100,r200,nouveau -Dgallium-drivers=r300,r600,radeonsi,nouveau,virgl,svga,swrast,iris -Dvulkan-drivers=amd,intel -Dvulkan-overlay-layer=true -Dvulkan-device-select-layer=true -Dswr-arches=avx,avx2 -Ddri3=true -Degl=true -Dgallium-extra-hud=true -Dgallium-nine=true -Dgallium-omx=disabled -Dgallium-opencl=icd -Dgallium-va=true -Dgallium-vdpau=true -Dgallium-xa=true -Dgallium-xvmc=false -Dgbm=true -Dgles1=false -Dgles2=true -Dglvnd=true -Dglx=dri -Dlibunwind=true -Dllvm=true -Dlmsensors=true -Dosmesa=gallium -Dshared-glapi=true -Dvalgrind=false -Dprefix=/usr -Dlibdir=/usr/lib32 -Dlibexecdir=lib -Dsbindir=bin -Dauto_features=enabled -Dbuildtype=plain -Dwrap_mode=nodownload '--native-file crossfile.ini'

None of 'PKG_CONFIG_PATH' are defined in the environment, not changing global flags.
None of 'PKG_CONFIG_PATH' are defined in the environment, not changing global flags.
Project name: mesa
Project version: 20.1.2
Using 'CC' from environment with value: 'gcc -m32'
Using 'CFLAGS' from environment with value: '-O0'
Using 'LDFLAGS' from environment with value: '-Wl,-O0,--sort-common,--as-needed,-z,relro,-z,now'
Using 'CPPFLAGS' from environment with value: '-D_FORTIFY_SOURCE=2'


Thanks for the suggestions regardless x_wing.

Proton GE compatibility layer has a big new release up
By Comandante Ñoñardo, 7 July 2020 at 6:03 pm UTC

Patola
Comandante ÑoñardoI wonder why there are more improvements in PROTON GE than in the official PROTON, which wasn't updated in about a month...
That's quite simple. Because some of these improvements make some games work, and a few games work better, but break other games. Official Proton can't have this. It has to have the least number of failed games possible and can't tolerate regressions. It has to adopt a conservative approach to be useful.

I know, but... a month without improvements or a new release candidate for public testings?

Unique puzzle-adventure 'OneShot' now has a Linux build on itch
By Gamewizard, 7 July 2020 at 5:50 pm UTC

Aaand the Itch client downloaded the Windows version Was Pebcak but still I've noticed some times the Itch client has issues figuring out what is actually the Linux version


Edit 2: nope not a case of pebcak it's downloading the Windows Zip file because it doesn't know how to handle app image files

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By Shmerl, 7 July 2020 at 5:01 pm UTC

LeopardThey closed their Twitch variant , Mixer.
MS have probably freaked out that Stadia would tip the scales and reduce their DX domination. But if not now, then it would go bust later.

VKD3D-Proton is the new official Direct3D 12 to Vulkan layer for Proton
By Shmerl, 7 July 2020 at 4:15 pm UTC Likes: 1

ArehandoroFrom a very ignorant point of view. Why start VKD3D-Proton instead of expanding VXDK to use D12 too? Is the difference in APIs between D11 and D12 so big that a different project needs to implemented?

I think they started in parallel, so may be used different approaches, especially to using dxgi.

With EA back on Steam, you can play Titanfall 2 on Linux with Steam Play
By celphy, 7 July 2020 at 4:12 pm UTC Likes: 1

gardotd426It's not like you actually have to use Origin, and it's also not like it has any real access to your machine. EA being dickheads isn't enough of a reason to miss out on such an absolute classic of a game.

Dislaimer: Bought it, like it, gifted it...

It takes ages to boot up.
"Having trouble linking your account"
It takes ages to shut down after quitting TF|2.
Inviting friends is shit because Steam doesn't handle it.
The reporting function is the worst piece of engineering I have personally ever witnessed.
No achievments.

Unique puzzle-adventure 'OneShot' now has a Linux build on itch
By voyageur, 7 July 2020 at 3:58 pm UTC

You can also find the bundle page on your profile, navigating to My Library / My Purchases, Bundles tab
Or directly via handy link

Another one from the bundle added to the itch backlog then