Latest Comments

NVIDIA have announced the TITAN Xp and it's a monster
By FireBurn, 10 April 2017 at 11:40 pm UTC

Quoting: ShmerlThey probably put it out, to look better when Vega will come out. But it's hard for them to compete on price. I'm getting a Vega GPU as soon as kernel / Mesa will be in shape to support it. Seems like there will be a delay with that, because DC code wasn't merged yet.

If you're pairing it with built in Intel or AMD graphics you should be able to do without DC and use PRIME to offload the graphics rendering to the dGPU, it works rather well on my laptop since fencing was added (i.e. no tearing)

Feral Interactive have released a new teaser for a Linux & Mac port to come
By AimHere, 10 April 2017 at 11:32 pm UTC

Quoting: PixelPiOkay, I think I've come a step further. Now it becomes linguistic. Look at this:

https://en.wikipedia.org/wiki/Simplified_Wade

Simplified Wade. MADE TO WADE. This could mean that we should transliterate the Mandarin symbol for tea to roman characters. MADE TO (get transliterate with simplified) WADE.

茶 = cha

Right?

Any ideas about cha and games? :/

I dunno about the cha link, but maybe the "Made to Wade" goes the other way - possibly the idea is to convert the phrase 'made to' into Chinese.

Online converters suggest that it might transliterate from Wade-Giles to pinyin as 'ma duo', and throwing that into a pinyin->chinese converter gives me this stuff

码垛 (碼垛)mǎ duò
[stack] 把物品整齐地堆叠好
刚刚把米袋码垛好,雨就落下来了

Since I'm not in the 1/4 of the Earth's population for which this is actually meaningful, I pass it through Google Translate to get:

Stacking (stacking) mǎ duò
Stack up the items neatly
Just put the rice bag stack and the rain came down

Aha! 'Stacking' is a rather fine game by Double Fine Software, but it already has a Linux version, so it can't be that. But if you've seen the state of Double Fine's games roster these days, you'll know that they're all about reboots, remasters, reissues and sequels. So it still fits. The clue obviously refers to a Feral Interactive Day 1 Linux/Mac port of Stacking 2, or, more likely Stacking: Director's Cut Remastered HD GOTY Edition.

You heard it here first.

Some thoughts on Ziggurat
By ShabbyX, 10 April 2017 at 10:40 pm UTC Likes: 1

I played Ziggurat a lot, despite myself. With the new characters that get unlocked every time or other you finish the game, a new level of challenge is added to the game which keeps the game interesting for a lot longer than I would have expected. Also, the random level-up "cards" can change each playthrough a lot, sometimes making it much harder by denying you some upgrade you usually depend on.

Feral Interactive have released a new teaser for a Linux & Mac port to come
By 1xok, 10 April 2017 at 10:33 pm UTC

Quoting: Nor MantisPlease Shogun 2 I miss you so much!
hardcore ... :)

Some thoughts on Ziggurat
By Luke_Nukem, 10 April 2017 at 10:09 pm UTC

The one thing I would love to see from this type of game; is a first release that uses the proc-gen for level gen, and then an add-on/2nd release that includes handcrafted levels.

That, would make my day.

Feral Interactive have released a new teaser for a Linux & Mac port to come
By Nor Mantis, 10 April 2017 at 9:58 pm UTC Likes: 1

Please Shogun 2 I miss you so much!

Some thoughts on Ziggurat
By Hamish, 10 April 2017 at 9:55 pm UTC

Quoting: M@yeulCYes, I wouldn't call this game "closed room", this is more likely due to its Rogue like nature.
The point I was making is that the combat is more Painkiller than it is Quake, wherein you enter a combat stage, the door slams shut behind you, and you must contend with whatever is thrown at you using only the tools you have at your disposal at the time, other than what is given to you from item drops.

Quoting: ziabiceThe only thing that keeps me away from Ziggurat is his roguelike nature: I really loved Doom for his level design. The levels are fantastic, and even after years I can still remember nearly all of them and enjoy the game.
Agreed, and more crafted levels are one of the things I did miss when I played Ziggurat, but as I said in the article the game's personality was still enough for me to be able to carry on without it. I do still long for a solid FPS campaign in an Indie title though.

Man O' War: Corsair, the Warhammer naval battler has a release date
By MintedGamer, 10 April 2017 at 9:54 pm UTC Likes: 1

This game looks fun and quite unique to me, I'll be interested in buying it when it comes out of Early Access, I don't like paying for Beta software.

First-person puzzler 'Quern - Undying Thoughts' now available on GOG with a Linux build, some thoughts
By Pit, 10 April 2017 at 9:53 pm UTC

Nice article (that indeed made me put the game on the wishlist).

Just
QuotePosted by liamdawe, 10 April 2017 at 2:17 pm UTC

A tiny bit too late, because it had been on 25% discount sale on GOG. Well,
QuoteThe 25% discount will last until April 10, 1 PM UTC.

Bad luck :(

Inner Chains, yet another Kickstarted title to delay Linux support
By MintedGamer, 10 April 2017 at 9:47 pm UTC

I agree with others, Kickstarter is not a pre-order system, its a funding system and has inherent risks of the loss of your investment. I learned the hard way that Kickstarter makes no guarantees whatsoever for the money that you pledge, they will just leave to contact the project owners and if you have issues with contacting them, they wont help you out.

Only offer a pledge if the developer has a good track record, and even then don't assume you will get anything on time, or at all.

Open source game engine for Morrowind 'OpenMW' to gain 'Distant terrain' in the next release
By psi29a, 10 April 2017 at 9:34 pm UTC Likes: 8

OpenMW doesn't necessarily need to be forked to support Oblivion or Skyrim, have a look at OpenMW in action here:
Oblivion assets with ragdoll physics: https://www.youtube.com/watch?v=6AfYltej0qI
Oblivion walk about town: https://youtu.be/U58gC1EAtMI?t=65
Skyrim Bleak Falls Barrow: https://www.youtube.com/watch?v=SCbiJsasdcU

Once OpenMW 1.0 is released, work will be spent in de-hardcoding, meaning that we'll be making OpenMW more game neutral and back to its roots as an "OpenEngine".

This is doubly true since we're also working on our own ExampleSuite (playable game) to help show off OpenMW in its own right, free of Bethesda IP. All work is currently under CC-BY-SA license with a bare-bone Template that people can use to make their own games or addons (mods). This is all done with our OpenMW-CS, a FOSS construction-set which is arguably the hidden gem of OpenMW.

Sooo.... if you're a developer (C++) or an artist (modeling and textures) and would like to help with some aspect of the OpenMW project, we're more than happy to get you up to speed. :)

Feral Interactive have released a new teaser for a Linux & Mac port to come
By 1xok, 10 April 2017 at 9:31 pm UTC

Okay, I think I've come a step further. Now it becomes linguistic. Look at this:

https://en.wikipedia.org/wiki/Simplified_Wade

Simplified Wade. MADE TO WADE. This could mean that we should transliterate the Mandarin symbol for tea to roman characters. MADE TO (get transliterate with simplified) WADE.

茶 = cha

Right?

Any ideas about cha and games? :/

Some thoughts on Ziggurat
By MayeulC, 10 April 2017 at 9:22 pm UTC Likes: 2

Yes, I wouldn't call this game "closed room", this is more likely due to its Rogue like nature.

This game looks quite good, but I've never gone around to actually buy it.
I really like Tower of Guns as a Rogue like FPS, and wish there was some multiplayer.

Feral Interactive have released a new teaser for a Linux & Mac port to come
By Ryligrpa, 10 April 2017 at 9:11 pm UTC

With the symbol meaning tea a couple things come to mind. Along with what others have mentioned. Shadow warrior 2 has a side mission called monster tea party. Also a stretch but if you do a search for "tea made to wade" results will show red rose tea company that also offered figurines made by wade. Although neither appear in street fighter v (yet) you have rose as a character and also you have Dudley who has red roses and drinks tea. That may be looking too much into it haha

Open source game engine for Morrowind 'OpenMW' to gain 'Distant terrain' in the next release
By calfret, 10 April 2017 at 9:04 pm UTC

Naw, Morrowind was great for its time. It was indeed daunting. Enchanting something? Pffff. Good luck. There are cheese-tacular ways to bump your enchanting skill to 500 with the Tribunal expansion, but good luck using the skill as intended. You will burn thru a lot of hard to come by soul gems to no avail. I love the game to bits, but the attack system blows chunks compared to later Elder Scrolls games. But the spells! All the tasty spells EVAR!!!!! Levitation, Mark and Recall, teleportation around the forts of the island. It was wonderful. Everyone loves Skyrim, but I hated it for its lack of spell selection. I was mad enough at Oblivion for taking away levitation and mark and recall.

Feral Interactive have released a new teaser for a Linux & Mac port to come
By 1xok, 10 April 2017 at 8:05 pm UTC

Okay guys, let's get some more structured. :)

As I see it, Feral has so far ported games from the following developer studios (publishers):

Codemasters
Creative Assembly (SEGA)
Relic Entertainment (SEGA)
Eidos Montreal (Square Enix)
Dontnod Entertainment (Square Enix)
Crystal Dynamics (Square Enix)
Avalanche Studios (Warner Bros.)
Monolith Productions (Warner Bros.)
Relic Entertainment (THQ)
Firaxis Games (2K Games)

If I look into this list and remember the already ported games, then I notice first that Tomb Raider 2016 still pending. However, I also feel Nier: Automata is realistic. Square Enix is the only publisher that has already released games from three different developers. Insofar as the porting is not too expensive, both games would make economic absolute sense. The games are top sellers and even with only 0.8% of the steam marked Feral could sell a lot of copies. I think such a port is worth it.

But the Chinese symbol for tea and "made for wade"? What the heck? How this could belong to Tomb Raider or Nier: Automata?

Am I missing something?

EDIT: Please don't consider games which are already ported to Mac. So it can't be Total War: Shogun 2. Sorry. ;)

Some thoughts on Ziggurat
By ziabice, 10 April 2017 at 7:55 pm UTC Likes: 3

The only thing that keeps me away from Ziggurat is his roguelike nature: I really loved Doom for his level design. The levels are fantastic, and even after years I can still remember nearly all of them and enjoy the game.
With roguelikes with random levels all that magic is lost. It's not about replayability: I replayed all of the Doom (Heretic, Hexen, Quake, etc...) games over the years and not feel bored at all, because the frantic gameplay plus the level design made the magic.
Ziggurat (and nearly all of the roguelike-type games) slip usually into the forgettable gameplay and you'll never try the "now this will happen, let me be prepared" sensation that the classic FPS can give you.

Open source game engine for Morrowind 'OpenMW' to gain 'Distant terrain' in the next release
By ssj17vegeta, 10 April 2017 at 7:53 pm UTC

Oh. My. God. Absolutely can't wait !! :D

First-person puzzler 'Quern - Undying Thoughts' now available on GOG with a Linux build, some thoughts
By faceless, 10 April 2017 at 7:44 pm UTC

I've already finished the game on Linux, and I certainly recommended it, as I really enjoyed the game. Was also expecting a review on GoL ;)
As stated in the previous post and in the article it's a pretty good puzzle game, with logical solutions in the vein of Myst with an interesting background story.
The environment is beautiful and it was a joy to spend my time in the realm of Quern. I congratulate the small development team of Zadbox, they did an amazing job.
However, I wish the game was better optimized for linux. With settings on high/medium and 720p resolution the framerates were inconsistent and sometimes low (around 20 fps), other times higher (reaching 60 fps), but certainly playable. In addition, the game crashed for me about 3 times. My specs are: linux mint 18.1, i7 3770k, nvidia gtx 670 (proprietary drivers), 16gb of ram.
Nonetheless, it is great to have such a game on Linux.
Cheers!

Open source game engine for Morrowind 'OpenMW' to gain 'Distant terrain' in the next release
By nadrolinux, 10 April 2017 at 7:12 pm UTC Likes: 1

I can confirm that you can complete main campaign, Tribunal, Bloodmoon and a lot of side quests without any problems. I didn't notice any problems with any quest I played (I finished a lot of them, I have a highest rank in a lot of fractions). For me OpenMW is even better than an original version, because is much more stable and what is the most important for me in this case... has native support for Linux :P

Open source game engine for Morrowind 'OpenMW' to gain 'Distant terrain' in the next release
By rafebelmont, 10 April 2017 at 6:49 pm UTC

Quoting: dmantione
Quoting: rafebelmontThat is good to read. I didn't know this, i will be sure to try this way when I get Morrowind since I prefer to buy DRM-free Windows only games.

FYI: It is DRM free on Steam as well. You can install it then on Linux with steamcmd.

Buy it on sale at the cheapest place you can find, no need to reward Bethessa for not supporting Linux.

Thanks for that. Is there a way to see if a game on Steam is DRM-free? I usually only buy games on sale these days, you see, I would buy more often for the full price (not Bethesda games anyway), but having a baby at home with a low budget does not allow it :)

Open source game engine for Morrowind 'OpenMW' to gain 'Distant terrain' in the next release
By dmantione, 10 April 2017 at 6:01 pm UTC Likes: 3

Quoting: rafebelmontThat is good to read. I didn't know this, i will be sure to try this way when I get Morrowind since I prefer to buy DRM-free Windows only games.

FYI: It is DRM free on Steam as well. You can install it then on Linux with steamcmd.

Buy it on sale at the cheapest place you can find, no need to reward Bethessa for not supporting Linux.

Need more Serious Sam? Serious Sam's Bogus Detour arrives this summer
By Cyril, 10 April 2017 at 5:51 pm UTC

QuoteIt's due sometime this summer, with no clearer date set yet. While they have a Steam page set up for it, they also plan a GOG release too.

I'm afraid that it will be the same thing as "always"... Like a dev release a "little" game on GOG but not their big one(s)...
I really want to have wrong.
And if a dev doesn't talk about it, it's pretty clear for me, like some don't talk about linux versions.

Hammerwatch is a nice game, so it should be the same for this one.

Open source game engine for Morrowind 'OpenMW' to gain 'Distant terrain' in the next release
By tmtvl, 10 April 2017 at 5:11 pm UTC

People claim Morrowind is a better game than its successors, however I'd say it depends on what you're looking for in a game.

The combat system doesn't really work with the to-hit being a percentile roll calculated when your attack connects. That is combining the mechanics of a hack 'n slash game with the mechanics of a die-based RPG in the player's disadvantage.

There's articles on the web which go into greater detail, suffice it to say people have opinions.

First-person puzzler 'Quern - Undying Thoughts' now available on GOG with a Linux build, some thoughts
By tuubi, 10 April 2017 at 5:06 pm UTC

Quoting: rustybroomhandleAnother game in this genre on Steam for Linux is Haven Moon. http://store.steampowered.com/app/493720/
Oh nice, thanks! I don't think I've ever heard of that one before.

First-person puzzler 'Quern - Undying Thoughts' now available on GOG with a Linux build, some thoughts
By rustybroomhandle, 10 April 2017 at 4:50 pm UTC Likes: 3

Another game in this genre on Steam for Linux is Haven Moon. http://store.steampowered.com/app/493720/

Inner Chains, yet another Kickstarted title to delay Linux support
By dubigrasu, 10 April 2017 at 4:36 pm UTC

Quoting: QuenestilNot to forgive the developers, but I've been using the Unreal Engine for a while now on Linux and they don't make it that easy to develop on the platform.

To install you have to use the Source, no binary available. No launcher and although 4.16 is quite good, in previous version there were bugs constantly crashing the Editor. Imagine the pain of someone that never worked on Linux before.
Wait, are they trying to develop on Linux, why?

Inner Chains, yet another Kickstarted title to delay Linux support
By Liam Dawe, 10 April 2017 at 4:36 pm UTC Likes: 2

Quoting: chepatiSo, yes, while kickstarter projects are a risky proposition, we should not shun the platform outright. There are some good, responsible developers, who get the freedom to experiment with new ideas without the pressure of having to get approved by publishers, who are by nature risk-averse and prefer sequels of successful franchises to interesting, but perhaps not so marketable ideas.
Fully agree here, I will support certain Kickstarters if the conditions are right :)

Quoting: nmeTaking that in consideration, note that $5K does not pay for a whole lot of development time.
While I agree of course, they set the price for it, not us.

No matter what, I don't think developers on Kickstarter should get a free pass when it comes to not delivering. We will continue to note on GOL when developers don't deliver for numerous reasons. The most important being: to help people decide who to support in future.